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Searched defs:dsv (Results 1 – 10 of 10) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/svga/
Dsvga_pipe_clear.c221 struct pipe_surface *dsv = in try_clear() local
333 struct pipe_surface *dsv = in svga_clear_texture() local
Dsvga_state_framebuffer.c188 struct pipe_surface *dsv; in emit_fb_vgpu10() local
Dsvga_context.h408 struct pipe_surface *dsv; member
/third_party/mesa3d/src/gallium/auxiliary/tgsi/
Dtgsi_build.c324 struct tgsi_declaration_sampler_view dsv; in tgsi_default_declaration_sampler_view() local
344 struct tgsi_declaration_sampler_view dsv; in tgsi_build_declaration_sampler_view() local
508 struct tgsi_declaration_sampler_view *dsv; in tgsi_build_full_declaration() local
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/
DRenderTarget11.cpp233 TextureRenderTarget11::TextureRenderTarget11(d3d11::DepthStencilView &&dsv, in TextureRenderTarget11()
DClear11.cpp564 ID3D11DepthStencilView *dsv = nullptr; in clearFramebuffer() local
DTextureStorage11.cpp1438 d3d11::DepthStencilView dsv; in getRenderTarget() local
2593 d3d11::DepthStencilView dsv; in getRenderTarget() local
3535 d3d11::DepthStencilView dsv; in getRenderTarget() local
3816 d3d11::DepthStencilView dsv; in getRenderTarget() local
4074 d3d11::DepthStencilView dsv; in getRenderTarget() local
DResourceManager11.cpp314 d3d11::DepthStencilView dsv; in ClearResource() local
DStateManager11.cpp1710 void StateManager11::setRenderTarget(ID3D11RenderTargetView *rtv, ID3D11DepthStencilView *dsv) in setRenderTarget()
1730 ID3D11DepthStencilView *dsv) in setRenderTargets()
DRenderer11.cpp2925 d3d11::DepthStencilView dsv; in createRenderTarget() local