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1 /*
2  * Copyright © 2014 Intel Corporation
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21  * IN THE SOFTWARE.
22  *
23  * Authors:
24  *    Connor Abbott (cwabbott0@gmail.com)
25  *
26  */
27 
28 #include "compiler/nir/nir.h"
29 #include "compiler/nir/nir_builder.h"
30 #include "gl_nir.h"
31 #include "ir_uniform.h"
32 #include "main/config.h"
33 #include "main/shader_types.h"
34 #include <assert.h>
35 
36 /*
37  * replace atomic counter intrinsics that use a variable with intrinsics
38  * that directly store the buffer index and byte offset
39  */
40 
41 static bool
lower_deref_instr(nir_builder * b,nir_intrinsic_instr * instr,const struct gl_shader_program * shader_program,nir_shader * shader,bool use_binding_as_idx)42 lower_deref_instr(nir_builder *b, nir_intrinsic_instr *instr,
43                   const struct gl_shader_program *shader_program,
44                   nir_shader *shader, bool use_binding_as_idx)
45 {
46    nir_intrinsic_op op;
47    switch (instr->intrinsic) {
48    case nir_intrinsic_atomic_counter_read_deref:
49       op = nir_intrinsic_atomic_counter_read;
50       break;
51 
52    case nir_intrinsic_atomic_counter_inc_deref:
53       op = nir_intrinsic_atomic_counter_inc;
54       break;
55 
56    case nir_intrinsic_atomic_counter_pre_dec_deref:
57       op = nir_intrinsic_atomic_counter_pre_dec;
58       break;
59 
60    case nir_intrinsic_atomic_counter_post_dec_deref:
61       op = nir_intrinsic_atomic_counter_post_dec;
62       break;
63 
64    case nir_intrinsic_atomic_counter_add_deref:
65       op = nir_intrinsic_atomic_counter_add;
66       break;
67 
68    case nir_intrinsic_atomic_counter_min_deref:
69       op = nir_intrinsic_atomic_counter_min;
70       break;
71 
72    case nir_intrinsic_atomic_counter_max_deref:
73       op = nir_intrinsic_atomic_counter_max;
74       break;
75 
76    case nir_intrinsic_atomic_counter_and_deref:
77       op = nir_intrinsic_atomic_counter_and;
78       break;
79 
80    case nir_intrinsic_atomic_counter_or_deref:
81       op = nir_intrinsic_atomic_counter_or;
82       break;
83 
84    case nir_intrinsic_atomic_counter_xor_deref:
85       op = nir_intrinsic_atomic_counter_xor;
86       break;
87 
88    case nir_intrinsic_atomic_counter_exchange_deref:
89       op = nir_intrinsic_atomic_counter_exchange;
90       break;
91 
92    case nir_intrinsic_atomic_counter_comp_swap_deref:
93       op = nir_intrinsic_atomic_counter_comp_swap;
94       break;
95 
96    default:
97       return false;
98    }
99 
100    nir_deref_instr *deref = nir_src_as_deref(instr->src[0]);
101    nir_variable *var = nir_deref_instr_get_variable(deref);
102 
103    if (var->data.mode != nir_var_uniform &&
104        var->data.mode != nir_var_mem_ssbo &&
105        var->data.mode != nir_var_mem_shared)
106       return false; /* atomics passed as function arguments can't be lowered */
107 
108    const unsigned uniform_loc = var->data.location;
109    const unsigned idx = use_binding_as_idx ? var->data.binding :
110       shader_program->data->UniformStorage[uniform_loc].opaque[shader->info.stage].index;
111 
112    b->cursor = nir_before_instr(&instr->instr);
113 
114    nir_ssa_def *offset = nir_imm_int(b, var->data.offset);
115    for (nir_deref_instr *d = deref; d->deref_type != nir_deref_type_var;
116         d = nir_deref_instr_parent(d)) {
117       assert(d->deref_type == nir_deref_type_array);
118       assert(d->arr.index.is_ssa);
119 
120       unsigned array_stride = ATOMIC_COUNTER_SIZE;
121       if (glsl_type_is_array(d->type))
122          array_stride *= glsl_get_aoa_size(d->type);
123 
124       offset = nir_iadd(b, offset, nir_imul(b, d->arr.index.ssa,
125                                             nir_imm_int(b, array_stride)));
126    }
127 
128    /* Since the first source is a deref and the first source in the lowered
129     * instruction is the offset, we can just swap it out and change the
130     * opcode.
131     */
132    instr->intrinsic = op;
133    nir_instr_rewrite_src(&instr->instr, &instr->src[0],
134                          nir_src_for_ssa(offset));
135    nir_intrinsic_set_base(instr, idx);
136 
137    nir_deref_instr_remove_if_unused(deref);
138 
139    return true;
140 }
141 
142 bool
gl_nir_lower_atomics(nir_shader * shader,const struct gl_shader_program * shader_program,bool use_binding_as_idx)143 gl_nir_lower_atomics(nir_shader *shader,
144                      const struct gl_shader_program *shader_program,
145                      bool use_binding_as_idx)
146 {
147    bool progress = false;
148 
149    nir_foreach_function(function, shader) {
150       if (!function->impl)
151          continue;
152 
153       bool impl_progress = false;
154 
155       nir_builder build;
156       nir_builder_init(&build, function->impl);
157 
158       nir_foreach_block(block, function->impl) {
159          nir_foreach_instr_safe(instr, block) {
160             if (instr->type != nir_instr_type_intrinsic)
161                continue;
162 
163             impl_progress |= lower_deref_instr(&build,
164                                                nir_instr_as_intrinsic(instr),
165                                                shader_program, shader,
166                                                use_binding_as_idx);
167          }
168       }
169 
170       if (impl_progress) {
171          nir_metadata_preserve(function->impl, nir_metadata_block_index |
172                                                nir_metadata_dominance);
173          progress = true;
174       }
175    }
176 
177    return progress;
178 }
179