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Searched defs:createDefaultFramebuffer (Results 1 – 13 of 13) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
DSurfaceGL.cpp25 FramebufferImpl *SurfaceGL::createDefaultFramebuffer(const gl::Context *context, in createDefaultFramebuffer() function in rx::SurfaceGL
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/egl/gbm/
DSurfaceGbm.cpp31 FramebufferImpl *SurfaceGbm::createDefaultFramebuffer(const gl::Context *context, in createDefaultFramebuffer() function in rx::SurfaceGbm
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/cgl/
DPbufferSurfaceCGL.cpp125 FramebufferImpl *PbufferSurfaceCGL::createDefaultFramebuffer(const gl::Context *context, in createDefaultFramebuffer() function in rx::PbufferSurfaceCGL
DIOSurfaceSurfaceCGL.cpp285 FramebufferImpl *IOSurfaceSurfaceCGL::createDefaultFramebuffer(const gl::Context *context, in createDefaultFramebuffer() function in rx::IOSurfaceSurfaceCGL
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/eagl/
DPbufferSurfaceEAGL.cpp128 FramebufferImpl *PbufferSurfaceEAGL::createDefaultFramebuffer(const gl::Context *context, in createDefaultFramebuffer() function in rx::PbufferSurfaceEAGL
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/null/
DSurfaceNULL.cpp28 FramebufferImpl *SurfaceNULL::createDefaultFramebuffer(const gl::Context *context, in createDefaultFramebuffer() function in rx::SurfaceNULL
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/wgl/
DDXGISwapChainWindowSurfaceWGL.cpp270 FramebufferImpl *DXGISwapChainWindowSurfaceWGL::createDefaultFramebuffer( in createDefaultFramebuffer() function in rx::DXGISwapChainWindowSurfaceWGL
DD3DTextureSurfaceWGL.cpp479 FramebufferImpl *D3DTextureSurfaceWGL::createDefaultFramebuffer(const gl::Context *context, in createDefaultFramebuffer() function in rx::D3DTextureSurfaceWGL
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/
DSurfaceD3D.cpp144 FramebufferImpl *SurfaceD3D::createDefaultFramebuffer(const gl::Context *context, in createDefaultFramebuffer() function in rx::SurfaceD3D
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/
DSurfaceVk.cpp394 FramebufferImpl *OffscreenSurfaceVk::createDefaultFramebuffer(const gl::Context *context, in createDefaultFramebuffer() function in rx::OffscreenSurfaceVk
1387 FramebufferImpl *WindowSurfaceVk::createDefaultFramebuffer(const gl::Context *context, in createDefaultFramebuffer() function in rx::WindowSurfaceVk
/third_party/skia/third_party/externals/angle2/src/libANGLE/
DSurface.cpp621 gl::Framebuffer *Surface::createDefaultFramebuffer(const gl::Context *context, in createDefaultFramebuffer() function in egl::Surface
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d9/
DRenderer9.cpp3131 FramebufferImpl *Renderer9::createDefaultFramebuffer(const gl::FramebufferState &state) in createDefaultFramebuffer() function in rx::Renderer9
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/
DRenderer11.cpp4020 FramebufferImpl *Renderer11::createDefaultFramebuffer(const gl::FramebufferState &state) in createDefaultFramebuffer() function in rx::Renderer11