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Searched defs:backbuffer (Results 1 – 9 of 9) sorted by relevance

/third_party/skia/tools/sk_app/
DVulkanWindowContext.cpp483 BackbufferInfo* backbuffer = fBackbuffers + fCurrentBackbufferIndex; in getAvailableBackbuffer() local
488 BackbufferInfo* backbuffer = this->getAvailableBackbuffer(); in getBackbufferSurface() local
543 BackbufferInfo* backbuffer = fBackbuffers + fCurrentBackbufferIndex; in swapBuffers() local
DWindow.cpp82 sk_sp<SkSurface> backbuffer = fWindowContext->getBackbufferSurface(); in onPaint() local
/third_party/gstreamer/gstplugins_bad/tests/examples/d3d11/
Dd3d11videosink-shared-texture-d3d9ex.cpp66 ComPtr<IDirect3DSurface9> backbuffer; in on_begin_draw() local
Dd3d11videosink-shared-texture.cpp114 ComPtr<ID3D11Texture2D> backbuffer; in on_resize() local
/third_party/gstreamer/gstplugins_bad/ext/directfb/
Ddfbvideosink.h133 gboolean backbuffer; member
Ddfbvideosink.c655 gboolean backbuffer = FALSE; in gst_dfbvideosink_enum_layers() local
/third_party/gstreamer/gstplugins_bad/sys/d3d11/
Dgstd3d11window.cpp290 ID3D11Texture2D *backbuffer = NULL; in gst_d3d11_window_on_resize_default() local
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/
DFramebufferVk.cpp333 WindowSurfaceVk *backbuffer) in CreateDefaultFBO()
340 WindowSurfaceVk *backbuffer) in FramebufferVk()
/third_party/mesa3d/src/gallium/frontends/glx/xlib/
Dglx_api.c199 char *backbuffer = getenv("MESA_BACK_BUFFER"); in save_glx_visual() local