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Searched defs:c01 (Results 1 – 25 of 27) sorted by relevance

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/third_party/skia/third_party/externals/swiftshader/src/Pipeline/
DPixelRoutine.cpp943 Short4 c01; in readPixel() local
1503 Short4 c01 = current.z; in writeColor() local
1554 Int c01 = Extract(As<Int2>(current.x), 0); in writeColor() local
1581 Int c01 = Extract(As<Int2>(current.x), 0); in writeColor() local
1608 Int c01 = Extract(As<Int2>(current.x), 0); in writeColor() local
1635 Int c01 = Extract(As<Int2>(current.x), 0); in writeColor() local
1662 Int c01 = Extract(As<Int2>(current.x), 0); in writeColor() local
DSamplerCore.cpp478 …Vector4s c01 = sampleTexel(uuuu0, vvvv1, wwww, layerIndex, offset, sample, mipmap, buffer, functio… in sampleQuad2D() local
947 Vector4f c01 = sampleTexel(x0, y1, z, dRef, sample, mipmap, buffer, function); in sampleFloat2D() local
/third_party/skia/modules/skottie/src/effects/
DVenetianBlindsEffect.cpp120 const SkColor c01 = SkColorSetA(SK_ColorWHITE, SkScalarRoundToInt(g01 * 0xff)), in onMakeMask() local
/third_party/skia/third_party/externals/swiftshader/src/Shader/
DPixelRoutine.cpp1000 Short4 c01; in readPixel() local
1556 Short4 c01 = current.z; in writeColor() local
1582 Int c01 = Extract(As<Int2>(current.x), 0); in writeColor() local
2048 Short4 c01; in alphaBlend() local
/third_party/skia/src/utils/
DSkPatchUtils.cpp149 static SkScalar bilerp(SkScalar tx, SkScalar ty, SkScalar c00, SkScalar c10, SkScalar c01, in bilerp()
157 const Sk4f& c00, const Sk4f& c10, const Sk4f& c01, const Sk4f& c11) { in bilerp()
/third_party/skia/src/core/
DSkMipmap.cpp242 auto c01 = F::Expand(p0[1]); in downsample_2_1() local
258 auto c01 = F::Expand(p0[1]); in downsample_2_2() local
278 auto c01 = F::Expand(p0[1]); in downsample_2_3() local
300 auto c01 = F::Expand(p0[1]); in downsample_3_1() local
/third_party/typescript/tests/baselines/reference/
DstrictBindCallApply1.js18 let c01 = foo.call(undefined, 10); // Error variable
/third_party/openssl/test/
Dsanitytest.c31 a01, b01, c01, d01, e01, f01, g01, h01, i01, j01, in test_sanity_enum_size() enumerator
/third_party/vk-gl-cts/external/openglcts/modules/glesext/texture_shadow_lod/
DesextcTextureShadowLodFunctionsTest.cpp610 tcu::CubeFaceFloatCoords c01 = in initTexture() local
690 tcu::CubeFaceFloatCoords c01 = in initTexture() local
/third_party/skia/third_party/externals/swiftshader/src/Renderer/
DBlitter.cpp1347 Float4 c01; if(!read(c01, s01, state)) return nullptr; in generate() local
DSurface.cpp1113 Color<float> c01 = read(x0, y1, layer); in sample() local
/third_party/skia/third_party/externals/swiftshader/src/Device/
DBlitter.cpp1646 Float4 c01 = readFloat4(s01, state); in sample() local
2191 uint32_t c01 = averageByte4(c0, c1); in fastResolve() local
/third_party/mesa3d/src/gallium/drivers/llvmpipe/
Dlp_setup_tri.c472 __m128i c01, c23, unused; in do_triangle_ccw() local
/third_party/vk-gl-cts/modules/gles2/functional/
Des2fShaderTextureFunctionTests.cpp396 …tcu::CubeFaceFloatCoords c01 = tcu::getCubeFaceCoords(Vec3(m_lookupSpec.minCoord[0]*proj, m_looku… in initTexture() local
/third_party/vk-gl-cts/framework/common/
DtcuTexCompareVerifier.cpp932 …const CubeFaceIntCoords c01 = remapCubeEdgeCoords(CubeFaceIntCoords(coords.face, IVec2(i0+0, j0+1)… in isSeamplessLinearMipmapLinearCompareResultValid() local
959 …const CubeFaceIntCoords c01 = remapCubeEdgeCoords(CubeFaceIntCoords(coords.face, IVec2(i1+0, j1+1)… in isSeamplessLinearMipmapLinearCompareResultValid() local
1041 …const CubeFaceIntCoords c01 = remapCubeEdgeCoords(CubeFaceIntCoords(coords.face, IVec2(i+0, j+1)),… in isSeamlessLinearCompareResultValid() local
DtcuTexLookupVerifier.cpp531 …const Vec4 c01 = quad01.p00*(1.0f-a0)*(1.0f-b0) + quad01.p10*a0*(1.0f-b0) + quad01.p01*(1.0f-a0)*… in is3DTrilinearFilterResultValid() local
1552 …const CubeFaceIntCoords c01 = remapCubeEdgeCoords(CubeFaceIntCoords(coords.face, IVec2(i+0, j+1)),… in isSeamlessLinearSampleResultValid() local
1640 …const CubeFaceIntCoords c01 = remapCubeEdgeCoords(CubeFaceIntCoords(coords.face, IVec2(i0+0, j0+1)… in isSeamplessLinearMipmapLinearSampleResultValid() local
1674 …const CubeFaceIntCoords c01 = remapCubeEdgeCoords(CubeFaceIntCoords(coords.face, IVec2(i1+0, j1+1)… in isSeamplessLinearMipmapLinearSampleResultValid() local
/third_party/vk-gl-cts/external/openglcts/modules/common/
DglcShaderRenderCase.cpp763 Vec4 c01 = colors[v01]; in computeVertexReference() local
/third_party/vk-gl-cts/modules/glshared/
DglsShaderRenderCase.cpp691 Vec4 c01 = colors[v01]; in computeVertexReference() local
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRenderTextureFunctionTests.cpp960 …tcu::CubeFaceFloatCoords c01 = tcu::getCubeFaceCoords(Vec3(m_lookupSpec.minCoord[0]*proj, m_looku… in initTexture() local
1164 …tcu::CubeFaceFloatCoords c01 = tcu::getCubeFaceCoords(Vec3(m_lookupSpec.minCoord[0]*proj, m_looku… in initTexture() local
2700 …tcu::CubeFaceFloatCoords c01 = tcu::getCubeFaceCoords(Vec3(m_minCoord[0], m_maxCoord[1], m_minCoo… in TextureQueryLodInstance() local
DvktShaderRender.cpp2409 const tcu::Vec4 c01 = colors[v01]; in computeVertexReference() local
/third_party/ffmpeg/libavfilter/
Dvf_lut3d.c185 const struct rgbvec c01 = lerp(&c001, &c101, d.r); in interp_trilinear() local
/third_party/vk-gl-cts/modules/gles3/functional/
Des3fShaderTextureFunctionTests.cpp655 …tcu::CubeFaceFloatCoords c01 = tcu::getCubeFaceCoords(Vec3(m_lookupSpec.minCoord[0]*proj, m_looku… in initTexture() local
/third_party/libdrm/tests/tegra/
Dvic30.h231 uint64_t c01 : 20; /* 83..64 */ member
/third_party/mesa3d/src/gallium/auxiliary/gallivm/
Dlp_bld_sample_soa.c1407 LLVMValueRef c00, c01, c10, c11, c00f, c01f, c10f, c11f; in lp_build_sample_image_linear() local
/third_party/mesa3d/src/imgui/
Dimstb_truetype.h3262 int c01,c12,c,m,i,j; in stbtt__sort_edges_quicksort() local

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