Searched defs:dsv (Results 1 – 10 of 10) sorted by relevance
221 struct pipe_surface *dsv = in try_clear() local333 struct pipe_surface *dsv = in svga_clear_texture() local
188 struct pipe_surface *dsv; in emit_fb_vgpu10() local
408 struct pipe_surface *dsv; member
324 struct tgsi_declaration_sampler_view dsv; in tgsi_default_declaration_sampler_view() local344 struct tgsi_declaration_sampler_view dsv; in tgsi_build_declaration_sampler_view() local508 struct tgsi_declaration_sampler_view *dsv; in tgsi_build_full_declaration() local
233 TextureRenderTarget11::TextureRenderTarget11(d3d11::DepthStencilView &&dsv, in TextureRenderTarget11()
564 ID3D11DepthStencilView *dsv = nullptr; in clearFramebuffer() local
1438 d3d11::DepthStencilView dsv; in getRenderTarget() local2593 d3d11::DepthStencilView dsv; in getRenderTarget() local3535 d3d11::DepthStencilView dsv; in getRenderTarget() local3816 d3d11::DepthStencilView dsv; in getRenderTarget() local4074 d3d11::DepthStencilView dsv; in getRenderTarget() local
314 d3d11::DepthStencilView dsv; in ClearResource() local
1710 void StateManager11::setRenderTarget(ID3D11RenderTargetView *rtv, ID3D11DepthStencilView *dsv) in setRenderTarget()1730 ID3D11DepthStencilView *dsv) in setRenderTargets()
2925 d3d11::DepthStencilView dsv; in createRenderTarget() local