• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 /*
2  * Copyright (C) 2016 Rob Clark <robclark@freedesktop.org>
3  * Copyright © 2018 Google, Inc.
4  *
5  * Permission is hereby granted, free of charge, to any person obtaining a
6  * copy of this software and associated documentation files (the "Software"),
7  * to deal in the Software without restriction, including without limitation
8  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
9  * and/or sell copies of the Software, and to permit persons to whom the
10  * Software is furnished to do so, subject to the following conditions:
11  *
12  * The above copyright notice and this permission notice (including the next
13  * paragraph) shall be included in all copies or substantial portions of the
14  * Software.
15  *
16  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
19  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21  * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
22  * SOFTWARE.
23  *
24  * Authors:
25  *    Rob Clark <robclark@freedesktop.org>
26  */
27 
28 #ifndef FD6_CONTEXT_H_
29 #define FD6_CONTEXT_H_
30 
31 #include "util/u_upload_mgr.h"
32 
33 #include "freedreno_context.h"
34 #include "freedreno_resource.h"
35 
36 #include "ir3/ir3_shader.h"
37 
38 #include "a6xx.xml.h"
39 
40 struct fd6_lrz_state {
41    bool enable : 1;
42    bool write : 1;
43    bool test : 1;
44    enum fd_lrz_direction direction : 2;
45 
46    /* this comes from the fs program state, rather than zsa: */
47    enum a6xx_ztest_mode z_mode : 2;
48 };
49 
50 struct fd6_context {
51    struct fd_context base;
52 
53    /* Two buffers related to hw binning / visibility stream (VSC).
54     * Compared to previous generations
55     *   (1) we cannot specify individual buffers per VSC, instead
56     *       just a pitch and base address
57     *   (2) there is a second smaller buffer.. we also stash
58     *       VSC_BIN_SIZE at end of 2nd buffer.
59     */
60    struct fd_bo *vsc_draw_strm, *vsc_prim_strm;
61 
62    unsigned vsc_draw_strm_pitch, vsc_prim_strm_pitch;
63 
64    /* The 'control' mem BO is used for various housekeeping
65     * functions.  See 'struct fd6_control'
66     */
67    struct fd_bo *control_mem;
68    uint32_t seqno;
69 
70    struct u_upload_mgr *border_color_uploader;
71    struct pipe_resource *border_color_buf;
72 
73    /* pre-backed stateobj for stream-out disable: */
74    struct fd_ringbuffer *streamout_disable_stateobj;
75 
76    /* storage for ctx->last.key: */
77    struct ir3_shader_key last_key;
78 
79    /* Is there current VS driver-param state set? */
80    bool has_dp_state;
81 
82    /* number of active samples-passed queries: */
83    int samples_passed_queries;
84 
85    /* cached stateobjs to avoid hashtable lookup when not dirty: */
86    const struct fd6_program_state *prog;
87 
88    uint16_t tex_seqno;
89    struct hash_table *tex_cache;
90 
91    struct {
92       /* previous binning/draw lrz state, which is a function of multiple
93        * gallium stateobjs, but doesn't necessarily change as frequently:
94        */
95       struct fd6_lrz_state lrz[2];
96    } last;
97 };
98 
99 static inline struct fd6_context *
fd6_context(struct fd_context * ctx)100 fd6_context(struct fd_context *ctx)
101 {
102    return (struct fd6_context *)ctx;
103 }
104 
105 struct pipe_context *fd6_context_create(struct pipe_screen *pscreen, void *priv,
106                                         unsigned flags);
107 
108 /* This struct defines the layout of the fd6_context::control buffer: */
109 struct fd6_control {
110    uint32_t seqno; /* seqno for async CP_EVENT_WRITE, etc */
111    uint32_t _pad0;
112    volatile uint32_t vsc_overflow;
113    uint32_t _pad1[5];
114 
115    /* scratch space for VPC_SO[i].FLUSH_BASE_LO/HI, start on 32 byte boundary. */
116    struct {
117       uint32_t offset;
118       uint32_t pad[7];
119    } flush_base[4];
120 };
121 
122 #define control_ptr(fd6_ctx, member)                                           \
123    (fd6_ctx)->control_mem, offsetof(struct fd6_control, member), 0, 0
124 
125 static inline void
emit_marker6(struct fd_ringbuffer * ring,int scratch_idx)126 emit_marker6(struct fd_ringbuffer *ring, int scratch_idx)
127 {
128    extern int32_t marker_cnt;
129    unsigned reg = REG_A6XX_CP_SCRATCH_REG(scratch_idx);
130    if (__EMIT_MARKER) {
131       OUT_WFI5(ring);
132       OUT_PKT4(ring, reg, 1);
133       OUT_RING(ring, p_atomic_inc_return(&marker_cnt));
134    }
135 }
136 
137 struct fd6_vertex_stateobj {
138    struct fd_vertex_stateobj base;
139    struct fd_ringbuffer *stateobj;
140 };
141 
142 static inline struct fd6_vertex_stateobj *
fd6_vertex_stateobj(void * p)143 fd6_vertex_stateobj(void *p)
144 {
145    return (struct fd6_vertex_stateobj *)p;
146 }
147 
148 #endif /* FD6_CONTEXT_H_ */
149