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Searched defs:fb_state (Results 1 – 16 of 16) sorted by relevance

/third_party/mesa3d/src/gallium/auxiliary/vl/
Dvl_zscan.h61 struct pipe_framebuffer_state fb_state; member
Dvl_mc.h65 struct pipe_framebuffer_state fb_state; member
Dvl_matrix_filter.c274 struct pipe_framebuffer_state fb_state; in vl_matrix_filter_render() local
Dvl_idct.h65 struct pipe_framebuffer_state fb_state; member
Dvl_median_filter.c378 struct pipe_framebuffer_state fb_state; in vl_median_filter_render() local
Dvl_bicubic_filter.c393 struct pipe_framebuffer_state fb_state; in vl_bicubic_filter_render() local
Dvl_deint_filter.c443 struct pipe_framebuffer_state fb_state; in vl_deint_filter_render() local
Dvl_compositor.h109 struct pipe_framebuffer_state fb_state; member
/third_party/mesa3d/src/gallium/drivers/i915/
Di915_surface.c137 struct pipe_framebuffer_state fb_state; in i915_clear_render_target_render() local
167 struct pipe_framebuffer_state fb_state; in i915_clear_depth_stencil_render() local
/third_party/mesa3d/src/gallium/auxiliary/util/
Du_blitter.c1866 struct pipe_framebuffer_state fb_state = {0}; in do_blits() local
2387 struct pipe_framebuffer_state fb_state; in util_blitter_clear_render_target() local
2456 struct pipe_framebuffer_state fb_state; in util_blitter_clear_depth_stencil() local
2535 struct pipe_framebuffer_state fb_state; in util_blitter_custom_depth_stencil() local
2670 struct pipe_framebuffer_state fb_state; in util_blitter_custom_resolve_color() local
2731 struct pipe_framebuffer_state fb_state; in util_blitter_custom_color() local
2794 struct pipe_framebuffer_state fb_state = { 0 }; in util_blitter_custom_shader() local
2911 struct pipe_framebuffer_state fb_state = { 0 }; in util_blitter_stencil_fallback() local
/third_party/mesa3d/src/gallium/drivers/zink/
Dzink_clear.c333 struct pipe_framebuffer_state *fb_state = &ctx->fb_state; in zink_clear_framebuffer() local
443 struct pipe_framebuffer_state fb_state; in set_clear_fb() local
Dzink_render_pass.c572 struct pipe_framebuffer_state *fb_state = &ctx->fb_state; in begin_render_pass() local
Dzink_context.h233 struct pipe_framebuffer_state fb_state; member
/third_party/mesa3d/src/gallium/drivers/r600/
Dr600_texture.c1735 struct r600_atom *fb_state, in evergreen_do_fast_color_clear()
Devergreen_state.c1710 struct pipe_framebuffer_state *fb_state = &rctx->framebuffer.state; in evergreen_emit_image_state() local
/third_party/mesa3d/src/gallium/drivers/r300/
Dr300_context.h500 struct r300_atom fb_state; member