/third_party/skia/third_party/externals/swiftshader/src/Pipeline/ |
D | PixelRoutine.cpp | 943 Short4 c01; in readPixel() local 1503 Short4 c01 = current.z; in writeColor() local 1554 Int c01 = Extract(As<Int2>(current.x), 0); in writeColor() local 1581 Int c01 = Extract(As<Int2>(current.x), 0); in writeColor() local 1608 Int c01 = Extract(As<Int2>(current.x), 0); in writeColor() local 1635 Int c01 = Extract(As<Int2>(current.x), 0); in writeColor() local 1662 Int c01 = Extract(As<Int2>(current.x), 0); in writeColor() local
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D | SamplerCore.cpp | 478 …Vector4s c01 = sampleTexel(uuuu0, vvvv1, wwww, layerIndex, offset, sample, mipmap, buffer, functio… in sampleQuad2D() local 947 Vector4f c01 = sampleTexel(x0, y1, z, dRef, sample, mipmap, buffer, function); in sampleFloat2D() local
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/third_party/skia/modules/skottie/src/effects/ |
D | VenetianBlindsEffect.cpp | 120 const SkColor c01 = SkColorSetA(SK_ColorWHITE, SkScalarRoundToInt(g01 * 0xff)), in onMakeMask() local
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/third_party/skia/third_party/externals/swiftshader/src/Shader/ |
D | PixelRoutine.cpp | 1000 Short4 c01; in readPixel() local 1556 Short4 c01 = current.z; in writeColor() local 1582 Int c01 = Extract(As<Int2>(current.x), 0); in writeColor() local 2048 Short4 c01; in alphaBlend() local
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/third_party/skia/src/utils/ |
D | SkPatchUtils.cpp | 149 static SkScalar bilerp(SkScalar tx, SkScalar ty, SkScalar c00, SkScalar c10, SkScalar c01, in bilerp() 157 const Sk4f& c00, const Sk4f& c10, const Sk4f& c01, const Sk4f& c11) { in bilerp()
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/third_party/skia/src/core/ |
D | SkMipmap.cpp | 242 auto c01 = F::Expand(p0[1]); in downsample_2_1() local 258 auto c01 = F::Expand(p0[1]); in downsample_2_2() local 278 auto c01 = F::Expand(p0[1]); in downsample_2_3() local 300 auto c01 = F::Expand(p0[1]); in downsample_3_1() local
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/third_party/typescript/tests/baselines/reference/ |
D | strictBindCallApply1.js | 18 let c01 = foo.call(undefined, 10); // Error variable
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/third_party/openssl/test/ |
D | sanitytest.c | 31 a01, b01, c01, d01, e01, f01, g01, h01, i01, j01, in test_sanity_enum_size() enumerator
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/third_party/vk-gl-cts/external/openglcts/modules/glesext/texture_shadow_lod/ |
D | esextcTextureShadowLodFunctionsTest.cpp | 610 tcu::CubeFaceFloatCoords c01 = in initTexture() local 690 tcu::CubeFaceFloatCoords c01 = in initTexture() local
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/third_party/skia/third_party/externals/swiftshader/src/Renderer/ |
D | Blitter.cpp | 1347 Float4 c01; if(!read(c01, s01, state)) return nullptr; in generate() local
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D | Surface.cpp | 1113 Color<float> c01 = read(x0, y1, layer); in sample() local
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/third_party/skia/third_party/externals/swiftshader/src/Device/ |
D | Blitter.cpp | 1646 Float4 c01 = readFloat4(s01, state); in sample() local 2191 uint32_t c01 = averageByte4(c0, c1); in fastResolve() local
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/third_party/mesa3d/src/gallium/drivers/llvmpipe/ |
D | lp_setup_tri.c | 472 __m128i c01, c23, unused; in do_triangle_ccw() local
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/third_party/vk-gl-cts/modules/gles2/functional/ |
D | es2fShaderTextureFunctionTests.cpp | 396 …tcu::CubeFaceFloatCoords c01 = tcu::getCubeFaceCoords(Vec3(m_lookupSpec.minCoord[0]*proj, m_looku… in initTexture() local
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/third_party/vk-gl-cts/framework/common/ |
D | tcuTexCompareVerifier.cpp | 932 …const CubeFaceIntCoords c01 = remapCubeEdgeCoords(CubeFaceIntCoords(coords.face, IVec2(i0+0, j0+1)… in isSeamplessLinearMipmapLinearCompareResultValid() local 959 …const CubeFaceIntCoords c01 = remapCubeEdgeCoords(CubeFaceIntCoords(coords.face, IVec2(i1+0, j1+1)… in isSeamplessLinearMipmapLinearCompareResultValid() local 1041 …const CubeFaceIntCoords c01 = remapCubeEdgeCoords(CubeFaceIntCoords(coords.face, IVec2(i+0, j+1)),… in isSeamlessLinearCompareResultValid() local
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D | tcuTexLookupVerifier.cpp | 531 …const Vec4 c01 = quad01.p00*(1.0f-a0)*(1.0f-b0) + quad01.p10*a0*(1.0f-b0) + quad01.p01*(1.0f-a0)*… in is3DTrilinearFilterResultValid() local 1552 …const CubeFaceIntCoords c01 = remapCubeEdgeCoords(CubeFaceIntCoords(coords.face, IVec2(i+0, j+1)),… in isSeamlessLinearSampleResultValid() local 1640 …const CubeFaceIntCoords c01 = remapCubeEdgeCoords(CubeFaceIntCoords(coords.face, IVec2(i0+0, j0+1)… in isSeamplessLinearMipmapLinearSampleResultValid() local 1674 …const CubeFaceIntCoords c01 = remapCubeEdgeCoords(CubeFaceIntCoords(coords.face, IVec2(i1+0, j1+1)… in isSeamplessLinearMipmapLinearSampleResultValid() local
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/third_party/vk-gl-cts/external/openglcts/modules/common/ |
D | glcShaderRenderCase.cpp | 763 Vec4 c01 = colors[v01]; in computeVertexReference() local
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/third_party/vk-gl-cts/modules/glshared/ |
D | glsShaderRenderCase.cpp | 691 Vec4 c01 = colors[v01]; in computeVertexReference() local
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderrender/ |
D | vktShaderRenderTextureFunctionTests.cpp | 960 …tcu::CubeFaceFloatCoords c01 = tcu::getCubeFaceCoords(Vec3(m_lookupSpec.minCoord[0]*proj, m_looku… in initTexture() local 1164 …tcu::CubeFaceFloatCoords c01 = tcu::getCubeFaceCoords(Vec3(m_lookupSpec.minCoord[0]*proj, m_looku… in initTexture() local 2700 …tcu::CubeFaceFloatCoords c01 = tcu::getCubeFaceCoords(Vec3(m_minCoord[0], m_maxCoord[1], m_minCoo… in TextureQueryLodInstance() local
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D | vktShaderRender.cpp | 2409 const tcu::Vec4 c01 = colors[v01]; in computeVertexReference() local
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/third_party/ffmpeg/libavfilter/ |
D | vf_lut3d.c | 185 const struct rgbvec c01 = lerp(&c001, &c101, d.r); in interp_trilinear() local
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/third_party/vk-gl-cts/modules/gles3/functional/ |
D | es3fShaderTextureFunctionTests.cpp | 655 …tcu::CubeFaceFloatCoords c01 = tcu::getCubeFaceCoords(Vec3(m_lookupSpec.minCoord[0]*proj, m_looku… in initTexture() local
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/third_party/libdrm/tests/tegra/ |
D | vic30.h | 231 uint64_t c01 : 20; /* 83..64 */ member
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/third_party/mesa3d/src/gallium/auxiliary/gallivm/ |
D | lp_bld_sample_soa.c | 1407 LLVMValueRef c00, c01, c10, c11, c00f, c01f, c10f, c11f; in lp_build_sample_image_linear() local
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/third_party/mesa3d/src/imgui/ |
D | imstb_truetype.h | 3262 int c01,c12,c,m,i,j; in stbtt__sort_edges_quicksort() local
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