/third_party/skia/experimental/graphite/src/ |
D | CommandBuffer.h | 70 void draw(PrimitiveType type, unsigned int baseVertex, unsigned int vertexCount) { in draw() 75 unsigned int baseVertex) { in drawIndexed() 79 void drawInstanced(PrimitiveType type, unsigned int baseVertex, unsigned int vertexCount, in drawInstanced() 85 unsigned int baseVertex, unsigned int baseInstance, in drawIndexedInstanced()
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/third_party/skia/src/gpu/ |
D | GrOpsRenderPass.cpp | 223 void GrOpsRenderPass::draw(int vertexCount, int baseVertex) { in draw() 234 uint16_t maxIndexValue, int baseVertex) { in drawIndexed() 245 int baseVertex) { in drawInstanced() 257 int baseInstance, int baseVertex) { in drawIndexedInstanced() 324 int patternVertexCount, int baseVertex) { in drawIndexPattern()
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D | GrSimpleMesh.h | 47 inline void GrSimpleMesh::set(sk_sp<const GrBuffer> vertexBuffer, int vertexCount, int baseVertex) { in set() 59 sk_sp<const GrBuffer> vertexBuffer, int baseVertex) { in setIndexed() 80 int patternVertexCount, int baseVertex) { in setIndexedPatterned()
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D | GrOpFlushState.h | 234 void draw(int vertexCount, int baseVertex) { in draw() 238 int baseVertex) { in drawIndexed() 242 void drawInstanced(int instanceCount, int baseInstance, int vertexCount, int baseVertex) { in drawInstanced() 246 int baseVertex) { in drawIndexedInstanced() 258 int baseVertex) { in drawIndexPattern()
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D | GrEagerVertexAllocator.h | 42 int* baseVertex) in GrEagerDynamicVertexAllocator()
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/third_party/skia/src/gpu/d3d/ |
D | GrD3DOpsRenderPass.h | 48 void onDraw(int vertexCount, int baseVertex) override { in onDraw() 52 uint16_t maxIndexValue, int baseVertex) override { in onDrawIndexed()
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D | GrD3DOpsRenderPass.cpp | 258 int baseVertex) { in onDrawInstanced() 265 int baseInstance, int baseVertex) { in onDrawIndexedInstanced()
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/third_party/skia/src/gpu/dawn/ |
D | GrDawnOpsRenderPass.cpp | 193 void GrDawnOpsRenderPass::onDraw(int vertexCount, int baseVertex) { in onDraw() 198 int vertexCount, int baseVertex) { in onDrawInstanced() 204 uint16_t maxIndexValue, int baseVertex) { in onDrawIndexed() 209 int baseInstance, int baseVertex) { in onDrawIndexedInstanced()
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/third_party/skia/src/gpu/vk/ |
D | GrVkOpsRenderPass.h | 77 void onDraw(int vertexCount, int baseVertex) override { in onDraw() 81 uint16_t maxIndexValue, int baseVertex) override { in onDrawIndexed()
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D | GrVkOpsRenderPass.cpp | 760 int vertexCount, int baseVertex) { in onDrawInstanced() 772 int baseInstance, int baseVertex) { in onDrawIndexedInstanced()
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/third_party/skia/src/gpu/gl/ |
D | GrGLOpsRenderPass.cpp | 163 void GrGLOpsRenderPass::bindVertexBuffer(const GrBuffer* vertexBuffer, int baseVertex) { in bindVertexBuffer() 181 void GrGLOpsRenderPass::onDraw(int vertexCount, int baseVertex) { in onDraw() 192 uint16_t maxIndexValue, int baseVertex) { in onDrawIndexed() 217 int baseVertex) { in onDrawInstanced() 241 int baseInstance, int baseVertex) { in onDrawIndexedInstanced()
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/third_party/skia/third_party/externals/dawn/src/tests/end2end/ |
D | DrawIndexedTests.cpp | 80 int32_t baseVertex, in Test() 101 int32_t baseVertex, in TestImplementation()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/ |
D | VertexArray11.cpp | 130 GLint baseVertex, in syncStateForDraw() 298 GLint baseVertex, in updateDynamicAttribs()
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D | Context11.cpp | 306 GLint baseVertex, in drawElementsImpl() 351 GLint baseVertex) in drawElementsBaseVertex() 372 GLint baseVertex) in drawElementsInstancedBaseVertex() 384 GLint baseVertex, in drawElementsInstancedBaseVertexBaseInstance() 409 GLint baseVertex) in drawRangeElementsBaseVertex()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d9/ |
D | Context9.cpp | 205 GLint baseVertex) in drawElementsBaseVertex() 227 GLint baseVertex) in drawElementsInstancedBaseVertex() 239 GLint baseVertex, in drawElementsInstancedBaseVertexBaseInstance() 264 GLint baseVertex) in drawRangeElementsBaseVertex()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/null/ |
D | ContextNULL.cpp | 172 GLint baseVertex) in drawElementsBaseVertex() 193 GLint baseVertex) in drawElementsInstancedBaseVertex() 204 GLint baseVertex, in drawElementsInstancedBaseVertexBaseInstance() 228 GLint baseVertex) in drawRangeElementsBaseVertex()
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/third_party/vk-gl-cts/external/openglcts/modules/gl/ |
D | gl4cIndirectParametersTests.hpp | 55 GLuint baseVertex; member
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D | gl4cShaderDrawParametersTests.hpp | 54 GLuint baseVertex; member
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/third_party/skia/third_party/externals/swiftshader/src/Pipeline/ |
D | VertexRoutine.cpp | 99 Int baseVertex = *Pointer<Int>(data + OFFSET(DrawData, baseVertex)); in readInput() local 172 bool robustBufferAccess, UInt &robustnessSize, Int baseVertex) in readStream()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/ |
D | renderer_utils.h | 462 #define ANGLE_SET_BASE_VERTEX_UNIFORM_0(baseVertex) \ argument 464 #define ANGLE_SET_BASE_VERTEX_UNIFORM_1(baseVertex) programObject->setBaseVertexUniform(baseVertex); argument
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/third_party/vk-gl-cts/modules/gles31/functional/ |
D | es31fDrawElementsBaseVertexTests.cpp | 298 void VertexIDCase::draw (GLenum mode, GLsizei count, GLenum type, GLvoid* indices, GLint baseVertex) in draw() 374 const GLuint baseVertex = 4; in iterate() local 568 int baseVertex[2]; in init() member
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/third_party/skia/third_party/externals/angle2/src/compiler/translator/tree_ops/ |
D | EmulateMultiDrawShaderBuiltins.cpp | 193 const TVariable *baseVertex = BuiltInVariable::angle_BaseVertex(); in EmulateGLBaseVertexBaseInstance() local
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/ |
D | ContextGL.cpp | 519 GLint baseVertex) in drawElementsBaseVertex() 577 GLint baseVertex) in drawElementsInstancedBaseVertex() 603 GLint baseVertex, in drawElementsInstancedBaseVertexBaseInstance() 683 GLint baseVertex) in drawRangeElementsBaseVertex()
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/third_party/vk-gl-cts/framework/referencerenderer/ |
D | rrRenderer.hpp | 85 const int baseVertex; member
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/third_party/skia/third_party/externals/dawn/src/dawn_native/ |
D | RenderEncoderBase.cpp | 116 int32_t baseVertex, in APIDrawIndexed()
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