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Searched defs:bindingInfo (Results 1 – 19 of 19) sorted by relevance

/third_party/skia/third_party/externals/dawn/src/dawn_native/
DBindGroup.cpp38 const BindingInfo& bindingInfo) { in ValidateBufferBinding()
121 const BindingInfo& bindingInfo) { in ValidateTextureBinding()
201 const BindingInfo& bindingInfo) { in ValidateSamplerBinding()
245 const BindingInfo& bindingInfo) { in ValidateExternalTextureBinding()
299 const BindingInfo& bindingInfo = descriptor->layout->GetBindingInfo(bindingIndex); in ValidateBindGroupDescriptor() local
DPassResourceUsageTracker.cpp85 const BindingInfo& bindingInfo = group->GetLayout()->GetBindingInfo(bindingIndex); in AddBindGroup() local
188 const BindingInfo& bindingInfo = group->GetLayout()->GetBindingInfo(index); in AddResourcesReferencedByBindGroup() local
DProgrammableEncoder.cpp134 const BindingInfo& bindingInfo = layout->GetBindingInfo(i); in ValidateSetBindGroup() local
DBindGroupLayout.cpp224 BindingInfo bindingInfo; in CreateBindGroupLayoutInfo() local
DShaderModule.cpp452 const BindingInfo& bindingInfo = layout->GetBindingInfo(bindingIndex); in GetBindGroupMinBufferSizes() local
/third_party/skia/third_party/externals/dawn/src/dawn_native/d3d12/
DBindGroupLayoutD3D12.cpp26 const BindingInfo& bindingInfo) { in WGPUBindingInfoToDescriptorRangeType()
77 const BindingInfo& bindingInfo = GetBindingInfo(bindingIndex); in BindGroupLayout() local
DSamplerHeapCacheD3D12.cpp105 const BindingInfo& bindingInfo = bgl->GetBindingInfo(bindingIndex); in GetOrCreate() local
DBindGroupD3D12.cpp53 const BindingInfo& bindingInfo = bgl->GetBindingInfo(bindingIndex); in BindGroup() local
DPipelineLayoutD3D12.cpp140 const BindingInfo& bindingInfo = in Initialize() local
DShaderModuleD3D12.cpp251 auto const& bindingInfo = it.second; in Create() local
DCommandBufferD3D12.cpp426 const BindingInfo& bindingInfo = in ApplyBindGroup() local
/third_party/skia/third_party/externals/dawn/src/dawn_native/vulkan/
DBindGroupLayoutVk.cpp50 VkDescriptorType VulkanDescriptorType(const BindingInfo& bindingInfo) { in VulkanDescriptorType()
100 const BindingInfo& bindingInfo = GetBindingInfo(bindingIndex); in Initialize() local
DBindGroupVk.cpp55 const BindingInfo& bindingInfo = GetLayout()->GetBindingInfo(bindingIndex); in BindGroup() local
DRenderPipelineVk.cpp567 const VertexBufferInfo& bindingInfo = GetVertexBuffer(slot); in ComputeVertexInputDesc() local
/third_party/skia/third_party/externals/dawn/src/dawn_native/opengl/
DBindGroupGL.cpp32 const BindingInfo& bindingInfo = descriptor->layout->GetBindingInfo(bindingIndex); in ValidateGLBindGroupDescriptor() local
DPipelineLayoutGL.cpp37 const BindingInfo& bindingInfo = bgl->GetBindingInfo(bindingIndex); in PipelineLayout() local
DShaderModuleGL.cpp345 const BindingInfoArray& bindingInfo = *(mGLBindings.at(entryPointName)); in TranslateToGLSL() local
DCommandBufferGL.cpp249 const BindingInfo& bindingInfo = in ApplyBindGroup() local
/third_party/skia/third_party/externals/angle2/src/compiler/translator/
DTranslatorMetalDirect.h72 void addUniformBufferBinding(const std::string &name, UBOBindingInfo bindingInfo) in addUniformBufferBinding()