/third_party/skia/src/effects/ |
D | SkHighContrastFilter.cpp | 21 struct Uniforms { float grayscale, invertStyle, contrast; }; in Make() argument
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/third_party/skia/src/shaders/ |
D | SkImageShader.cpp | 736 struct Uniforms { in makeProgram() struct 737 skvm::F32 w, iw, i2w, in makeProgram() 738 h, ih, i2h; in makeProgram() 740 skvm::F32 clamp_w, in makeProgram() 741 clamp_h; in makeProgram() 743 skvm::Uniform addr; in makeProgram() 744 skvm::I32 rowBytesAsPixels; in makeProgram() 746 skvm::PixelFormat pixelFormat; // not a uniform, but needed for each texel sample, in makeProgram()
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D | SkShader.cpp | 282 skvm::Uniforms*, SkArenaAlloc*) const { in onProgram()
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D | SkPerlinNoiseShader.cpp | 307 skvm::Uniforms*, SkArenaAlloc*) const override { in onProgram()
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/third_party/skia/third_party/externals/swiftshader/src/Renderer/ |
D | TextureStage.hpp | 122 struct Uniforms struct in sw::TextureStage 124 word4 constantColor4[4]; 125 float4 bumpmapMatrix4F[2][2]; 126 word4 bumpmapMatrix4W[2][2]; 127 word4 luminanceScale4; 128 word4 luminanceOffset4;
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/third_party/skia/src/shaders/gradients/ |
D | SkRadialGradient.cpp | 66 skvm::F32 SkRadialGradient::transformT(skvm::Builder* p, skvm::Uniforms*, in transformT()
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D | SkLinearGradient.cpp | 78 skvm::F32 SkLinearGradient::transformT(skvm::Builder* p, skvm::Uniforms*, in transformT()
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/third_party/skia/third_party/externals/imgui/backends/ |
D | imgui_impl_wgpu.cpp | 48 WGPUBuffer Uniforms; // Shader uniforms member 69 struct Uniforms struct 71 float MVP[4][4];
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/third_party/skia/src/core/ |
D | SkVM.h | 537 struct Uniforms { struct 541 Uniforms(UPtr ptr, int init) : base(ptr), buf(init) {} in Uniforms() argument 543 Uniform push(int val) { in push() 548 Uniform pushF(float val) { in pushF() 554 Uniform pushPtr(const void* ptr) { in pushPtr() 564 Uniform pushArray(int32_t a[]) { in pushArray() 568 Uniform pushArrayF(float a[]) { in pushArrayF()
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/third_party/skia/tests/ |
D | SkVMTest.cpp | 155 struct Uniforms { in DEF_TEST() struct 156 const int* img; in DEF_TEST() 213 struct Uniforms { in DEF_TEST() struct 214 const int* img; in DEF_TEST() 275 struct Uniforms { in DEF_TEST() struct 276 const uint8_t* img; in DEF_TEST()
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/third_party/mesa3d/src/mesa/main/ |
D | shader_types.h | 720 GLuint *Uniforms; member 854 struct gl_uniform_buffer_variable *Uniforms; member
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/third_party/skia/src/utils/ |
D | SkShadowUtils.cpp | 62 skvm::Color onProgram(skvm::Builder* p, skvm::Color c, const SkColorInfo& dst, skvm::Uniforms*, in onProgram()
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/third_party/vk-gl-cts/external/openglcts/modules/gles31/ |
D | es31cTextureGatherTests.cpp | 285 virtual std::string Uniforms() in Uniforms() function in glcts::__anon98a1f14f0111::GatherGLSLCompile
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/third_party/vk-gl-cts/external/openglcts/modules/gl/ |
D | gl4cTextureGatherTests.cpp | 353 virtual std::string Uniforms() in Uniforms() function in gl4cts::__anon74331bbe0111::GatherGLSLCompile
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/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Transforms/Vectorize/ |
D | LoopVectorize.cpp | 1410 DenseMap<unsigned, SmallPtrSet<Instruction *, 4>> Uniforms; member in llvm::LoopVectorizationCostModel
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