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Searched defs:edge1 (Results 1 – 25 of 27) sorted by relevance

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/third_party/gstreamer/gstplugins_bad/gst/geometrictransform/
Dgeometricmath.c197 gst_gm_smoothstep (gdouble edge0, gdouble edge1, gdouble x) in gst_gm_smoothstep()
/third_party/skia/third_party/externals/oboe/samples/RhythmGame/third_party/glm/gtx/
Dintersect.inl76 genType edge1 = vert1 - vert0; local
Dsimd_vec4.inl475 detail::fvec4SIMD const & edge1,
485 float const & edge1,
/third_party/skia/third_party/externals/oboe/samples/RhythmGame/third_party/glm/detail/
Dfunc_common.inl602 GLM_FUNC_QUALIFIER genType smoothstep(genType edge0, genType edge1, genType x)
611 GLM_FUNC_QUALIFIER vecType<T, P> smoothstep(T edge0, T edge1, vecType<T, P> const & x) argument
617 …ER vecType<T, P> smoothstep(vecType<T, P> const & edge0, vecType<T, P> const & edge1, vecType<T, P…
/third_party/skia/third_party/externals/freetype/src/autofit/
Dafloader.c434 AF_Edge edge1 = axis->edges; /* leftmost edge */ in af_loader_load_glyph() local
Dafcjk.c1826 AF_Edge edge1, edge2; in af_cjk_hint_edges() local
2056 AF_Edge edge1, edge2, edge3; in af_cjk_hint_edges() local
Daflatin.c3027 AF_Edge edge1, edge2; /* these edges form the stem to check */ in af_latin_hint_edges() local
3358 AF_Edge edge1, edge2, edge3; in af_latin_hint_edges() local
/third_party/mesa3d/src/compiler/nir/
Dnir_builtin_builder.c132 nir_smoothstep(nir_builder *b, nir_ssa_def *edge0, nir_ssa_def *edge1, nir_ssa_def *x) in nir_smoothstep()
/third_party/skia/third_party/externals/oboe/samples/RhythmGame/third_party/glm/simd/
Dcommon.h205 GLM_FUNC_QUALIFIER glm_vec4 glm_vec4_smoothstep(glm_vec4 edge0, glm_vec4 edge1, glm_vec4 x) in glm_vec4_smoothstep()
/third_party/ffmpeg/libavcodec/
Dsanm.c342 static enum GlyphDir which_direction(enum GlyphEdge edge0, enum GlyphEdge edge1) in which_direction()
400 enum GlyphEdge edge1 = which_edge(x1, y1, side_length); in make_glyphs() local
/third_party/skia/samplecode/
DSamplePatch.cpp116 SkPoint* edge1 = edge0 + nu; in draw() local
/third_party/ninja/src/
Dgraph_test.cc699 Edge* edge1 = GetNode("out1")->in_edge(); in TEST_F() local
/third_party/skia/src/core/
DSkScan_Antihair.cpp917 static inline void align_thin_stroke(FDot8& edge1, FDot8& edge2) { in align_thin_stroke()
/third_party/skia/third_party/externals/swiftshader/src/Pipeline/
DSpirvShaderGLSLstd450.cpp215 auto edge1 = Operand(this, state, insn.word(6)); in EmitExtGLSLstd450() local
/third_party/vk-gl-cts/framework/common/
DtcuVectorUtil.hpp72 inline float smoothStep (float edge0, float edge1, float x) in smoothStep()
/third_party/skia/src/sksl/dsl/
DDSLCore.cpp663 DSLExpression Smoothstep(DSLExpression edge1, DSLExpression edge2, DSLExpression x, in Smoothstep()
/third_party/ffmpeg/libavfilter/
Dvf_xfade.c260 static inline float smoothstep(float edge0, float edge1, float x) in smoothstep()
/third_party/skia/src/sksl/ir/
DSkSLFunctionCall.cpp400 double evaluate_smoothstep(double edge0, double edge1, double x) { in evaluate_smoothstep()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderexecutor/
DvktShaderBuiltinPrecisionTests.cpp4353 ExprP<deFloat16> nanIfGreaterOrEqual(const ExprP<deFloat16>& edge0, const ExprP<deFloat16>& edge1) in nanIfGreaterOrEqual()
4358 ExprP<float> nanIfGreaterOrEqual(const ExprP<float>& edge0, const ExprP<float>& edge1) in nanIfGreaterOrEqual()
4363 ExprP<double> nanIfGreaterOrEqual(const ExprP<double>& edge0, const ExprP<double>& edge1) in nanIfGreaterOrEqual()
4405 const ExprP<float>& edge1 = args.b; in doExpand() local
4418 const ExprP<deFloat16>& edge1 = args.b; in doExpand() local
4432 const ExprP<double>& edge1 = args.b; in doExpand() local
/third_party/skia/src/gpu/geometry/
DGrTriangulator.cpp1036 void GrTriangulator::computeBisector(Edge* edge1, Edge* edge2, Vertex* v) const { in computeBisector()
/third_party/skia/third_party/externals/angle2/src/compiler/translator/
DIntermNode.cpp3950 float edge1 = unionArrays[1][i].getFConst(); in FoldAggregateBuiltIn() local
/third_party/skia/src/sksl/codegen/
DSkSLVMCodeGenerator.cpp1200 return ternary([](skvm::F32 edge0, skvm::F32 edge1, skvm::F32 x) { in writeIntrinsicCall()
/third_party/skia/third_party/externals/swiftshader/src/Shader/
DShaderCore.cpp1222 …void ShaderCore::smooth(Vector4f &dst, const Vector4f &edge0, const Vector4f &edge1, const Vector4… in smooth()
/third_party/mesa3d/src/compiler/glsl/
Dbuiltin_functions.cpp6153 ir_variable *edge1 = in_var(edge_type, "edge1"); in _smoothstep() local
/third_party/protobuf/src/google/protobuf/
Ddescriptor_unittest.cc2163 EnumDescriptorProto* edge1 = AddEnum(&foo_file, "Edge1"); in SetUp() local

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