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1 /*
2  * Mesa 3-D graphics library
3  *
4  * Copyright (C) 1999-2006  Brian Paul   All Rights Reserved.
5  * Copyright (C) 2011  VMware, Inc.  All Rights Reserved.
6  *
7  * Permission is hereby granted, free of charge, to any person obtaining a
8  * copy of this software and associated documentation files (the "Software"),
9  * to deal in the Software without restriction, including without limitation
10  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11  * and/or sell copies of the Software, and to permit persons to whom the
12  * Software is furnished to do so, subject to the following conditions:
13  *
14  * The above copyright notice and this permission notice shall be included
15  * in all copies or substantial portions of the Software.
16  *
17  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
20  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
21  * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
22  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
23  * OTHER DEALINGS IN THE SOFTWARE.
24  */
25 
26 
27 /**
28  * GLvertexformat no-op functions.  Used in out-of-memory situations.
29  */
30 
31 #ifdef _WIN32
32 #define NOGDI
33 #endif
34 
35 #include "main/glheader.h"
36 #include "main/context.h"
37 #include "main/dispatch.h"
38 #include "main/dlist.h"
39 #include "main/eval.h"
40 #include "vbo_attrib.h"
41 #include "api_exec_decl.h"
42 
43 static void GLAPIENTRY
_mesa_noop_Materialfv(GLenum face,GLenum pname,const GLfloat * params)44 _mesa_noop_Materialfv(GLenum face, GLenum pname, const GLfloat * params)
45 {
46 }
47 
48 static void GLAPIENTRY
_mesa_noop_EvalCoord1f(GLfloat a)49 _mesa_noop_EvalCoord1f(GLfloat a)
50 {
51 }
52 
53 static void GLAPIENTRY
_mesa_noop_EvalCoord1fv(const GLfloat * v)54 _mesa_noop_EvalCoord1fv(const GLfloat * v)
55 {
56 }
57 
58 static void GLAPIENTRY
_mesa_noop_EvalCoord2f(GLfloat a,GLfloat b)59 _mesa_noop_EvalCoord2f(GLfloat a, GLfloat b)
60 {
61 }
62 
63 static void GLAPIENTRY
_mesa_noop_EvalCoord2fv(const GLfloat * v)64 _mesa_noop_EvalCoord2fv(const GLfloat * v)
65 {
66 }
67 
68 static void GLAPIENTRY
_mesa_noop_EvalPoint1(GLint a)69 _mesa_noop_EvalPoint1(GLint a)
70 {
71 }
72 
73 static void GLAPIENTRY
_mesa_noop_EvalPoint2(GLint a,GLint b)74 _mesa_noop_EvalPoint2(GLint a, GLint b)
75 {
76 }
77 
78 static void GLAPIENTRY
_mesa_noop_ArrayElement(GLint elem)79 _mesa_noop_ArrayElement(GLint elem)
80 {
81 }
82 
83 
84 static void GLAPIENTRY
_mesa_noop_Begin(GLenum mode)85 _mesa_noop_Begin(GLenum mode)
86 {
87 }
88 
89 static void GLAPIENTRY
_mesa_noop_End(void)90 _mesa_noop_End(void)
91 {
92 }
93 
94 static void GLAPIENTRY
_mesa_noop_PrimitiveRestartNV(void)95 _mesa_noop_PrimitiveRestartNV(void)
96 {
97 }
98 
99 /**
100  * If index=0, does glVertexAttrib*() alias glVertex() to emit a vertex?
101  * It depends on a few things, including whether we're inside or outside
102  * of glBegin/glEnd.
103  */
104 static inline bool
is_vertex_position(const struct gl_context * ctx,GLuint index)105 is_vertex_position(const struct gl_context *ctx, GLuint index)
106 {
107    return false; /* it doesn't matter for noop */
108 }
109 
110 #define ATTR_UNION(A, N, T, C, V0, V1, V2, V3) do { (void)ctx; (void)(A); } while(0)
111 #define ERROR(err) _mesa_error(ctx, err, __func__)
112 #define TAG(x) _mesa_noop_##x
113 
114 #include "vbo_attrib_tmp.h"
115 
116 
117 /**
118  * Build a vertexformat of functions that are no-ops.
119  * These are used in out-of-memory situations when we have no VBO
120  * to put the vertex data into.
121  */
122 void
vbo_install_exec_vtxfmt_noop(struct gl_context * ctx)123 vbo_install_exec_vtxfmt_noop(struct gl_context *ctx)
124 {
125 #define NAME_AE(x) _mesa_noop_##x
126 #define NAME_CALLLIST(x) _mesa_##x
127 #define NAME(x) _mesa_noop_##x
128 #define NAME_ES(x) _mesa_noop_##x
129 
130    struct _glapi_table *tab = ctx->Exec;
131    #include "api_vtxfmt_init.h"
132 
133    if (ctx->BeginEnd) {
134       tab = ctx->BeginEnd;
135       #include "api_vtxfmt_init.h"
136    }
137 
138    if (ctx->HWSelectModeBeginEnd) {
139       tab = ctx->HWSelectModeBeginEnd;
140       #include "api_vtxfmt_init.h"
141    }
142 }
143 
144 
145 void
vbo_install_save_vtxfmt_noop(struct gl_context * ctx)146 vbo_install_save_vtxfmt_noop(struct gl_context *ctx)
147 {
148    struct _glapi_table *tab = ctx->Save;
149    #include "api_vtxfmt_init.h"
150 }
151 
152 /**
153  * Is the given dispatch table using the no-op functions?
154  */
155 GLboolean
_mesa_using_noop_vtxfmt(const struct _glapi_table * dispatch)156 _mesa_using_noop_vtxfmt(const struct _glapi_table *dispatch)
157 {
158    return GET_Begin((struct _glapi_table *) dispatch) == _mesa_noop_Begin;
159 }
160