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Searched defs:detachTexture (Results 1 – 5 of 5) sorted by relevance

/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/
DFramebuffer.cpp129 void Framebuffer::detachTexture(GLuint texture) in detachTexture() function in es2::Framebuffer
DContext.cpp3888 void Context::detachTexture(GLuint texture) in detachTexture() function in es2::Context
/third_party/skia/third_party/externals/angle2/src/libANGLE/
DFramebuffer.cpp914 bool Framebuffer::detachTexture(const Context *context, TextureID textureId) in detachTexture() function in gl::Framebuffer
DState.cpp1640 void State::detachTexture(const Context *context, const TextureMap &zeroTextures, TextureID texture) in detachTexture() function in gl::State
DContext.cpp2936 void Context::detachTexture(TextureID texture) in detachTexture() function in gl::Context