• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 
2 /*
3  * Mesa 3-D graphics library
4  *
5  * Copyright (C) 1999-2002  Brian Paul   All Rights Reserved.
6  *
7  * Permission is hereby granted, free of charge, to any person obtaining a
8  * copy of this software and associated documentation files (the "Software"),
9  * to deal in the Software without restriction, including without limitation
10  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11  * and/or sell copies of the Software, and to permit persons to whom the
12  * Software is furnished to do so, subject to the following conditions:
13  *
14  * The above copyright notice and this permission notice shall be included
15  * in all copies or substantial portions of the Software.
16  *
17  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
20  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
21  * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
22  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
23  * OTHER DEALINGS IN THE SOFTWARE.
24  */
25 
26 
27 #include "glheader.h"
28 #include "enums.h"
29 #include "context.h"
30 #include "hint.h"
31 
32 #include "mtypes.h"
33 #include "api_exec_decl.h"
34 
35 #include "pipe/p_screen.h"
36 
37 void GLAPIENTRY
_mesa_Hint(GLenum target,GLenum mode)38 _mesa_Hint( GLenum target, GLenum mode )
39 {
40    GET_CURRENT_CONTEXT(ctx);
41 
42    if (MESA_VERBOSE & VERBOSE_API)
43       _mesa_debug(ctx, "glHint %s %s\n",
44                   _mesa_enum_to_string(target),
45                   _mesa_enum_to_string(mode));
46 
47    if (mode != GL_NICEST && mode != GL_FASTEST && mode != GL_DONT_CARE) {
48       _mesa_error(ctx, GL_INVALID_ENUM, "glHint(mode)");
49       return;
50    }
51 
52    switch (target) {
53       case GL_FOG_HINT:
54          if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
55             goto invalid_target;
56          if (ctx->Hint.Fog == mode)
57 	    return;
58 	 FLUSH_VERTICES(ctx, _NEW_HINT, GL_HINT_BIT);
59          ctx->Hint.Fog = mode;
60          break;
61       case GL_LINE_SMOOTH_HINT:
62          if (!_mesa_is_desktop_gl(ctx) && ctx->API != API_OPENGLES)
63             goto invalid_target;
64          if (ctx->Hint.LineSmooth == mode)
65 	    return;
66 	 FLUSH_VERTICES(ctx, _NEW_HINT, GL_HINT_BIT);
67          ctx->Hint.LineSmooth = mode;
68          break;
69       case GL_PERSPECTIVE_CORRECTION_HINT:
70          if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
71             goto invalid_target;
72          if (ctx->Hint.PerspectiveCorrection == mode)
73 	    return;
74 	 FLUSH_VERTICES(ctx, _NEW_HINT, GL_HINT_BIT);
75          ctx->Hint.PerspectiveCorrection = mode;
76          break;
77       case GL_POINT_SMOOTH_HINT:
78          if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
79             goto invalid_target;
80          if (ctx->Hint.PointSmooth == mode)
81 	    return;
82 	 FLUSH_VERTICES(ctx, _NEW_HINT, GL_HINT_BIT);
83          ctx->Hint.PointSmooth = mode;
84          break;
85       case GL_POLYGON_SMOOTH_HINT:
86          if (!_mesa_is_desktop_gl(ctx))
87             goto invalid_target;
88          if (ctx->Hint.PolygonSmooth == mode)
89 	    return;
90 	 FLUSH_VERTICES(ctx, _NEW_HINT, GL_HINT_BIT);
91          ctx->Hint.PolygonSmooth = mode;
92          break;
93 
94       /* GL_ARB_texture_compression */
95       case GL_TEXTURE_COMPRESSION_HINT_ARB:
96          if (!_mesa_is_desktop_gl(ctx))
97             goto invalid_target;
98 	 if (ctx->Hint.TextureCompression == mode)
99 	    return;
100 	 FLUSH_VERTICES(ctx, _NEW_HINT, GL_HINT_BIT);
101 	 ctx->Hint.TextureCompression = mode;
102          break;
103 
104       /* GL_SGIS_generate_mipmap */
105       case GL_GENERATE_MIPMAP_HINT_SGIS:
106          if (ctx->API == API_OPENGL_CORE)
107             goto invalid_target;
108          if (ctx->Hint.GenerateMipmap == mode)
109             return;
110 	 FLUSH_VERTICES(ctx, _NEW_HINT, GL_HINT_BIT);
111 	 ctx->Hint.GenerateMipmap = mode;
112          break;
113 
114       /* GL_ARB_fragment_shader */
115       case GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB:
116          if (ctx->API == API_OPENGLES || !ctx->Extensions.ARB_fragment_shader)
117             goto invalid_target;
118          if (ctx->Hint.FragmentShaderDerivative == mode)
119             return;
120          FLUSH_VERTICES(ctx, _NEW_HINT, GL_HINT_BIT);
121          ctx->Hint.FragmentShaderDerivative = mode;
122          break;
123 
124       default:
125          goto invalid_target;
126    }
127    return;
128 
129 invalid_target:
130    _mesa_error(ctx, GL_INVALID_ENUM, "glHint(target)");
131    return;
132 }
133 
134 /* GL_ARB_parallel_shader_compile */
135 void GLAPIENTRY
_mesa_MaxShaderCompilerThreadsKHR(GLuint count)136 _mesa_MaxShaderCompilerThreadsKHR(GLuint count)
137 {
138    GET_CURRENT_CONTEXT(ctx);
139 
140    ctx->Hint.MaxShaderCompilerThreads = count;
141 
142    struct pipe_screen *screen = ctx->screen;
143    if (screen->set_max_shader_compiler_threads)
144       screen->set_max_shader_compiler_threads(screen, count);
145 }
146 
147 /**********************************************************************/
148 /*****                      Initialization                        *****/
149 /**********************************************************************/
150 
_mesa_init_hint(struct gl_context * ctx)151 void _mesa_init_hint( struct gl_context * ctx )
152 {
153    /* Hint group */
154    ctx->Hint.PerspectiveCorrection = GL_DONT_CARE;
155    ctx->Hint.PointSmooth = GL_DONT_CARE;
156    ctx->Hint.LineSmooth = GL_DONT_CARE;
157    ctx->Hint.PolygonSmooth = GL_DONT_CARE;
158    ctx->Hint.Fog = GL_DONT_CARE;
159    ctx->Hint.TextureCompression = GL_DONT_CARE;
160    ctx->Hint.GenerateMipmap = GL_DONT_CARE;
161    ctx->Hint.FragmentShaderDerivative = GL_DONT_CARE;
162    ctx->Hint.MaxShaderCompilerThreads = 0xffffffff;
163 }
164