/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d9/ |
D | StateManager9.h | 23 float depthRange[4]; member 30 float depthRange[4]; member
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/third_party/skia/third_party/externals/dawn/src/dawn_native/ |
D | CommandBuffer.cpp | 151 SubresourceRange depthRange = range; in LazyClearRenderPassAttachments() local
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/third_party/skia/third_party/externals/swiftshader/src/OpenGL/compiler/ |
D | Initialize.cpp | 456 TVariable *depthRange = new TVariable(NewPoolTString("gl_DepthRange"), TType(depthRangeStruct)); in InsertBuiltInFunctions() local
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/third_party/vk-gl-cts/external/openglcts/modules/common/ |
D | glcViewportArrayTests.hpp | 246 void depthRange(glw::GLfloat near, glw::GLfloat far) in depthRange() function in glcts::ViewportArray::Utils::DepthFuncWrapper 251 void depthRange(glw::GLdouble near, glw::GLdouble far) in depthRange() function in glcts::ViewportArray::Utils::DepthFuncWrapper
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/third_party/skia/third_party/externals/angle2/src/compiler/translator/tree_util/ |
D | DriverUniform.cpp | 254 TIntermBinary *depthRange = createDriverUniformRef(kDepthRange); in getDepthRangeReservedFieldRef() local
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/ |
D | StateManager11.h | 79 float depthRange[4]; member 113 float depthRange[4]; member
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/metal/ |
D | ContextMtl.h | 518 float depthRange[4]; member
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/third_party/skia/third_party/externals/swiftshader/src/Device/ |
D | Renderer.hpp | 88 float depthRange; member
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/third_party/skia/third_party/externals/swiftshader/src/Renderer/ |
D | Renderer.hpp | 188 float depthRange; member
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/multiview/ |
D | vktMultiViewRenderTests.cpp | 3299 const tcu::Vec2& depthRange = depthRanges[subpassNdx]; in imageData() local 3480 const tcu::Vec2& depthRange = depthRanges[subpassNdx]; in iterate() local
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/third_party/vk-gl-cts/framework/opengl/simplereference/ |
D | sglrGLContext.cpp | 525 void GLContext::depthRange (double n, double f) in depthRange() function in sglr::GLContext
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D | sglrReferenceContext.cpp | 2865 void ReferenceContext::depthRange (double n, double f) in depthRange() function in sglr::ReferenceContext
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/third_party/jsframework/runtime/main/extend/systemplugin/napi/webgl/ |
D | webgl.js | 553 depthRange: function (...args) { method
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/ |
D | DispatchTableGL_autogen.h | 40 PFNGLDEPTHRANGEPROC depthRange = nullptr; variable
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/third_party/vk-gl-cts/framework/opengl/wrapper/ |
D | glwFunctions.inl | 159 glDepthRangeFunc depthRange; variable
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/ |
D | ContextVk.cpp | 82 std::array<float, 4> depthRange; member
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/third_party/skia/third_party/externals/angle2/src/libANGLE/ |
D | Context_gl.cpp | 897 void Context::depthRange(GLdouble n, GLdouble f) in depthRange() function in gl::Context
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/third_party/typescript/lib/ |
D | lib.webworker.d.ts | 4937 depthRange(zNear: GLclampf, zFar: GLclampf): void; method
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D | lib.dom.d.ts | 16184 depthRange(zNear: GLclampf, zFar: GLclampf): void; method
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/third_party/typescript/src/lib/ |
D | webworker.generated.d.ts | 4917 depthRange(zNear: GLclampf, zFar: GLclampf): void; method
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D | dom.generated.d.ts | 16164 depthRange(zNear: GLclampf, zFar: GLclampf): void; method
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/third_party/typescript/tests/lib/ |
D | lib.d.ts | 15044 depthRange(zNear: number, zFar: number): void; method
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