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Searched defs:getShaderType (Results 1 – 25 of 31) sorted by relevance

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/third_party/skia/third_party/externals/angle2/src/tests/compiler_tests/
DRewriteDoWhile_test.cpp23 ::GLenum getShaderType() const override { return GL_FRAGMENT_SHADER; } in getShaderType() function in RewriteDoWhileCrashTest
DSamplerMultisample_test.cpp23 ::GLenum getShaderType() const override { return GL_FRAGMENT_SHADER; } in getShaderType() function in SamplerMultisampleTest
38 ::GLenum getShaderType() const override { return GL_FRAGMENT_SHADER; } in getShaderType() function in SamplerMultisampleArrayTest
344 ::GLenum getShaderType() const override { return GL_FRAGMENT_SHADER; } in getShaderType() function in SamplerMultisampleEXTTest
DGlFragDataNotModified_test.cpp28 ::GLenum getShaderType() const override { return GL_FRAGMENT_SHADER; } in getShaderType() function in __anon8e23dfe40111::GlFragDataNotModifiedTest
DInitOutputVariables_test.cpp210 ::GLenum getShaderType() const override { return GL_VERTEX_SHADER; } in getShaderType() function in sh::InitOutputVariablesWebGL2VertexShaderTest
216 ::GLenum getShaderType() const override { return GL_FRAGMENT_SHADER; } in getShaderType() function in sh::InitOutputVariablesWebGL2FragmentShaderTest
234 ::GLenum getShaderType() const override { return GL_FRAGMENT_SHADER; } in getShaderType() function in sh::InitOutputVariablesWebGL1FragmentShaderTest
254 ::GLenum getShaderType() const override { return GL_VERTEX_SHADER; } in getShaderType() function in sh::InitOutputVariablesVertexShaderClipDistanceTest
DTextureFunction_test.cpp25 ::GLenum getShaderType() const override { return GL_FRAGMENT_SHADER; } in getShaderType() function in TextureFunctionTest
DSamplerVideoWEBGL_test.cpp28 ::GLenum getShaderType() const override { return GL_FRAGMENT_SHADER; } in getShaderType() function in SamplerVideoWEBGLTest
DAppendixALimitations_test.cpp25 ::GLenum getShaderType() const override { return GL_FRAGMENT_SHADER; } in getShaderType() function in AppendixALimitationsTest
DQualificationOrderESSL31_test.cpp25 ::GLenum getShaderType() const override { return GL_VERTEX_SHADER; } in getShaderType() function in QualificationVertexShaderTestESSL31
DARB_texture_rectangle_test.cpp20 ::GLenum getShaderType() const override { return GL_FRAGMENT_SHADER; } in getShaderType() function in ARBTextureRectangleTestNoExt
DExtensionDirective_test.cpp24 ::GLenum getShaderType() const override { return GL_FRAGMENT_SHADER; } in getShaderType() function in FragmentShaderExtensionDirectiveTest
DOES_texture_cube_map_array_test.cpp20 ::GLenum getShaderType() const override { return GL_FRAGMENT_SHADER; } in getShaderType() function in TextureCubeMapArrayTestNoExt
DQualificationOrder_test.cpp25 ::GLenum getShaderType() const override { return GL_FRAGMENT_SHADER; } in getShaderType() function in QualificationOrderFragmentShaderTest
36 ::GLenum getShaderType() const override { return GL_VERTEX_SHADER; } in getShaderType() function in QualificationOrderVertexShaderTest
DAtomicCounter_test.cpp25 ::GLenum getShaderType() const override { return GL_VERTEX_SHADER; } in getShaderType() function in AtomicCounterTest
DOVR_multiview_test.cpp96 ::GLenum getShaderType() const override { return GL_VERTEX_SHADER; } in getShaderType() function in __anon198859610111::OVRMultiviewVertexShaderTest
111 ::GLenum getShaderType() const override { return GL_FRAGMENT_SHADER; } in getShaderType() function in __anon198859610111::OVRMultiviewFragmentShaderTest
DShaderImage_test.cpp130 ::GLenum getShaderType() const override { return GL_COMPUTE_SHADER; } in getShaderType() function in ShaderImageTest
DOVR_multiview2_test.cpp96 ::GLenum getShaderType() const override { return GL_VERTEX_SHADER; } in getShaderType() function in __anonab2f27f30111::OVRMultiview2VertexShaderTest
112 ::GLenum getShaderType() const override { return GL_FRAGMENT_SHADER; } in getShaderType() function in __anonab2f27f30111::OVRMultiview2FragmentShaderTest
DBufferVariables_test.cpp26 ::GLenum getShaderType() const override { return GL_VERTEX_SHADER; } in getShaderType() function in BufferVariablesTest
/third_party/skia/third_party/externals/angle2/src/compiler/translator/
DOutputGLSLBase.h90 sh::GLenum getShaderType() const { return mShaderType; } in getShaderType() function
DCompiler.h189 sh::GLenum getShaderType() const { return mShaderType; } in getShaderType() function
DParseContext.h53 sh::GLenum getShaderType() const { return mShaderType; } in getShaderType() function
/third_party/skia/third_party/externals/angle2/src/libANGLE/
DCompiler.cpp381 ShaderType ShCompilerInstance::getShaderType() const in getShaderType() function in gl::ShCompilerInstance
DShader.h72 ShaderType getShaderType() const { return mShaderType; } in getShaderType() function
/third_party/skia/third_party/externals/angle2/src/tests/test_utils/
DConstantFoldingTest.h140 ::GLenum getShaderType() const override { return GL_FRAGMENT_SHADER; } in getShaderType() function
/third_party/skia/third_party/externals/swiftshader/src/OpenGL/compiler/
DCompiler.h92 GLenum getShaderType() const { return shaderType; } in getShaderType() function
DParseHelper.h76 GLenum getShaderType() const { return mShaderType; } in getShaderType() function

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