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Searched defs:applyUniforms (Results 1 – 3 of 3) sorted by relevance

/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/
DProgram.cpp1089 void Program::applyUniforms(Device *device) in applyUniforms() function in es2::Program
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d9/
DRenderer9.cpp1807 void Renderer9::applyUniforms(ProgramD3D *programD3D) in applyUniforms() function in rx::Renderer9
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/
DStateManager11.cpp3411 angle::Result StateManager11::applyUniforms(const gl::Context *context) in applyUniforms() function in rx::StateManager11