• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 /*
2  * Copyright 2020 Google LLC
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #include "src/gpu/v1/SurfaceFillContext_v1.h"
9 
10 #include "include/private/GrImageContext.h"
11 #include "src/gpu/GrDstProxyView.h"
12 #include "src/gpu/GrImageContextPriv.h"
13 #include "src/gpu/GrProxyProvider.h"
14 #include "src/gpu/effects/GrTextureEffect.h"
15 #include "src/gpu/geometry/GrRect.h"
16 #include "src/gpu/ops/ClearOp.h"
17 #include "src/gpu/ops/FillRectOp.h"
18 #include "src/gpu/v1/SurfaceDrawContext_v1.h"
19 
20 #define ASSERT_SINGLE_OWNER        GR_ASSERT_SINGLE_OWNER(this->singleOwner())
21 #define RETURN_IF_ABANDONED        if (fContext->abandoned()) { return; }
22 
23 class AutoCheckFlush {
24 public:
AutoCheckFlush(GrDrawingManager * drawingManager)25     AutoCheckFlush(GrDrawingManager* drawingManager) : fDrawingManager(drawingManager) {
26         SkASSERT(fDrawingManager);
27     }
~AutoCheckFlush()28     ~AutoCheckFlush() { fDrawingManager->flushIfNecessary(); }
29 
30 private:
31     GrDrawingManager* fDrawingManager;
32 };
33 
34 namespace skgpu::v1 {
35 
36 // In MDB mode the reffing of the 'getLastOpsTask' call's result allows in-progress
37 // OpsTask to be picked up and added to by SurfaceFillContext lower in the call
38 // stack. When this occurs with a closed OpsTask, a new one will be allocated
39 // when the SurfaceFillContext attempts to use it (via getOpsTask).
SurfaceFillContext(GrRecordingContext * rContext,GrSurfaceProxyView readView,GrSurfaceProxyView writeView,const GrColorInfo & colorInfo,bool flushTimeOpsTask)40 SurfaceFillContext::SurfaceFillContext(GrRecordingContext* rContext,
41                                        GrSurfaceProxyView readView,
42                                        GrSurfaceProxyView writeView,
43                                        const GrColorInfo& colorInfo,
44                                        bool flushTimeOpsTask)
45         : skgpu::SurfaceFillContext(rContext,
46                                     std::move(readView),
47                                     std::move(writeView),
48                                     std::move(colorInfo))
49         , fFlushTimeOpsTask(flushTimeOpsTask) {
50     fOpsTask = sk_ref_sp(rContext->priv().drawingManager()->getLastOpsTask(this->asSurfaceProxy()));
51 
52     SkDEBUGCODE(this->validate();)
53 }
54 
fillRectWithFP(const SkIRect & dstRect,std::unique_ptr<GrFragmentProcessor> fp)55 void SurfaceFillContext::fillRectWithFP(const SkIRect& dstRect,
56                                         std::unique_ptr<GrFragmentProcessor> fp) {
57     ASSERT_SINGLE_OWNER
58     RETURN_IF_ABANDONED
59     SkDEBUGCODE(this->validate();)
60     GR_CREATE_TRACE_MARKER_CONTEXT("v1::SurfaceFillContext", "fillRectWithFP", fContext);
61 
62     AutoCheckFlush acf(this->drawingManager());
63 
64     GrPaint paint;
65     paint.setColorFragmentProcessor(std::move(fp));
66     paint.setPorterDuffXPFactory(SkBlendMode::kSrc);
67     auto op = FillRectOp::MakeNonAARect(fContext, std::move(paint), SkMatrix::I(),
68                                         SkRect::Make(dstRect));
69     this->addDrawOp(std::move(op));
70 }
71 
addDrawOp(GrOp::Owner owner)72 void SurfaceFillContext::addDrawOp(GrOp::Owner owner) {
73     GrDrawOp* op = static_cast<GrDrawOp*>(owner.get());
74     GrClampType clampType = GrColorTypeClampType(this->colorInfo().colorType());
75     auto clip = GrAppliedClip::Disabled();
76     const GrCaps& caps = *this->caps();
77     GrProcessorSet::Analysis analysis = op->finalize(caps, &clip, clampType);
78     SkASSERT(!op->usesStencil());
79     SkASSERT(!analysis.requiresDstTexture());
80     SkRect bounds = owner->bounds();
81     // We shouldn't have coverage AA or hairline draws in fill contexts.
82     SkASSERT(!op->hasAABloat() && !op->hasZeroArea());
83     if (!bounds.intersect(this->asSurfaceProxy()->getBoundsRect())) {
84         return;
85     }
86     op->setClippedBounds(op->bounds());
87     SkDEBUGCODE(op->fAddDrawOpCalled = true;)
88 
89     GrDstProxyView dstProxyView;
90     this->getOpsTask()->addDrawOp(fContext->priv().drawingManager(),
91                                   std::move(owner),
92                                   op->usesMSAA(),
93                                   analysis,
94                                   std::move(clip),
95                                   dstProxyView,
96                                   GrTextureResolveManager(this->drawingManager()),
97                                   caps);
98 }
99 
ClearToGrPaint(std::array<float,4> color,GrPaint * paint)100 void SurfaceFillContext::ClearToGrPaint(std::array<float, 4> color, GrPaint* paint) {
101     paint->setColor4f({color[0], color[1], color[2], color[3]});
102     if (color[3] == 1.f) {
103         // Can just rely on the src-over blend mode to do the right thing.
104         // This may improve batching.
105         paint->setPorterDuffXPFactory(SkBlendMode::kSrcOver);
106     } else {
107         // A clear overwrites the prior color, so even if it's transparent, it behaves as if it
108         // were src blended
109         paint->setPorterDuffXPFactory(SkBlendMode::kSrc);
110     }
111 }
112 
addOp(GrOp::Owner op)113 void SurfaceFillContext::addOp(GrOp::Owner op) {
114     auto direct = fContext->priv().asDirectContext();
115     if (direct && op) {
116         op->setGrOpTag(direct->getCurrentGrResourceTag());
117     }
118     GrDrawingManager* drawingMgr = this->drawingManager();
119     this->getOpsTask()->addOp(drawingMgr,
120                               std::move(op),
121                               GrTextureResolveManager(drawingMgr),
122                               *this->caps());
123 }
124 
getOpsTask()125 OpsTask* SurfaceFillContext::getOpsTask() {
126     ASSERT_SINGLE_OWNER
127     SkDEBUGCODE(this->validate();)
128 
129     if (!fOpsTask || fOpsTask->isClosed()) {
130         this->replaceOpsTask();
131     }
132     SkASSERT(!fOpsTask->isClosed());
133     return fOpsTask.get();
134 }
135 
refRenderTask()136 sk_sp<GrRenderTask> SurfaceFillContext::refRenderTask() {
137     return sk_ref_sp(this->getOpsTask());
138 }
139 
replaceOpsTask()140 OpsTask* SurfaceFillContext::replaceOpsTask() {
141     sk_sp<OpsTask> newOpsTask = this->drawingManager()->newOpsTask(
142             this->writeSurfaceView(), this->arenas(), fFlushTimeOpsTask);
143     this->willReplaceOpsTask(fOpsTask.get(), newOpsTask.get());
144     fOpsTask = std::move(newOpsTask);
145     return fOpsTask.get();
146 }
147 
148 #ifdef SK_DEBUG
onValidate() const149 void SurfaceFillContext::onValidate() const {
150     if (fOpsTask && !fOpsTask->isClosed()) {
151         SkASSERT(this->drawingManager()->getLastRenderTask(fWriteView.proxy()) == fOpsTask.get());
152     }
153 }
154 #endif
155 
discard()156 void SurfaceFillContext::discard() {
157     ASSERT_SINGLE_OWNER
158     RETURN_IF_ABANDONED
159     SkDEBUGCODE(this->validate();)
160     GR_CREATE_TRACE_MARKER_CONTEXT("v1::SurfaceFillContext", "discard", fContext);
161 
162     AutoCheckFlush acf(this->drawingManager());
163 
164     this->getOpsTask()->discard();
165 }
166 
internalClear(const SkIRect * scissor,std::array<float,4> color,bool upgradePartialToFull)167 void SurfaceFillContext::internalClear(const SkIRect* scissor,
168                                        std::array<float, 4> color,
169                                        bool upgradePartialToFull) {
170     ASSERT_SINGLE_OWNER
171     RETURN_IF_ABANDONED
172     SkDEBUGCODE(this->validate();)
173     GR_CREATE_TRACE_MARKER_CONTEXT("v1::SurfaceFillContext", "clear", fContext);
174 
175     // There are three ways clears are handled: load ops, native clears, and draws. Load ops are
176     // only for fullscreen clears; native clears can be fullscreen or with scissors if the backend
177     // supports then. Drawing an axis-aligned rect is the fallback path.
178     GrScissorState scissorState(this->asSurfaceProxy()->backingStoreDimensions());
179     if (scissor && !scissorState.set(*scissor)) {
180         // The clear is offscreen, so skip it (normally this would be handled by addDrawOp,
181         // except clear ops are not draw ops).
182         return;
183     }
184 
185     // If we have a scissor but it's okay to clear beyond it for performance reasons, then disable
186     // the test. We only do this when the clear would be handled by a load op or natively.
187     if (scissorState.enabled() && !this->caps()->performColorClearsAsDraws()) {
188         if (upgradePartialToFull && (this->caps()->preferFullscreenClears() ||
189                                      this->caps()->shouldInitializeTextures())) {
190             // TODO: wrt the shouldInitializeTextures path, it would be more performant to
191             // only clear the entire target if we knew it had not been cleared before. As
192             // is this could end up doing a lot of redundant clears.
193             scissorState.setDisabled();
194         } else {
195             // Unlike with stencil clears, we also allow clears up to the logical dimensions of the
196             // render target to overflow into any approx-fit padding of the backing store dimensions
197             scissorState.relaxTest(this->dimensions());
198         }
199     }
200 
201     if (!scissorState.enabled()) {
202         // This is a fullscreen clear, so could be handled as a load op. Regardless, we can also
203         // discard all prior ops in the current task since the color buffer will be overwritten.
204         auto opsTask = this->getOpsTask();
205         if (opsTask->resetForFullscreenClear(this->canDiscardPreviousOpsOnFullClear()) &&
206             !this->caps()->performColorClearsAsDraws()) {
207             color = this->writeSurfaceView().swizzle().applyTo(color);
208             // The op list was emptied and native clears are allowed, so just use the load op
209             opsTask->setColorLoadOp(GrLoadOp::kClear, color);
210             return;
211         } else {
212             // Will use an op for the clear, reset the load op to discard since the op will
213             // blow away the color buffer contents
214             opsTask->setColorLoadOp(GrLoadOp::kDiscard);
215         }
216     }
217 
218     // At this point we are either a partial clear or a fullscreen clear that couldn't be applied
219     // as a load op.
220     bool clearAsDraw = this->caps()->performColorClearsAsDraws() ||
221                        (scissorState.enabled() && this->caps()->performPartialClearsAsDraws());
222     if (clearAsDraw) {
223         GrPaint paint;
224         ClearToGrPaint(color, &paint);
225         auto op = FillRectOp::MakeNonAARect(fContext, std::move(paint), SkMatrix::I(),
226                                             SkRect::Make(scissorState.rect()));
227         this->addDrawOp(std::move(op));
228     } else {
229         color = this->writeSurfaceView().swizzle().applyTo(color);
230         this->addOp(ClearOp::MakeColor(fContext, scissorState, color));
231     }
232 }
233 
blitTexture(GrSurfaceProxyView view,const SkIRect & srcRect,const SkIPoint & dstPoint)234 bool SurfaceFillContext::blitTexture(GrSurfaceProxyView view,
235                                      const SkIRect& srcRect,
236                                      const SkIPoint& dstPoint) {
237     SkASSERT(view.asTextureProxy());
238     SkIRect clippedSrcRect;
239     SkIPoint clippedDstPoint;
240     if (!GrClipSrcRectAndDstPoint(this->dimensions(),
241                                   view.dimensions(),
242                                   srcRect,
243                                   dstPoint,
244                                   &clippedSrcRect,
245                                   &clippedDstPoint)) {
246         return false;
247     }
248 
249     auto fp = GrTextureEffect::Make(std::move(view), kUnknown_SkAlphaType);
250     auto dstRect = SkIRect::MakePtSize(clippedDstPoint, clippedSrcRect.size());
251     auto srcRectF = SkRect::Make(clippedSrcRect);
252     this->fillRectToRectWithFP(srcRectF, dstRect, std::move(fp));
253     return true;
254 }
255 
256 } // namespace skgpu::v1
257