Searched defs:diffuse (Results 1 – 11 of 11) sorted by relevance
95 GstDiffuse *diffuse; in gst_diffuse_set_property() local122 GstDiffuse *diffuse; in gst_diffuse_get_property() local140 GstDiffuse *diffuse = GST_DIFFUSE_CAST (obj); in gst_diffuse_finalize() local153 GstDiffuse *diffuse = GST_DIFFUSE_CAST (trans); in diffuse_prepare() local175 GstDiffuse *diffuse = GST_DIFFUSE_CAST (gt); in diffuse_map() local
37 Vector4s &diffuse; member in sw::PixelPipeline
197 Vector4f diffuse = v[Color0]; in pipeline() local
250 const GLColor32F diffuse(rng.randomFloat(), rng.randomFloat(), rng.randomFloat(), in TEST_P() local
44 ColorF diffuse; member65 ColorF diffuse = {0.0f, 0.0f, 0.0f, 1.0f}; member
160 sk_sp<SkImageFilter> diffuse = SkImageFilters::PointLitDiffuse( in lighting_factory() local
1252 struct ureg diffuse = lightprod_front[i][1]; in build_lighting() local1319 struct ureg diffuse = lightprod_back[i][1]; in build_lighting() local
483 float diffuse[4]; member992 float diffuse[4]; member
1881 const DiffuseLightingEffect& diffuse = proc.cast<DiffuseLightingEffect>(); in onSetData() local
5089 TIntermAggregate* diffuse = new TIntermAggregate(EOpMax); in decomposeIntrinsic() local
26412 "diffuse": { object