Searched defs:bind_flags (Results 1 – 17 of 17) sorted by relevance
123 unsigned bind_flags) in svga_buffer_create_hw_storage()154 unsigned bind_flags) in svga_buffer_create_host_surface()271 unsigned bind_flags) in svga_buffer_recreate_host_surface()312 compatible_bind_flags(unsigned bind_flags, in compatible_bind_flags()335 unsigned bind_flags) in svga_buffer_get_host_surface()354 unsigned bind_flags) in svga_buffer_add_host_surface()854 unsigned bind_flags) in svga_buffer_update_hw()
65 unsigned bind_flags; member79 unsigned bind_flags; member
488 unsigned bind_flags; in svga_buffer_create() local
492 unsigned bind_flags, enum pipe_resource_usage usage, in svga_screen_surface_create()
184 unsigned bind_flags, in svga_texture_view_surface()
541 gst_d3d11_video_processor_check_bind_flags_for_input_view (guint bind_flags) in gst_d3d11_video_processor_check_bind_flags_for_input_view()557 gst_d3d11_video_processor_check_bind_flags_for_output_view (guint bind_flags) in gst_d3d11_video_processor_check_bind_flags_for_output_view()
369 guint bind_flags = 0; in gst_d3d11_upload_decide_allocation() local
905 GstVideoInfo * info, gint bind_flags, GstBufferPool ** pool) in gst_d3d11_compositor_configure_fallback_pool()947 gint bind_flags = D3D11_BIND_SHADER_RESOURCE; in gst_d3d11_compsitor_prepare_fallback_buffer() local
1172 guint bind_flags = D3D11_BIND_SHADER_RESOURCE; in gst_d3d11_base_convert_propose_allocation() local1296 guint bind_flags = D3D11_BIND_RENDER_TARGET; in gst_d3d11_base_convert_decide_allocation() local
621 gint bind_flags = D3D11_BIND_SHADER_RESOURCE; in gst_d3d11_video_sink_update_window() local
450 gint bind_flags = D3D11_BIND_DECODER; in gst_d3d11_decoder_prepare_output_view_pool() local
145 static void do_test(uv_udp_recv_cb recv_cb, int bind_flags) { in do_test()
487 unsigned bind_flags) in softpipe_user_buffer_create()
61 GstD3D11AllocationFlags flags, guint bind_flags) in gst_d3d11_allocation_params_new()1059 check_bind_flags_for_processor_input_view (guint bind_flags) in check_bind_flags_for_processor_input_view()1269 UINT bind_flags = 0; in gst_d3d11_memory_copy() local
243 unsigned bind_flags = PIPE_BIND_RENDER_TARGET; in add_color_format_variants() local
670 unsigned bind_flags) in init_format_extensions()
870 unsigned bind_flags) in llvmpipe_user_buffer_create()