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1 /*
2  * Copyright 2020 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #ifndef VkYcbcrSamplerHelper_DEFINED
9 #define VkYcbcrSamplerHelper_DEFINED
10 
11 #include "include/core/SkTypes.h"
12 
13 #ifdef SK_VULKAN
14 
15 #include "include/gpu/GrBackendSurface.h"
16 
17 class GrContext;
18 class GrVkGpu;
19 
20 // This helper will create and hold data for a Vulkan YCbCr backend texture. This format is
21 // particularly interesting because its sampler is immutable.
22 class VkYcbcrSamplerHelper {
23 public:
24     VkYcbcrSamplerHelper(GrDirectContext*);
25     ~VkYcbcrSamplerHelper();
26 
27     bool isYCbCrSupported();
28 
29     bool createBackendTexture(uint32_t width, uint32_t height);
30 
backendTexture()31     const GrBackendTexture& backendTexture() const { return fTexture; }
32 
33     static int GetExpectedY(int x, int y, int width, int height);
34     static std::pair<int, int> GetExpectedUV(int x, int y, int width, int height);
35 
36 private:
37     GrVkGpu* vkGpu();
38 
39     GrDirectContext* fDContext;
40 
41     VkImage fImage = VK_NULL_HANDLE;
42     VkDeviceMemory fImageMemory = VK_NULL_HANDLE;
43     GrBackendTexture fTexture;
44 };
45 
46 #endif // SK_VULKAN
47 
48 #endif // VkYcbcrSamplerHelper_DEFINED
49