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Searched defs:VS (Results 1 – 24 of 24) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/
DMultiviewDrawTest.cpp569 const std::string VS = in TEST_P() local
594 const std::string VS = in TEST_P() local
626 const std::string VS = in TEST_P() local
974 const std::string VS = in TEST_P() local
1037 const std::string VS = in TEST_P() local
1115 const std::string VS = in TEST_P() local
1200 const std::string VS = in TEST_P() local
1365 const std::string VS = in TEST_P() local
1404 const std::string VS = in TEST_P() local
1443 const std::string VS = in TEST_P() local
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/third_party/skia/third_party/externals/swiftshader/src/Renderer/
DRenderer.hpp132 struct VS struct
134 …ORM_VECTORS + 1]; // One extra for indices out of range, c[VERTEX_UNIFORM_VECTORS] = {0, 0, 0, 0}
135 byte* u[MAX_UNIFORM_BUFFER_BINDINGS];
136 byte* t[MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS];
137 …ANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS]; // Offset used when reading from registers, in components
138 unsigned int row[MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS]; // Number of rows to read
139 unsigned int col[MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS]; // Number of columns to read
140 …ORM_FEEDBACK_INTERLEAVED_COMPONENTS]; // Number of components between each varying in output buffer
141 int4 i[16];
142 bool b[16];
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Target/ARC/MCTargetDesc/
DARCInfo.h32 VS = 0x7, enumerator
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Target/ARM/Utils/
DARMBaseInfo.h37 VS, // Overflow Unordered enumerator
/third_party/node/src/
Denv.h146 #define VS(PropertyName, StringValue) V(v8::String, PropertyName) macro
180 #define VS(PropertyName, StringValue) V(v8::String, PropertyName) macro
800 #define VS(PropertyName, StringValue) V(v8::String, PropertyName) macro
Denv-inl.h767 #define VS(PropertyName, StringValue) V(v8::String, PropertyName) macro
793 #define VS(PropertyName, StringValue) V(v8::String, PropertyName) macro
Denv.cc298 #define VS(PropertyName, StringValue) V(String, PropertyName) in Serialize() macro
335 #define VS(PropertyName, StringValue) V(String, PropertyName) in DeserializeProperties() macro
/third_party/mesa3d/src/gallium/drivers/freedreno/a4xx/
Dfd4_program.c91 enum { VS = 0, FS = 1, HS = 2, DS = 3, GS = 4, MAX_STAGES }; enumerator
/third_party/mesa3d/src/gallium/drivers/freedreno/a5xx/
Dfd5_program.c164 enum { VS = 0, FS = 1, HS = 2, DS = 3, GS = 4, MAX_STAGES }; enumerator
/third_party/vk-gl-cts/modules/gles31/functional/
Des31fShaderBuiltinConstantTests.cpp113 VS = (1<<glu::SHADERTYPE_VERTEX), enumerator
Des31fShaderIntegerFunctionTests.cpp1113 VS = (1<<glu::SHADERTYPE_VERTEX), in init() enumerator
Des31fShaderCommonFunctionTests.cpp2122 VS = (1<<glu::SHADERTYPE_VERTEX), in init() enumerator
/third_party/skia/third_party/externals/imgui/backends/
Dimgui_impl_dx10.cpp205 ID3D10VertexShader* VS; in ImGui_ImplDX10_RenderDrawData() member
Dimgui_impl_dx11.cpp211 ID3D11VertexShader* VS; in ImGui_ImplDX11_RenderDrawData() member
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Target/AArch64/Utils/
DAArch64BaseInfo.h242 VS = 0x6, // Overflow Unordered enumerator
/third_party/skia/third_party/externals/d3d12allocator/src/
DD3D12Sample.cpp28 namespace VS namespace
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Bitcode/Writer/
DBitcodeWriter.cpp3698 GlobalVarSummary *VS = cast<GlobalVarSummary>(Summary); in writeModuleLevelReferences() local
4017 if (auto *VS = dyn_cast<GlobalVarSummary>(S)) { in writeCombinedGlobalValueSummary() local
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderexecutor/
DvktShaderIntegerFunctionTests.cpp1253 VS = (1<<glu::SHADERTYPE_VERTEX), in init() enumerator
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Transforms/IPO/
DWholeProgramDevirt.cpp858 const GlobalVarSummary *VS = nullptr; in tryFindVirtualCallTargets() local
/third_party/mesa3d/src/amd/compiler/
Daco_ir.h1946 VS = 1 << 0, /* Vertex Shader */ enumerator
1976 VS, enumerator
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Bitcode/Reader/
DBitcodeReader.cpp6003 auto VS = in parseEntireSummary() local
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Transforms/Vectorize/
DLoopVectorize.cpp5048 for (unsigned VS = MaxVectorSize * 2; VS <= NewMaxVectorSize; VS *= 2) in computeFeasibleMaxVF() local
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/CodeGen/SelectionDAG/
DSelectionDAG.cpp1974 const Value *VS = cast<SrcValueSDNode>(Node->getOperand(4))->getValue(); in expandVACopy() local
/third_party/node/deps/v8/src/execution/s390/
Dsimulator-s390.cc3329 EVALUATE(VS) { in EVALUATE() argument