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Searched defs:fbfetch (Results 1 – 7 of 7) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/zink/
Dzink_render_pass.h40 bool fbfetch; member
74 uint32_t fbfetch:1; member
Dzink_compiler.h107 nir_variable *fbfetch; //for fs output member
Dzink_descriptors.h161 bool fbfetch; member
Dzink_compiler.c635 nir_variable *fbfetch = nir_variable_clone(var, b->shader); in lower_fbfetch_instr() local
656 lower_fbfetch(nir_shader *shader, nir_variable **fbfetch, bool ms) in lower_fbfetch()
2141 nir_variable *fbfetch = NULL; in zink_shader_compile() local
Dzink_descriptors.c536 …_gfx_layout(struct zink_context *ctx, struct zink_descriptor_layout_key **layout_key, bool fbfetch) in create_gfx_layout()
1285 bool fbfetch = false; in update_push_ubo_descriptors() local
Dzink_context.h360 VkDescriptorImageInfo fbfetch; member
Dzink_context.c2150 VkImageView fbfetch = zink_csurface(ctx->fb_state.cbufs[0])->image_view; in zink_update_fbfetch() local