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1 /*
2  * Copyright 2006 The Android Open Source Project
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #include "include/core/SkColorPriv.h"
9 #include "include/core/SkString.h"
10 #include "include/effects/SkBlurMaskFilter.h"
11 #include "include/private/SkTPin.h"
12 #include "src/core/SkBlurMask.h"
13 #include "src/core/SkReadBuffer.h"
14 #include "src/core/SkWriteBuffer.h"
15 #include "src/effects/SkEmbossMask.h"
16 #include "src/effects/SkEmbossMaskFilter.h"
17 
normalize3(SkScalar dst[3],const SkScalar src[3])18 static void normalize3(SkScalar dst[3], const SkScalar src[3]) {
19     SkScalar mag = SkScalarSquare(src[0]) + SkScalarSquare(src[1]) + SkScalarSquare(src[2]);
20     SkScalar scale = SkScalarInvert(SkScalarSqrt(mag));
21 
22     for (int i = 0; i < 3; i++) {
23         dst[i] = src[i] * scale;
24     }
25 }
26 
Make(SkScalar blurSigma,const Light & light)27 sk_sp<SkMaskFilter> SkEmbossMaskFilter::Make(SkScalar blurSigma, const Light& light) {
28     if (!SkScalarIsFinite(blurSigma) || blurSigma <= 0) {
29         return nullptr;
30     }
31 
32     Light newLight = light;
33     normalize3(newLight.fDirection, light.fDirection);
34     if (!SkScalarsAreFinite(newLight.fDirection, 3)) {
35         return nullptr;
36     }
37 
38     return sk_sp<SkMaskFilter>(new SkEmbossMaskFilter(blurSigma, newLight));
39 }
40 
41 #ifdef SK_SUPPORT_LEGACY_EMBOSSMASKFILTER
MakeEmboss(SkScalar blurSigma,const SkScalar direction[3],SkScalar ambient,SkScalar specular)42 sk_sp<SkMaskFilter> SkBlurMaskFilter::MakeEmboss(SkScalar blurSigma, const SkScalar direction[3],
43                                                  SkScalar ambient, SkScalar specular) {
44     if (direction == nullptr) {
45         return nullptr;
46     }
47 
48     SkEmbossMaskFilter::Light   light;
49 
50     memcpy(light.fDirection, direction, sizeof(light.fDirection));
51     // ambient should be 0...1 as a scalar
52     light.fAmbient = SkUnitScalarClampToByte(ambient);
53     // specular should be 0..15.99 as a scalar
54     static const SkScalar kSpecularMultiplier = SkIntToScalar(255) / 16;
55     light.fSpecular = static_cast<U8CPU>(SkTPin(specular, 0.0f, 16.0f) * kSpecularMultiplier + 0.5);
56 
57     return SkEmbossMaskFilter::Make(blurSigma, light);
58 }
59 #endif
60 
61 ///////////////////////////////////////////////////////////////////////////////
62 
SkEmbossMaskFilter(SkScalar blurSigma,const Light & light)63 SkEmbossMaskFilter::SkEmbossMaskFilter(SkScalar blurSigma, const Light& light)
64     : fLight(light), fBlurSigma(blurSigma)
65 {
66     SkASSERT(fBlurSigma > 0);
67     SkASSERT(SkScalarsAreFinite(fLight.fDirection, 3));
68 }
69 
getFormat() const70 SkMask::Format SkEmbossMaskFilter::getFormat() const {
71     return SkMask::k3D_Format;
72 }
73 
filterMask(SkMask * dst,const SkMask & src,const SkMatrix & matrix,SkIPoint * margin) const74 bool SkEmbossMaskFilter::filterMask(SkMask* dst, const SkMask& src,
75                                     const SkMatrix& matrix, SkIPoint* margin) const {
76     if (src.fFormat != SkMask::kA8_Format) {
77         return false;
78     }
79 
80     SkScalar sigma = matrix.mapRadius(fBlurSigma);
81 
82     if (!SkBlurMask::BoxBlur(dst, src, sigma, kInner_SkBlurStyle)) {
83         return false;
84     }
85 
86     dst->fFormat = SkMask::k3D_Format;
87     if (margin) {
88         margin->set(SkScalarCeilToInt(3*sigma), SkScalarCeilToInt(3*sigma));
89     }
90 
91     if (src.fImage == nullptr) {
92         return true;
93     }
94 
95     // create a larger buffer for the other two channels (should force fBlur to do this for us)
96 
97     {
98         uint8_t* alphaPlane = dst->fImage;
99         size_t   planeSize = dst->computeImageSize();
100         if (0 == planeSize) {
101             return false;   // too big to allocate, abort
102         }
103         dst->fImage = SkMask::AllocImage(planeSize * 3);
104         memcpy(dst->fImage, alphaPlane, planeSize);
105         SkMask::FreeImage(alphaPlane);
106     }
107 
108     // run the light direction through the matrix...
109     Light   light = fLight;
110     matrix.mapVectors((SkVector*)(void*)light.fDirection,
111                       (SkVector*)(void*)fLight.fDirection, 1);
112 
113     // now restore the length of the XY component
114     // cast to SkVector so we can call setLength (this double cast silences alias warnings)
115     SkVector* vec = (SkVector*)(void*)light.fDirection;
116     vec->setLength(light.fDirection[0],
117                    light.fDirection[1],
118                    SkPoint::Length(fLight.fDirection[0], fLight.fDirection[1]));
119 
120     SkEmbossMask::Emboss(dst, light);
121 
122     // restore original alpha
123     memcpy(dst->fImage, src.fImage, src.computeImageSize());
124 
125     return true;
126 }
127 
CreateProc(SkReadBuffer & buffer)128 sk_sp<SkFlattenable> SkEmbossMaskFilter::CreateProc(SkReadBuffer& buffer) {
129     Light light;
130     if (buffer.readByteArray(&light, sizeof(Light))) {
131         light.fPad = 0; // for the font-cache lookup to be clean
132         const SkScalar sigma = buffer.readScalar();
133         return Make(sigma, light);
134     }
135     return nullptr;
136 }
137 
flatten(SkWriteBuffer & buffer) const138 void SkEmbossMaskFilter::flatten(SkWriteBuffer& buffer) const {
139     Light tmpLight = fLight;
140     tmpLight.fPad = 0;    // for the font-cache lookup to be clean
141     buffer.writeByteArray(&tmpLight, sizeof(tmpLight));
142     buffer.writeScalar(fBlurSigma);
143 }
144