1 /*
2 * Copyright © Microsoft Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 */
23
24 #include "dzn_private.h"
25
26 #define D3D12_IGNORE_SDK_LAYERS
27 #define COBJMACROS
28 #include <directx/d3d12.h>
29
30 #include <vulkan/vulkan.h>
31
32 #include "util/format/u_format.h"
33 #include "util/log.h"
34
35 #include <directx/d3d12sdklayers.h>
36 #include <util/u_dl.h>
37
38 static const DXGI_FORMAT formats[PIPE_FORMAT_COUNT] = {
39 #define MAP_FORMAT_NORM(FMT) \
40 [PIPE_FORMAT_ ## FMT ## _UNORM] = DXGI_FORMAT_ ## FMT ## _UNORM, \
41 [PIPE_FORMAT_ ## FMT ## _SNORM] = DXGI_FORMAT_ ## FMT ## _SNORM,
42
43 #define MAP_FORMAT_INT(FMT) \
44 [PIPE_FORMAT_ ## FMT ## _UINT] = DXGI_FORMAT_ ## FMT ## _UINT, \
45 [PIPE_FORMAT_ ## FMT ## _SINT] = DXGI_FORMAT_ ## FMT ## _SINT,
46
47 #define MAP_FORMAT_SRGB(FMT) \
48 [PIPE_FORMAT_ ## FMT ## _SRGB] = DXGI_FORMAT_ ## FMT ## _UNORM_SRGB,
49
50 #define MAP_FORMAT_FLOAT(FMT) \
51 [PIPE_FORMAT_ ## FMT ## _FLOAT] = DXGI_FORMAT_ ## FMT ## _FLOAT,
52
53 #define MAP_EMU_FORMAT_NO_ALPHA(BITS, TYPE) \
54 [PIPE_FORMAT_L ## BITS ## _ ## TYPE] = DXGI_FORMAT_R ## BITS ## _ ## TYPE, \
55 [PIPE_FORMAT_I ## BITS ## _ ## TYPE] = DXGI_FORMAT_R ## BITS ## _ ## TYPE, \
56 [PIPE_FORMAT_L ## BITS ## A ## BITS ## _ ## TYPE] = \
57 DXGI_FORMAT_R ## BITS ## G ## BITS ## _ ## TYPE,
58
59 #define MAP_EMU_FORMAT(BITS, TYPE) \
60 [PIPE_FORMAT_A ## BITS ## _ ## TYPE] = DXGI_FORMAT_R ## BITS ## _ ## TYPE, \
61 MAP_EMU_FORMAT_NO_ALPHA(BITS, TYPE)
62
63 MAP_FORMAT_NORM(R8)
64 MAP_FORMAT_INT(R8)
65
66 MAP_FORMAT_NORM(R8G8)
67 MAP_FORMAT_INT(R8G8)
68
69 MAP_FORMAT_NORM(R8G8B8A8)
70 MAP_FORMAT_INT(R8G8B8A8)
71 MAP_FORMAT_SRGB(R8G8B8A8)
72
73 [PIPE_FORMAT_B8G8R8X8_UNORM] = DXGI_FORMAT_B8G8R8X8_UNORM,
74 [PIPE_FORMAT_B8G8R8A8_UNORM] = DXGI_FORMAT_B8G8R8A8_UNORM,
75 [PIPE_FORMAT_B4G4R4A4_UNORM] = DXGI_FORMAT_B4G4R4A4_UNORM,
76 [PIPE_FORMAT_A4R4G4B4_UNORM] = DXGI_FORMAT_B4G4R4A4_UNORM,
77 [PIPE_FORMAT_B5G6R5_UNORM] = DXGI_FORMAT_B5G6R5_UNORM,
78 [PIPE_FORMAT_B5G5R5A1_UNORM] = DXGI_FORMAT_B5G5R5A1_UNORM,
79
80 MAP_FORMAT_SRGB(B8G8R8A8)
81
82 MAP_FORMAT_INT(R32)
83 MAP_FORMAT_FLOAT(R32)
84 MAP_FORMAT_INT(R32G32)
85 MAP_FORMAT_FLOAT(R32G32)
86 MAP_FORMAT_INT(R32G32B32)
87 MAP_FORMAT_FLOAT(R32G32B32)
88 MAP_FORMAT_INT(R32G32B32A32)
89 MAP_FORMAT_FLOAT(R32G32B32A32)
90
91 MAP_FORMAT_NORM(R16)
92 MAP_FORMAT_INT(R16)
93 MAP_FORMAT_FLOAT(R16)
94
95 MAP_FORMAT_NORM(R16G16)
96 MAP_FORMAT_INT(R16G16)
97 MAP_FORMAT_FLOAT(R16G16)
98
99 MAP_FORMAT_NORM(R16G16B16A16)
100 MAP_FORMAT_INT(R16G16B16A16)
101 MAP_FORMAT_FLOAT(R16G16B16A16)
102
103 [PIPE_FORMAT_A8_UNORM] = DXGI_FORMAT_A8_UNORM,
104 MAP_EMU_FORMAT_NO_ALPHA(8, UNORM)
105 MAP_EMU_FORMAT(8, SNORM)
106 MAP_EMU_FORMAT(8, SINT)
107 MAP_EMU_FORMAT(8, UINT)
108 MAP_EMU_FORMAT(16, UNORM)
109 MAP_EMU_FORMAT(16, SNORM)
110 MAP_EMU_FORMAT(16, SINT)
111 MAP_EMU_FORMAT(16, UINT)
112 MAP_EMU_FORMAT(16, FLOAT)
113 MAP_EMU_FORMAT(32, SINT)
114 MAP_EMU_FORMAT(32, UINT)
115 MAP_EMU_FORMAT(32, FLOAT)
116
117 [PIPE_FORMAT_R9G9B9E5_FLOAT] = DXGI_FORMAT_R9G9B9E5_SHAREDEXP,
118 [PIPE_FORMAT_R11G11B10_FLOAT] = DXGI_FORMAT_R11G11B10_FLOAT,
119 [PIPE_FORMAT_R10G10B10A2_UINT] = DXGI_FORMAT_R10G10B10A2_UINT,
120 [PIPE_FORMAT_R10G10B10A2_UNORM] = DXGI_FORMAT_R10G10B10A2_UNORM,
121
122 [PIPE_FORMAT_DXT1_RGB] = DXGI_FORMAT_BC1_UNORM,
123 [PIPE_FORMAT_DXT1_RGBA] = DXGI_FORMAT_BC1_UNORM,
124 [PIPE_FORMAT_DXT3_RGBA] = DXGI_FORMAT_BC2_UNORM,
125 [PIPE_FORMAT_DXT5_RGBA] = DXGI_FORMAT_BC3_UNORM,
126
127 [PIPE_FORMAT_DXT1_SRGB] = DXGI_FORMAT_BC1_UNORM_SRGB,
128 [PIPE_FORMAT_DXT1_SRGBA] = DXGI_FORMAT_BC1_UNORM_SRGB,
129 [PIPE_FORMAT_DXT3_SRGBA] = DXGI_FORMAT_BC2_UNORM_SRGB,
130 [PIPE_FORMAT_DXT5_SRGBA] = DXGI_FORMAT_BC3_UNORM_SRGB,
131
132 [PIPE_FORMAT_RGTC1_UNORM] = DXGI_FORMAT_BC4_UNORM,
133 [PIPE_FORMAT_RGTC1_SNORM] = DXGI_FORMAT_BC4_SNORM,
134 [PIPE_FORMAT_RGTC2_UNORM] = DXGI_FORMAT_BC5_UNORM,
135 [PIPE_FORMAT_RGTC2_SNORM] = DXGI_FORMAT_BC5_SNORM,
136
137 [PIPE_FORMAT_BPTC_RGB_UFLOAT] = DXGI_FORMAT_BC6H_UF16,
138 [PIPE_FORMAT_BPTC_RGB_FLOAT] = DXGI_FORMAT_BC6H_SF16,
139 [PIPE_FORMAT_BPTC_RGBA_UNORM] = DXGI_FORMAT_BC7_UNORM,
140 [PIPE_FORMAT_BPTC_SRGBA] = DXGI_FORMAT_BC7_UNORM_SRGB,
141
142 [PIPE_FORMAT_Z32_FLOAT] = DXGI_FORMAT_R32_TYPELESS,
143 [PIPE_FORMAT_Z16_UNORM] = DXGI_FORMAT_R16_TYPELESS,
144 [PIPE_FORMAT_Z24X8_UNORM] = DXGI_FORMAT_R24G8_TYPELESS,
145 [PIPE_FORMAT_X24S8_UINT] = DXGI_FORMAT_R24G8_TYPELESS,
146
147 [PIPE_FORMAT_Z24_UNORM_S8_UINT] = DXGI_FORMAT_R24G8_TYPELESS,
148 [PIPE_FORMAT_Z32_FLOAT_S8X24_UINT] = DXGI_FORMAT_R32G8X24_TYPELESS,
149 [PIPE_FORMAT_X32_S8X24_UINT] = DXGI_FORMAT_R32G8X24_TYPELESS,
150 };
151
152 DXGI_FORMAT
dzn_pipe_to_dxgi_format(enum pipe_format in)153 dzn_pipe_to_dxgi_format(enum pipe_format in)
154 {
155 return formats[in];
156 }
157
158 DXGI_FORMAT
dzn_get_typeless_dxgi_format(DXGI_FORMAT in)159 dzn_get_typeless_dxgi_format(DXGI_FORMAT in)
160 {
161 if (in >= DXGI_FORMAT_R32G32B32A32_TYPELESS && in <= DXGI_FORMAT_R32G32B32A32_SINT)
162 return DXGI_FORMAT_R32G32B32A32_TYPELESS;
163 if (in >= DXGI_FORMAT_R32G32B32_TYPELESS && in <= DXGI_FORMAT_R32G32B32_SINT)
164 return DXGI_FORMAT_R32G32B32_TYPELESS;
165 if (in >= DXGI_FORMAT_R16G16B16A16_TYPELESS && in <= DXGI_FORMAT_R16G16B16A16_SINT)
166 return DXGI_FORMAT_R16G16B16A16_TYPELESS;
167 if (in >= DXGI_FORMAT_R32G32_TYPELESS && in <= DXGI_FORMAT_R32G32_SINT)
168 return DXGI_FORMAT_R32G32_TYPELESS;
169 if (in >= DXGI_FORMAT_R32G8X24_TYPELESS && in <= DXGI_FORMAT_X32_TYPELESS_G8X24_UINT)
170 return DXGI_FORMAT_R32G8X24_TYPELESS;
171 if (in >= DXGI_FORMAT_R10G10B10A2_TYPELESS && in <= DXGI_FORMAT_R10G10B10A2_UINT)
172 return DXGI_FORMAT_R10G10B10A2_TYPELESS;
173 if (in >= DXGI_FORMAT_R8G8B8A8_TYPELESS && in <= DXGI_FORMAT_R8G8B8A8_SINT)
174 return DXGI_FORMAT_R8G8B8A8_TYPELESS;
175 if (in >= DXGI_FORMAT_R16G16_TYPELESS && in <= DXGI_FORMAT_R16G16_SINT)
176 return DXGI_FORMAT_R16G16_TYPELESS;
177 if (in >= DXGI_FORMAT_R32_TYPELESS && in <= DXGI_FORMAT_R32_SINT)
178 return DXGI_FORMAT_R32_TYPELESS;
179 if (in >= DXGI_FORMAT_R24G8_TYPELESS && in <= DXGI_FORMAT_X24_TYPELESS_G8_UINT)
180 return DXGI_FORMAT_R24G8_TYPELESS;
181 if (in >= DXGI_FORMAT_R8G8_TYPELESS && in <= DXGI_FORMAT_R8G8_SINT)
182 return DXGI_FORMAT_R8G8_TYPELESS;
183 if (in >= DXGI_FORMAT_R16_TYPELESS && in <= DXGI_FORMAT_R16_SINT)
184 return DXGI_FORMAT_R16_TYPELESS;
185 if (in >= DXGI_FORMAT_R8_TYPELESS && in <= DXGI_FORMAT_R8_SINT)
186 return DXGI_FORMAT_R8_TYPELESS;
187 if (in >= DXGI_FORMAT_BC1_TYPELESS && in <= DXGI_FORMAT_BC1_UNORM_SRGB)
188 return DXGI_FORMAT_BC1_TYPELESS;
189 if (in >= DXGI_FORMAT_BC2_TYPELESS && in <= DXGI_FORMAT_BC2_UNORM_SRGB)
190 return DXGI_FORMAT_BC2_TYPELESS;
191 if (in >= DXGI_FORMAT_BC3_TYPELESS && in <= DXGI_FORMAT_BC3_UNORM_SRGB)
192 return DXGI_FORMAT_BC3_TYPELESS;
193 if (in >= DXGI_FORMAT_BC4_TYPELESS && in <= DXGI_FORMAT_BC4_SNORM)
194 return DXGI_FORMAT_BC4_TYPELESS;
195 if (in >= DXGI_FORMAT_BC5_TYPELESS && in <= DXGI_FORMAT_BC5_SNORM)
196 return DXGI_FORMAT_BC5_TYPELESS;
197 if (in == DXGI_FORMAT_B8G8R8A8_UNORM ||
198 (in >= DXGI_FORMAT_B8G8R8A8_TYPELESS && in <= DXGI_FORMAT_B8G8R8A8_UNORM_SRGB))
199 return DXGI_FORMAT_B8G8R8A8_TYPELESS;
200 if (in == DXGI_FORMAT_B8G8R8X8_UNORM ||
201 (in >= DXGI_FORMAT_B8G8R8X8_TYPELESS && in <= DXGI_FORMAT_B8G8R8X8_UNORM_SRGB))
202 return DXGI_FORMAT_B8G8R8X8_TYPELESS;
203 if (in >= DXGI_FORMAT_BC6H_TYPELESS && in <= DXGI_FORMAT_BC6H_SF16)
204 return DXGI_FORMAT_BC6H_TYPELESS;
205 if (in >= DXGI_FORMAT_BC7_TYPELESS && in <= DXGI_FORMAT_BC7_UNORM_SRGB)
206 return DXGI_FORMAT_BC7_TYPELESS;
207
208 return in;
209 }
210
211 struct dzn_sampler_filter_info {
212 VkFilter min, mag;
213 VkSamplerMipmapMode mipmap;
214 };
215
216 #define FILTER(__min, __mag, __mipmap) \
217 { \
218 .min = VK_FILTER_ ## __min, \
219 .mag = VK_FILTER_ ## __mag, \
220 .mipmap = VK_SAMPLER_MIPMAP_MODE_ ## __mipmap, \
221 }
222
223 static const struct dzn_sampler_filter_info filter_table[] = {
224 [D3D12_FILTER_MIN_MAG_MIP_POINT] = FILTER(NEAREST, NEAREST, NEAREST),
225 [D3D12_FILTER_MIN_MAG_POINT_MIP_LINEAR] = FILTER(NEAREST, NEAREST, LINEAR),
226 [D3D12_FILTER_MIN_POINT_MAG_LINEAR_MIP_POINT] = FILTER(NEAREST, LINEAR, NEAREST),
227 [D3D12_FILTER_MIN_POINT_MAG_MIP_LINEAR] = FILTER(NEAREST, LINEAR, LINEAR),
228 [D3D12_FILTER_MIN_LINEAR_MAG_MIP_POINT] = FILTER(LINEAR, NEAREST, NEAREST),
229 [D3D12_FILTER_MIN_LINEAR_MAG_POINT_MIP_LINEAR] = FILTER(LINEAR, NEAREST, LINEAR),
230 [D3D12_FILTER_MIN_MAG_LINEAR_MIP_POINT] = FILTER(LINEAR, LINEAR, NEAREST),
231 [D3D12_FILTER_MIN_MAG_MIP_LINEAR] = FILTER(LINEAR, LINEAR, LINEAR),
232 };
233
234 D3D12_FILTER
dzn_translate_sampler_filter(const VkSamplerCreateInfo * create_info)235 dzn_translate_sampler_filter(const VkSamplerCreateInfo *create_info)
236 {
237 D3D12_FILTER filter = (D3D12_FILTER)0;
238
239 if (!create_info->anisotropyEnable) {
240 unsigned i;
241 for (i = 0; i < ARRAY_SIZE(filter_table); i++) {
242 if (create_info->minFilter == filter_table[i].min &&
243 create_info->magFilter == filter_table[i].mag &&
244 create_info->mipmapMode == filter_table[i].mipmap) {
245 filter = (D3D12_FILTER)i;
246 break;
247 }
248 }
249
250 assert(i < ARRAY_SIZE(filter_table));
251 } else {
252 filter = D3D12_FILTER_ANISOTROPIC;
253 }
254
255 if (create_info->compareEnable)
256 filter = (D3D12_FILTER)(filter + D3D12_FILTER_COMPARISON_MIN_MAG_MIP_POINT);
257
258 return filter;
259 }
260
261 D3D12_COMPARISON_FUNC
dzn_translate_compare_op(VkCompareOp in)262 dzn_translate_compare_op(VkCompareOp in)
263 {
264 switch (in) {
265 case VK_COMPARE_OP_NEVER: return D3D12_COMPARISON_FUNC_NEVER;
266 case VK_COMPARE_OP_LESS: return D3D12_COMPARISON_FUNC_LESS;
267 case VK_COMPARE_OP_EQUAL: return D3D12_COMPARISON_FUNC_EQUAL;
268 case VK_COMPARE_OP_LESS_OR_EQUAL: return D3D12_COMPARISON_FUNC_LESS_EQUAL;
269 case VK_COMPARE_OP_GREATER: return D3D12_COMPARISON_FUNC_GREATER;
270 case VK_COMPARE_OP_NOT_EQUAL: return D3D12_COMPARISON_FUNC_NOT_EQUAL;
271 case VK_COMPARE_OP_GREATER_OR_EQUAL: return D3D12_COMPARISON_FUNC_GREATER_EQUAL;
272 case VK_COMPARE_OP_ALWAYS: return D3D12_COMPARISON_FUNC_ALWAYS;
273 default: unreachable("Invalid compare op");
274 }
275 }
276
277 void
dzn_translate_viewport(D3D12_VIEWPORT * out,const VkViewport * in)278 dzn_translate_viewport(D3D12_VIEWPORT *out,
279 const VkViewport *in)
280 {
281 out->TopLeftX = in->x;
282 out->TopLeftY = in->height < 0 ? in->height + in->y : in->y;
283 out->Width = in->width;
284 out->Height = fabs(in->height);
285 out->MinDepth = MIN2(in->minDepth, in->maxDepth);
286 out->MaxDepth = MAX2(in->maxDepth, in->minDepth);
287 }
288
289 void
dzn_translate_rect(D3D12_RECT * out,const VkRect2D * in)290 dzn_translate_rect(D3D12_RECT *out,
291 const VkRect2D *in)
292 {
293 out->left = in->offset.x;
294 out->top = in->offset.y;
295 out->right = in->offset.x + in->extent.width;
296 out->bottom = in->offset.y + in->extent.height;
297 }
298
299 static ID3D12Debug *
get_debug_interface()300 get_debug_interface()
301 {
302 typedef HRESULT(WINAPI *PFN_D3D12_GET_DEBUG_INTERFACE)(REFIID riid, void **ppFactory);
303 PFN_D3D12_GET_DEBUG_INTERFACE D3D12GetDebugInterface;
304
305 struct util_dl_library *d3d12_mod = util_dl_open(UTIL_DL_PREFIX "d3d12" UTIL_DL_EXT);
306 if (!d3d12_mod) {
307 mesa_loge("failed to load D3D12\n");
308 return NULL;
309 }
310
311 D3D12GetDebugInterface = (PFN_D3D12_GET_DEBUG_INTERFACE)util_dl_get_proc_address(d3d12_mod, "D3D12GetDebugInterface");
312 if (!D3D12GetDebugInterface) {
313 mesa_loge("failed to load D3D12GetDebugInterface from D3D12.DLL\n");
314 return NULL;
315 }
316
317 ID3D12Debug *debug;
318 if (FAILED(D3D12GetDebugInterface(&IID_ID3D12Debug, (void **)&debug))) {
319 mesa_loge("D3D12GetDebugInterface failed\n");
320 return NULL;
321 }
322
323 return debug;
324 }
325
326 void
d3d12_enable_debug_layer(void)327 d3d12_enable_debug_layer(void)
328 {
329 ID3D12Debug *debug = get_debug_interface();
330 if (debug) {
331 ID3D12Debug_EnableDebugLayer(debug);
332 ID3D12Debug_Release(debug);
333 }
334 }
335
336 void
d3d12_enable_gpu_validation(void)337 d3d12_enable_gpu_validation(void)
338 {
339 ID3D12Debug *debug = get_debug_interface();
340 if (debug) {
341 ID3D12Debug3 *debug3;
342 if (SUCCEEDED(ID3D12Debug_QueryInterface(debug,
343 &IID_ID3D12Debug3,
344 (void **)&debug3))) {
345 ID3D12Debug3_SetEnableGPUBasedValidation(debug3, true);
346 ID3D12Debug3_Release(debug3);
347 }
348 ID3D12Debug_Release(debug);
349 }
350 }
351
352 ID3D12Device2 *
d3d12_create_device(IUnknown * adapter,bool experimental_features)353 d3d12_create_device(IUnknown *adapter, bool experimental_features)
354 {
355 typedef HRESULT(WINAPI *PFN_D3D12CREATEDEVICE)(IUnknown *, D3D_FEATURE_LEVEL, REFIID, void **);
356 PFN_D3D12CREATEDEVICE D3D12CreateDevice;
357
358 struct util_dl_library *d3d12_mod = util_dl_open(UTIL_DL_PREFIX "d3d12" UTIL_DL_EXT);
359 if (!d3d12_mod) {
360 mesa_loge("failed to load D3D12\n");
361 return NULL;
362 }
363
364 #ifdef _WIN32
365 if (experimental_features)
366 #endif
367 {
368 typedef HRESULT(WINAPI *PFN_D3D12ENABLEEXPERIMENTALFEATURES)(UINT, const IID *, void *, UINT *);
369 PFN_D3D12ENABLEEXPERIMENTALFEATURES D3D12EnableExperimentalFeatures =
370 (PFN_D3D12ENABLEEXPERIMENTALFEATURES)util_dl_get_proc_address(d3d12_mod, "D3D12EnableExperimentalFeatures");
371 if (FAILED(D3D12EnableExperimentalFeatures(1, &D3D12ExperimentalShaderModels, NULL, NULL))) {
372 mesa_loge("failed to enable experimental shader models\n");
373 return NULL;
374 }
375 }
376
377 D3D12CreateDevice = (PFN_D3D12CREATEDEVICE)util_dl_get_proc_address(d3d12_mod, "D3D12CreateDevice");
378 if (!D3D12CreateDevice) {
379 mesa_loge("failed to load D3D12CreateDevice from D3D12\n");
380 return NULL;
381 }
382
383 ID3D12Device2 *dev;
384 if (SUCCEEDED(D3D12CreateDevice(adapter, D3D_FEATURE_LEVEL_11_0,
385 &IID_ID3D12Device2,
386 (void **)&dev)))
387 return dev;
388
389 mesa_loge("D3D12CreateDevice failed\n");
390 return NULL;
391 }
392
393 PFN_D3D12_SERIALIZE_VERSIONED_ROOT_SIGNATURE
d3d12_get_serialize_root_sig(void)394 d3d12_get_serialize_root_sig(void)
395 {
396 struct util_dl_library *d3d12_mod = util_dl_open(UTIL_DL_PREFIX "d3d12" UTIL_DL_EXT);
397 if (!d3d12_mod) {
398 mesa_loge("failed to load D3D12\n");
399 return NULL;
400 }
401
402 return (PFN_D3D12_SERIALIZE_VERSIONED_ROOT_SIGNATURE)
403 util_dl_get_proc_address(d3d12_mod, "D3D12SerializeVersionedRootSignature");
404 }
405