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Searched defs:frameState (Results 1 – 16 of 16) sorted by relevance

/arkcompiler/ets_runtime/ecmascript/compiler/
Dmcr_lowering.cpp174 GateRef frameState = acc_.GetFrameState(gate); in LowerHeapObjectCheck() local
249 auto frameState = acc_.GetFrameState(gate); in DeleteStateSplit() local
258 GateRef frameState = acc_.GetFrameState(gate); in LowerArrayGuardianCheck() local
269 GateRef frameState = acc_.GetFrameState(gate); in LowerHClassStableArrayCheck() local
421 GateRef frameState = acc_.GetFrameState(gate); in LowerCheckAndConvert() local
454 void MCRLowering::LowerCheckUInt32AndConvert(GateRef gate, GateRef frameState) in LowerCheckUInt32AndConvert()
463 void MCRLowering::LowerCheckTaggedIntAndConvert(GateRef gate, GateRef frameState) in LowerCheckTaggedIntAndConvert()
479 void MCRLowering::LowerCheckTaggedDoubleAndConvert(GateRef gate, GateRef frameState, Label *exit) in LowerCheckTaggedDoubleAndConvert()
495 void MCRLowering::LowerCheckTaggedNumberAndConvert(GateRef gate, GateRef frameState, Label *exit) in LowerCheckTaggedNumberAndConvert()
513 void MCRLowering::LowerCheckSupportAndConvert(GateRef gate, GateRef frameState) in LowerCheckSupportAndConvert()
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Dmcr_circuit_builder.cpp29 GateRef frameState) in ObjectTypeCheck()
50 auto frameState = acc_.FindNearestFrameState(currentDepend); in ObjectTypeCompare() local
59 GateRef CircuitBuilder::HeapObjectCheck(GateRef gate, GateRef frameState) in HeapObjectCheck()
73 GateRef CircuitBuilder::ProtoChangeMarkerCheck(GateRef gate, GateRef frameState) in ProtoChangeMarkerCheck()
95 auto frameState = acc_.FindNearestFrameState(currentDepend); in StableArrayCheck() local
109 auto frameState = acc_.FindNearestFrameState(currentDepend); in COWArrayCheck() local
122 auto frameState = acc_.FindNearestFrameState(currentDepend); in EcmaStringCheck() local
135 auto frameState = acc_.FindNearestFrameState(currentDepend); in FlattenTreeStringCheck() local
143 GateRef CircuitBuilder::HClassStableArrayCheck(GateRef gate, GateRef frameState, ArrayMetaDataAcces… in HClassStableArrayCheck()
155 GateRef CircuitBuilder::ArrayGuardianCheck(GateRef frameState) in ArrayGuardianCheck()
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Dtyped_hcr_lowering.cpp245 GateRef frameState = GetFrameState(gate); in LowerIntCheck() local
256 GateRef frameState = GetFrameState(gate); in LowerDoubleCheck() local
267 GateRef frameState = GetFrameState(gate); in LowerNumberCheck() local
278 GateRef frameState = GetFrameState(gate); in LowerBooleanCheck() local
290 GateRef frameState = GetFrameState(gate); in LowerStableArrayCheck() local
370 GateRef frameState = GetFrameState(gate); in LowerTypedArrayCheck() local
394 GateRef frameState = GetFrameState(gate); in LowerEcmaStringCheck() local
465 GateRef frameState = GetFrameState(gate); in LowerTSSubtypingCheck() local
475 GateRef frameState = GetFrameState(gate); in LowerSimpleHClassCheck() local
498 GateRef frameState = GetFrameState(gate); in LowerSimpleHClassCompare() local
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Dloop_analysis.cpp80 auto frameState = acc_.GetFrameState(nex); in CollectUseGate() local
148 auto frameState = acc_.GetFrameState(gate); in UpdateLoopInfo() local
Dts_inline_lowering.cpp141 GateRef frameState = GetFrameState(info); in TryInline() local
359 GateRef frameState = acc_.GetFrameState(gate); in BuildAccessor() local
531 GateRef frameState = acc_.GetFrameState(gate); in InlineFuncCheck() local
564 auto frameState = acc_.GetFrameState(gate); in InlineAccessorCheck() local
714 GateRef frameState = GetFrameState(info); in GetFrameArgs() local
Dargument_accessor.cpp159 GateRef frameState = gateAcc.GetFrameState(gate); in GetFrameArgsIn() local
Dmcr_circuit_builder.h544 auto frameState = acc_.GetFrameState(gate); in JSNoGCCallThisTargetTypeCheck() local
559 auto frameState = acc_.GetFrameState(gate); in JSCallTargetTypeCheck() local
574 auto frameState = acc_.GetFrameState(gate); in JSCallThisTargetTypeCheck() local
Dtyped_bytecode_lowering.cpp475 GateRef frameState = acc_.GetFrameState(gate); in LowerTypedLdObjByName() local
566 GateRef frameState = Circuit::NullGate(); in LowerTypedStObjByName() local
1106 GateRef frameState = acc_.FindNearestFrameState(builder_.GetDepend()); in StoreJSArrayByIndex() local
1228 GateRef frameState = acc_.FindNearestFrameState(stateSplit); in LowerTypedNewObjRange() local
1285 GateRef frameState = acc_.FindNearestFrameState(stateSplit); in LowerTypedSuperCall() local
Dframe_states.cpp1163 auto frameState = circuit_->NewGate(circuit_->FrameState(accessor.ToValue()), in BuildFrameState() local
1170 auto frameState = BuildFrameState(frameContext, liveout, bcIndex); in BuildStateSplit() local
1196 auto frameState = GetBcFrameStateCache(); in BindStateSplitAfter() local
Dcircuit_builder.cpp304 GateRef CircuitBuilder::DeoptCheck(GateRef condition, GateRef frameState, DeoptType type) in DeoptCheck()
442 GateRef frameState = acc_.GetFrameState(jsFunc); in GetConstPool() local
913 auto frameState = acc_.FindNearestFrameState(currentDepend); in LoadBuiltinObject() local
Dhcr_circuit_builder.cpp428 auto frameState = acc_.FindNearestFrameState(currentDepend); in CreateArrayWithBuffer() local
564 GateRef frameState = acc_.FindNearestFrameState(currentDepend); in OrdinaryHasInstance() local
Dntype_hcr_lowering.cpp87 GateRef frameState = GetFrameState(gate); in LowerCreateArrayWithBuffer() local
Dnumber_speculative_lowering.cpp992 GateRef frameState = acc_.GetFrameState(gate); in VisitLoadPropertyOnProto() local
Dgate_accessor.cpp619 GateRef frameState = GetFrameState(gate); in GetFrameArgs() local
Dlitecg_ir_builder.cpp2179 GateRef frameState = acc_.GetFrameState(deoptFrameState); in VisitDeoptCheck() local
Dllvm_ir_builder.cpp2564 GateRef frameState = deoptFrameState; in VisitDeoptCheck() local