1 /*
2 * Copyright (c) 2012-2015 Etnaviv Project
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sub license,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the
12 * next paragraph) shall be included in all copies or substantial portions
13 * of the Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
21 * DEALINGS IN THE SOFTWARE.
22 *
23 * Authors:
24 * Wladimir J. van der Laan <laanwj@gmail.com>
25 */
26
27 #include "etnaviv_texture.h"
28
29 #include "hw/common.xml.h"
30
31 #include "etnaviv_clear_blit.h"
32 #include "etnaviv_context.h"
33 #include "etnaviv_emit.h"
34 #include "etnaviv_format.h"
35 #include "etnaviv_texture_desc.h"
36 #include "etnaviv_texture_state.h"
37 #include "etnaviv_translate.h"
38 #include "util/u_inlines.h"
39 #include "util/u_memory.h"
40
41 #include "drm-uapi/drm_fourcc.h"
42
43 static void
etna_bind_sampler_states(struct pipe_context * pctx,enum pipe_shader_type shader,unsigned start_slot,unsigned num_samplers,void ** samplers)44 etna_bind_sampler_states(struct pipe_context *pctx, enum pipe_shader_type shader,
45 unsigned start_slot, unsigned num_samplers,
46 void **samplers)
47 {
48 /* bind fragment sampler */
49 struct etna_context *ctx = etna_context(pctx);
50 struct etna_screen *screen = ctx->screen;
51 int offset;
52
53 switch (shader) {
54 case PIPE_SHADER_FRAGMENT:
55 offset = 0;
56 ctx->num_fragment_samplers = num_samplers;
57 break;
58 case PIPE_SHADER_VERTEX:
59 offset = screen->specs.vertex_sampler_offset;
60 break;
61 default:
62 assert(!"Invalid shader");
63 return;
64 }
65
66 uint32_t mask = 1 << offset;
67 for (int idx = 0; idx < num_samplers; ++idx, mask <<= 1) {
68 ctx->sampler[offset + idx] = samplers[idx];
69 if (samplers[idx])
70 ctx->active_samplers |= mask;
71 else
72 ctx->active_samplers &= ~mask;
73 }
74
75 ctx->dirty |= ETNA_DIRTY_SAMPLERS;
76 }
77
78 static bool
etna_configure_sampler_ts(struct etna_sampler_ts * sts,struct pipe_sampler_view * pview,bool enable)79 etna_configure_sampler_ts(struct etna_sampler_ts *sts, struct pipe_sampler_view *pview, bool enable)
80 {
81 bool dirty = (sts->enable != enable);
82
83 assert(sts);
84 sts->enable = enable;
85
86 if (!enable) {
87 sts->TS_SAMPLER_CONFIG = 0;
88 sts->TS_SAMPLER_STATUS_BASE.bo = NULL;
89 return dirty;
90 }
91
92 struct etna_resource *rsc = etna_resource(pview->texture);
93 struct etna_resource_level *lev = &rsc->levels[0];
94
95 if (lev->clear_value != sts->TS_SAMPLER_CLEAR_VALUE)
96 dirty = true;
97
98 assert(rsc->ts_bo && lev->ts_valid);
99
100 sts->mode = lev->ts_mode;
101 sts->comp = lev->ts_compress_fmt >= 0;
102 sts->TS_SAMPLER_CONFIG =
103 VIVS_TS_SAMPLER_CONFIG_ENABLE |
104 COND(lev->ts_compress_fmt >= 0, VIVS_TS_SAMPLER_CONFIG_COMPRESSION) |
105 VIVS_TS_SAMPLER_CONFIG_COMPRESSION_FORMAT(lev->ts_compress_fmt);
106 sts->TS_SAMPLER_CLEAR_VALUE = lev->clear_value;
107 sts->TS_SAMPLER_CLEAR_VALUE2 = lev->clear_value >> 32;
108 sts->TS_SAMPLER_STATUS_BASE.bo = rsc->ts_bo;
109 sts->TS_SAMPLER_STATUS_BASE.offset = lev->ts_offset;
110 sts->TS_SAMPLER_STATUS_BASE.flags = ETNA_RELOC_READ;
111
112 return dirty;
113 }
114
115 /* Return true if the GPU can use sampler TS with this sampler view.
116 * Sampler TS is an optimization used when rendering to textures, where
117 * a resolve-in-place can be avoided when rendering has left a (valid) TS.
118 */
119 static bool
etna_can_use_sampler_ts(struct pipe_sampler_view * view,int num)120 etna_can_use_sampler_ts(struct pipe_sampler_view *view, int num)
121 {
122 /* Can use sampler TS when:
123 * - the hardware supports sampler TS.
124 * - the sampler view will be bound to sampler <VIVS_TS_SAMPLER__LEN.
125 * HALTI5 adds a mapping from sampler to sampler TS unit, but this is AFAIK
126 * absent on earlier models.
127 * - it is a texture, not a buffer.
128 * - the sampler view has a supported format for sampler TS.
129 * - the sampler will have one LOD, and it happens to be level 0.
130 * (it is not sure if the hw supports it for other levels, but available
131 * state strongly suggests only one at a time).
132 * - the resource TS is valid for level 0.
133 */
134 struct etna_resource *rsc = etna_resource(view->texture);
135 struct etna_screen *screen = etna_screen(rsc->base.screen);
136
137 return VIV_FEATURE(screen, chipMinorFeatures2, TEXTURE_TILED_READ) &&
138 num < VIVS_TS_SAMPLER__LEN &&
139 rsc->base.target != PIPE_BUFFER &&
140 (rsc->levels[0].ts_compress_fmt < 0 || screen->specs.v4_compression) &&
141 view->u.tex.first_level == 0 && MIN2(view->u.tex.last_level, rsc->base.last_level) == 0 &&
142 rsc->levels[0].ts_valid;
143 }
144
145 void
etna_update_sampler_source(struct pipe_sampler_view * view,int num)146 etna_update_sampler_source(struct pipe_sampler_view *view, int num)
147 {
148 struct etna_resource *base = etna_resource(view->texture);
149 struct etna_resource *to = base, *from = base;
150 struct etna_context *ctx = etna_context(view->context);
151 bool enable_sampler_ts = false;
152
153 if (base->render && etna_resource_newer(etna_resource(base->render), base))
154 from = etna_resource(base->render);
155
156 if (base->texture)
157 to = etna_resource(base->texture);
158
159 if ((to != from) && etna_resource_older(to, from)) {
160 etna_copy_resource(view->context, &to->base, &from->base, 0,
161 view->texture->last_level);
162 to->seqno = from->seqno;
163 ctx->dirty |= ETNA_DIRTY_TEXTURE_CACHES;
164 } else if ((to == from) && etna_resource_needs_flush(to)) {
165 if (ctx->ts_for_sampler_view && etna_can_use_sampler_ts(view, num)) {
166 enable_sampler_ts = true;
167 /* Do not set flush_seqno because the resolve-to-self was bypassed */
168 } else {
169 /* Resolve TS if needed */
170 etna_copy_resource(view->context, &to->base, &from->base, 0,
171 view->texture->last_level);
172 to->flush_seqno = from->seqno;
173 ctx->dirty |= ETNA_DIRTY_TEXTURE_CACHES;
174 }
175 } else if ((to == from) && (to->flush_seqno < from->seqno)) {
176 to->flush_seqno = from->seqno;
177 ctx->dirty |= ETNA_DIRTY_TEXTURE_CACHES;
178 }
179 if (ctx->ts_for_sampler_view &&
180 etna_configure_sampler_ts(ctx->ts_for_sampler_view(view), view, enable_sampler_ts)) {
181 ctx->dirty |= ETNA_DIRTY_SAMPLER_VIEWS | ETNA_DIRTY_TEXTURE_CACHES;
182 ctx->dirty_sampler_views |= (1 << num);
183 }
184 }
185
186 static bool
etna_resource_sampler_compatible(struct etna_resource * res)187 etna_resource_sampler_compatible(struct etna_resource *res)
188 {
189 if (util_format_is_compressed(res->base.format))
190 return true;
191
192 struct etna_screen *screen = etna_screen(res->base.screen);
193 /* This GPU supports texturing from supertiled textures? */
194 if (res->layout == ETNA_LAYOUT_SUPER_TILED && VIV_FEATURE(screen, chipMinorFeatures2, SUPERTILED_TEXTURE))
195 return true;
196
197 /* This GPU supports texturing from linear textures? */
198 if (res->layout == ETNA_LAYOUT_LINEAR && VIV_FEATURE(screen, chipMinorFeatures1, LINEAR_TEXTURE_SUPPORT))
199 return true;
200
201 /* Otherwise, only support tiled layouts */
202 if (res->layout != ETNA_LAYOUT_TILED)
203 return false;
204
205 /* If we have HALIGN support, we can allow for the RS padding */
206 if (VIV_FEATURE(screen, chipMinorFeatures1, TEXTURE_HALIGN))
207 return true;
208
209 /* Non-HALIGN GPUs only accept 4x4 tile-aligned textures */
210 if (res->halign != TEXTURE_HALIGN_FOUR)
211 return false;
212
213 return true;
214 }
215
216 struct etna_resource *
etna_texture_handle_incompatible(struct pipe_context * pctx,struct pipe_resource * prsc)217 etna_texture_handle_incompatible(struct pipe_context *pctx, struct pipe_resource *prsc)
218 {
219 struct etna_resource *res = etna_resource(prsc);
220 if (!etna_resource_sampler_compatible(res)) {
221 /* The original resource is not compatible with the sampler.
222 * Allocate an appropriately tiled texture. */
223 if (!res->texture) {
224 struct pipe_resource templat = *prsc;
225
226 templat.bind &= ~(PIPE_BIND_DEPTH_STENCIL | PIPE_BIND_RENDER_TARGET |
227 PIPE_BIND_BLENDABLE);
228 res->texture =
229 etna_resource_alloc(pctx->screen, ETNA_LAYOUT_TILED,
230 DRM_FORMAT_MOD_LINEAR, &templat);
231 }
232
233 if (!res->texture) {
234 return NULL;
235 }
236 res = etna_resource(res->texture);
237 }
238 return res;
239 }
240
241 static void
set_sampler_views(struct etna_context * ctx,unsigned start,unsigned end,unsigned nr,bool take_ownership,struct pipe_sampler_view ** views)242 set_sampler_views(struct etna_context *ctx, unsigned start, unsigned end,
243 unsigned nr, bool take_ownership, struct pipe_sampler_view **views)
244 {
245 unsigned i, j;
246 uint32_t mask = 1 << start;
247 uint32_t prev_active_sampler_views = ctx->active_sampler_views;
248
249 for (i = start, j = 0; j < nr; i++, j++, mask <<= 1) {
250 struct pipe_sampler_view *view = views ? views[j] : NULL;
251
252 if (take_ownership) {
253 pipe_sampler_view_reference(&ctx->sampler_view[i], NULL);
254 ctx->sampler_view[i] = view;
255 } else {
256 pipe_sampler_view_reference(&ctx->sampler_view[i], view);
257 }
258 if (view) {
259 ctx->active_sampler_views |= mask;
260 ctx->dirty_sampler_views |= mask;
261 } else
262 ctx->active_sampler_views &= ~mask;
263 }
264
265 for (; i < end; i++, mask <<= 1) {
266 pipe_sampler_view_reference(&ctx->sampler_view[i], NULL);
267 ctx->active_sampler_views &= ~mask;
268 }
269
270 /* sampler views that changed state (even to inactive) are also dirty */
271 ctx->dirty_sampler_views |= ctx->active_sampler_views ^ prev_active_sampler_views;
272 }
273
274 static inline void
etna_fragtex_set_sampler_views(struct etna_context * ctx,unsigned nr,bool take_ownership,struct pipe_sampler_view ** views)275 etna_fragtex_set_sampler_views(struct etna_context *ctx, unsigned nr,
276 bool take_ownership,
277 struct pipe_sampler_view **views)
278 {
279 struct etna_screen *screen = ctx->screen;
280 unsigned start = 0;
281 unsigned end = start + screen->specs.fragment_sampler_count;
282
283 set_sampler_views(ctx, start, end, nr, take_ownership, views);
284 ctx->num_fragment_sampler_views = nr;
285 }
286
287
288 static inline void
etna_vertex_set_sampler_views(struct etna_context * ctx,unsigned nr,bool take_ownership,struct pipe_sampler_view ** views)289 etna_vertex_set_sampler_views(struct etna_context *ctx, unsigned nr,
290 bool take_ownership,
291 struct pipe_sampler_view **views)
292 {
293 struct etna_screen *screen = ctx->screen;
294 unsigned start = screen->specs.vertex_sampler_offset;
295 unsigned end = start + screen->specs.vertex_sampler_count;
296
297 set_sampler_views(ctx, start, end, nr, take_ownership, views);
298 }
299
300 static void
etna_set_sampler_views(struct pipe_context * pctx,enum pipe_shader_type shader,unsigned start_slot,unsigned num_views,unsigned unbind_num_trailing_slots,bool take_ownership,struct pipe_sampler_view ** views)301 etna_set_sampler_views(struct pipe_context *pctx, enum pipe_shader_type shader,
302 unsigned start_slot, unsigned num_views,
303 unsigned unbind_num_trailing_slots,
304 bool take_ownership,
305 struct pipe_sampler_view **views)
306 {
307 struct etna_context *ctx = etna_context(pctx);
308 assert(start_slot == 0);
309
310 ctx->dirty |= ETNA_DIRTY_SAMPLER_VIEWS | ETNA_DIRTY_TEXTURE_CACHES;
311
312 switch (shader) {
313 case PIPE_SHADER_FRAGMENT:
314 etna_fragtex_set_sampler_views(ctx, num_views, take_ownership, views);
315 break;
316 case PIPE_SHADER_VERTEX:
317 etna_vertex_set_sampler_views(ctx, num_views, take_ownership, views);
318 break;
319 default:;
320 }
321 }
322
323 static void
etna_texture_barrier(struct pipe_context * pctx,unsigned flags)324 etna_texture_barrier(struct pipe_context *pctx, unsigned flags)
325 {
326 struct etna_context *ctx = etna_context(pctx);
327 /* clear color and texture cache to make sure that texture unit reads
328 * what has been written */
329 etna_set_state(ctx->stream, VIVS_GL_FLUSH_CACHE, VIVS_GL_FLUSH_CACHE_COLOR | VIVS_GL_FLUSH_CACHE_TEXTURE);
330 }
331
332 uint32_t
active_samplers_bits(struct etna_context * ctx)333 active_samplers_bits(struct etna_context *ctx)
334 {
335 return ctx->active_sampler_views & ctx->active_samplers;
336 }
337
338 void
etna_texture_init(struct pipe_context * pctx)339 etna_texture_init(struct pipe_context *pctx)
340 {
341 struct etna_context *ctx = etna_context(pctx);
342 struct etna_screen *screen = ctx->screen;
343
344 pctx->bind_sampler_states = etna_bind_sampler_states;
345 pctx->set_sampler_views = etna_set_sampler_views;
346 pctx->texture_barrier = etna_texture_barrier;
347
348 if (screen->specs.halti >= 5) {
349 u_suballocator_init(&ctx->tex_desc_allocator, pctx, 4096, 0,
350 PIPE_USAGE_IMMUTABLE, 0, true);
351 etna_texture_desc_init(pctx);
352 } else {
353 etna_texture_state_init(pctx);
354 }
355 }
356
357 void
etna_texture_fini(struct pipe_context * pctx)358 etna_texture_fini(struct pipe_context *pctx)
359 {
360 struct etna_context *ctx = etna_context(pctx);
361 struct etna_screen *screen = ctx->screen;
362
363 if (screen->specs.halti >= 5)
364 u_suballocator_destroy(&ctx->tex_desc_allocator);
365 }
366