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Searched defs:column_type (Results 1 – 25 of 32) sorted by relevance

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/third_party/skia/third_party/externals/tint/src/sem/
Dmatrix_type.cc25 Matrix::Matrix(const Vector* column_type, uint32_t columns) in Matrix()
/third_party/skia/third_party/externals/spirv-tools/source/fuzz/
Dtransformation_add_type_matrix.cpp40 auto column_type = in IsApplicable() local
Dfuzzer_pass_donate_modules.cpp289 auto column_type = in HandleTypeOrValue() local
Dfuzzer_pass.cpp308 opt::analysis::Type* column_type = in FindOrCreateMatrixType() local
/third_party/skia/third_party/externals/swiftshader/third_party/SPIRV-Tools/source/fuzz/
Dtransformation_add_type_matrix.cpp40 auto column_type = in IsApplicable() local
Dfuzzer_pass_donate_modules.cpp289 auto column_type = in HandleTypeOrValue() local
Dfuzzer_pass.cpp308 opt::analysis::Type* column_type = in FindOrCreateMatrixType() local
/third_party/spirv-tools/source/fuzz/
Dtransformation_add_type_matrix.cpp40 auto column_type = in IsApplicable() local
Dfuzzer_pass_donate_modules.cpp289 auto column_type = in HandleTypeOrValue() local
Dfuzzer_pass.cpp308 opt::analysis::Type* column_type = in FindOrCreateMatrixType() local
/third_party/skia/third_party/externals/tint/src/transform/
Dtransform_test.cc61 auto* column_type = b.create<sem::Vector>(b.create<sem::F32>(), 2u); in TEST_F() local
/third_party/mesa3d/src/compiler/glsl/
Dgl_nir_link_uniform_initializers.c125 const struct glsl_type *column_type = glsl_get_column_type(type); in copy_constant_to_storage() local
Dir_constant_expression.cpp956 const glsl_type *const column_type = array->type->column_type(); in constant_expression_value() local
/third_party/skia/third_party/externals/spirv-tools/source/val/
Dvalidate_constants.cpp100 const auto column_type = _.FindDef(result_type->words()[2]); in ValidateConstantComposite() local
Dvalidate_type.cpp185 const auto column_type = _.FindDef(column_type_id); in ValidateTypeMatrix() local
Dvalidate_decorations.cpp197 const auto column_type = words[2]; in getBaseAlignment() local
322 const auto column_type = words[2]; in getSize() local
Dvalidation_state.cpp894 uint32_t* column_type, in GetMatrixTypeInfo()
/third_party/skia/third_party/externals/swiftshader/third_party/SPIRV-Tools/source/val/
Dvalidate_constants.cpp100 const auto column_type = _.FindDef(result_type->words()[2]); in ValidateConstantComposite() local
Dvalidate_type.cpp185 const auto column_type = _.FindDef(column_type_id); in ValidateTypeMatrix() local
Dvalidate_decorations.cpp197 const auto column_type = words[2]; in getBaseAlignment() local
322 const auto column_type = words[2]; in getSize() local
Dvalidation_state.cpp894 uint32_t* column_type, in GetMatrixTypeInfo()
/third_party/spirv-tools/source/val/
Dvalidate_constants.cpp99 const auto column_type = _.FindDef(result_type->words()[2]); in ValidateConstantComposite() local
Dvalidate_type.cpp185 const auto column_type = _.FindDef(column_type_id); in ValidateTypeMatrix() local
Dvalidate_decorations.cpp215 const auto column_type = words[2]; in getBaseAlignment() local
355 const auto column_type = words[2]; in getSize() local
/third_party/mesa3d/src/compiler/
Dglsl_types.h1155 const glsl_type *column_type() const in column_type() function

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