1 #ifndef _VKTYPEUTIL_HPP
2 #define _VKTYPEUTIL_HPP
3 /*-------------------------------------------------------------------------
4 * Vulkan CTS Framework
5 * --------------------
6 *
7 * Copyright (c) 2015 Google Inc.
8 *
9 * Licensed under the Apache License, Version 2.0 (the "License");
10 * you may not use this file except in compliance with the License.
11 * You may obtain a copy of the License at
12 *
13 * http://www.apache.org/licenses/LICENSE-2.0
14 *
15 * Unless required by applicable law or agreed to in writing, software
16 * distributed under the License is distributed on an "AS IS" BASIS,
17 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
18 * See the License for the specific language governing permissions and
19 * limitations under the License.
20 *
21 *//*!
22 * \file
23 * \brief Utilities for creating commonly used composite types.
24 *//*--------------------------------------------------------------------*/
25
26 #include "vkDefs.hpp"
27 #include "tcuVector.hpp"
28
29 namespace vk
30 {
31
32 #include "vkTypeUtil.inl"
33
makeClearValueColorF32(float r,float g,float b,float a)34 inline VkClearValue makeClearValueColorF32 (float r, float g, float b, float a)
35 {
36 VkClearValue v;
37 v.color.float32[0] = r;
38 v.color.float32[1] = g;
39 v.color.float32[2] = b;
40 v.color.float32[3] = a;
41 return v;
42 }
43
makeClearValueColorVec4(tcu::Vec4 vec)44 inline VkClearValue makeClearValueColorVec4 (tcu::Vec4 vec)
45 {
46 return makeClearValueColorF32(vec.x(), vec.y(), vec.z(), vec.w());
47 }
48
makeClearValueColorU32(deUint32 r,deUint32 g,deUint32 b,deUint32 a)49 inline VkClearValue makeClearValueColorU32 (deUint32 r, deUint32 g, deUint32 b, deUint32 a)
50 {
51 VkClearValue v;
52 v.color.uint32[0] = r;
53 v.color.uint32[1] = g;
54 v.color.uint32[2] = b;
55 v.color.uint32[3] = a;
56 return v;
57 }
58
makeClearValueColorI32(deInt32 r,deInt32 g,deInt32 b,deInt32 a)59 inline VkClearValue makeClearValueColorI32 (deInt32 r, deInt32 g, deInt32 b, deInt32 a)
60 {
61 VkClearValue v;
62 v.color.int32[0] = r;
63 v.color.int32[1] = g;
64 v.color.int32[2] = b;
65 v.color.int32[3] = a;
66 return v;
67 }
68
makeClearValueColor(const tcu::Vec4 & color)69 inline VkClearValue makeClearValueColor (const tcu::Vec4& color)
70 {
71 VkClearValue v;
72 v.color.float32[0] = color[0];
73 v.color.float32[1] = color[1];
74 v.color.float32[2] = color[2];
75 v.color.float32[3] = color[3];
76 return v;
77 }
78
makeClearValueDepthStencil(float depth,deUint32 stencil)79 inline VkClearValue makeClearValueDepthStencil (float depth, deUint32 stencil)
80 {
81 VkClearValue v;
82 v.depthStencil.depth = depth;
83 v.depthStencil.stencil = stencil;
84 return v;
85 }
86
makeClearValue(VkClearColorValue color)87 inline VkClearValue makeClearValue (VkClearColorValue color)
88 {
89 VkClearValue v;
90 v.color = color;
91 return v;
92 }
93
makeComponentMappingRGBA(void)94 inline VkComponentMapping makeComponentMappingRGBA (void)
95 {
96 return makeComponentMapping(VK_COMPONENT_SWIZZLE_R,
97 VK_COMPONENT_SWIZZLE_G,
98 VK_COMPONENT_SWIZZLE_B,
99 VK_COMPONENT_SWIZZLE_A);
100 }
101
makeExtent3D(const tcu::IVec3 & vec)102 inline VkExtent3D makeExtent3D (const tcu::IVec3& vec)
103 {
104 return makeExtent3D((deUint32)vec.x(), (deUint32)vec.y(), (deUint32)vec.z());
105 }
106
makeExtent3D(const tcu::UVec3 & vec)107 inline VkExtent3D makeExtent3D (const tcu::UVec3& vec)
108 {
109 return makeExtent3D(vec.x(), vec.y(), vec.z());
110 }
111
makeRect2D(deInt32 x,deInt32 y,deUint32 width,deUint32 height)112 inline VkRect2D makeRect2D (deInt32 x, deInt32 y, deUint32 width, deUint32 height)
113 {
114 VkRect2D r;
115 r.offset.x = x;
116 r.offset.y = y;
117 r.extent.width = width;
118 r.extent.height = height;
119
120 return r;
121 }
122
makeRect2D(const tcu::IVec2 & vec)123 inline VkRect2D makeRect2D(const tcu::IVec2& vec)
124 {
125 return makeRect2D(0, 0, vec.x(), vec.y());
126 }
127
makeRect2D(const tcu::IVec3 & vec)128 inline VkRect2D makeRect2D(const tcu::IVec3& vec)
129 {
130 return makeRect2D(0, 0, vec.x(), vec.y());
131 }
132
makeRect2D(const tcu::UVec2 & vec)133 inline VkRect2D makeRect2D(const tcu::UVec2& vec)
134 {
135 return makeRect2D(0, 0, vec.x(), vec.y());
136 }
137
makeRect2D(const VkExtent3D & extent)138 inline VkRect2D makeRect2D(const VkExtent3D& extent)
139 {
140 return makeRect2D(0, 0, extent.width, extent.height);
141 }
142
makeRect2D(const VkExtent2D & extent)143 inline VkRect2D makeRect2D(const VkExtent2D& extent)
144 {
145 return makeRect2D(0, 0, extent.width, extent.height);
146 }
147
makeRect2D(const deUint32 width,const deUint32 height)148 inline VkRect2D makeRect2D(const deUint32 width, const deUint32 height)
149 {
150 return makeRect2D(0, 0, width, height);
151 }
152
makeViewport(const tcu::IVec2 & vec)153 inline VkViewport makeViewport(const tcu::IVec2& vec)
154 {
155 return makeViewport(0.0f, 0.0f, (float)vec.x(), (float)vec.y(), 0.0f, 1.0f);
156 }
157
makeViewport(const tcu::IVec3 & vec)158 inline VkViewport makeViewport(const tcu::IVec3& vec)
159 {
160 return makeViewport(0.0f, 0.0f, (float)vec.x(), (float)vec.y(), 0.0f, 1.0f);
161 }
162
makeViewport(const tcu::UVec2 & vec)163 inline VkViewport makeViewport(const tcu::UVec2& vec)
164 {
165 return makeViewport(0.0f, 0.0f, (float)vec.x(), (float)vec.y(), 0.0f, 1.0f);
166 }
167
makeViewport(const VkExtent3D & extent)168 inline VkViewport makeViewport(const VkExtent3D& extent)
169 {
170 return makeViewport(0.0f, 0.0f, (float)extent.width, (float)extent.height, 0.0f, 1.0f);
171 }
172
makeViewport(const VkExtent2D & extent)173 inline VkViewport makeViewport(const VkExtent2D& extent)
174 {
175 return makeViewport(0.0f, 0.0f, (float)extent.width, (float)extent.height, 0.0f, 1.0f);
176 }
177
makeViewport(const deUint32 width,const deUint32 height)178 inline VkViewport makeViewport(const deUint32 width, const deUint32 height)
179 {
180 return makeViewport(0.0f, 0.0f, (float)width, (float)height, 0.0f, 1.0f);
181 }
182
primitiveTopologyCastToList(const VkPrimitiveTopology primitiveTopology)183 inline VkPrimitiveTopology primitiveTopologyCastToList (const VkPrimitiveTopology primitiveTopology)
184 {
185 DE_STATIC_ASSERT(static_cast<deUint64>(VK_PRIMITIVE_TOPOLOGY_PATCH_LIST) + 1 == static_cast<deUint64>(VK_PRIMITIVE_TOPOLOGY_LAST));
186
187 switch (primitiveTopology)
188 {
189 case VK_PRIMITIVE_TOPOLOGY_POINT_LIST: return VK_PRIMITIVE_TOPOLOGY_POINT_LIST;
190 case VK_PRIMITIVE_TOPOLOGY_LINE_LIST: return VK_PRIMITIVE_TOPOLOGY_LINE_LIST;
191 case VK_PRIMITIVE_TOPOLOGY_LINE_STRIP: return VK_PRIMITIVE_TOPOLOGY_LINE_LIST;
192 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST: return VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST;
193 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP: return VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST;
194 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_FAN: return VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST;
195 case VK_PRIMITIVE_TOPOLOGY_LINE_LIST_WITH_ADJACENCY: return VK_PRIMITIVE_TOPOLOGY_LINE_LIST;
196 case VK_PRIMITIVE_TOPOLOGY_LINE_STRIP_WITH_ADJACENCY: return VK_PRIMITIVE_TOPOLOGY_LINE_LIST;
197 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST_WITH_ADJACENCY: return VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST;
198 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP_WITH_ADJACENCY: return VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST;
199 case VK_PRIMITIVE_TOPOLOGY_PATCH_LIST: return VK_PRIMITIVE_TOPOLOGY_PATCH_LIST;
200 default: TCU_THROW(InternalError, "Unknown primitive topology.");
201 }
202 }
203
isPrimitiveTopologyPoint(const VkPrimitiveTopology primitiveTopology)204 inline bool isPrimitiveTopologyPoint (const VkPrimitiveTopology primitiveTopology)
205 {
206 return primitiveTopologyCastToList(primitiveTopology) == VK_PRIMITIVE_TOPOLOGY_POINT_LIST;
207 }
208
isPrimitiveTopologyLine(const VkPrimitiveTopology primitiveTopology)209 inline bool isPrimitiveTopologyLine (const VkPrimitiveTopology primitiveTopology)
210 {
211 return primitiveTopologyCastToList(primitiveTopology) == VK_PRIMITIVE_TOPOLOGY_LINE_LIST;
212 }
213
isPrimitiveTopologyTriangle(const VkPrimitiveTopology primitiveTopology)214 inline bool isPrimitiveTopologyTriangle (const VkPrimitiveTopology primitiveTopology)
215 {
216 return primitiveTopologyCastToList(primitiveTopology) == VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST;
217 }
218
isPrimitiveTopologyPatch(const VkPrimitiveTopology primitiveTopology)219 inline bool isPrimitiveTopologyPatch (const VkPrimitiveTopology primitiveTopology)
220 {
221 return primitiveTopologyCastToList(primitiveTopology) == VK_PRIMITIVE_TOPOLOGY_PATCH_LIST;
222 }
223
isAllInStage(const VkShaderStageFlags shaderStageFlags,const VkShaderStageFlags stageMask)224 inline bool isAllInStage (const VkShaderStageFlags shaderStageFlags, const VkShaderStageFlags stageMask)
225 {
226 return (shaderStageFlags & stageMask) != 0 && ((shaderStageFlags & ~stageMask) == 0);
227 }
228
isAllComputeStages(const VkShaderStageFlags shaderStageFlags)229 inline bool isAllComputeStages (const VkShaderStageFlags shaderStageFlags)
230 {
231 return isAllInStage(shaderStageFlags, VK_SHADER_STAGE_COMPUTE_BIT);
232 }
233
isAllGraphicsStages(const VkShaderStageFlags shaderStageFlags)234 inline bool isAllGraphicsStages (const VkShaderStageFlags shaderStageFlags)
235 {
236 return isAllInStage(shaderStageFlags, VK_SHADER_STAGE_ALL_GRAPHICS);
237 }
238
isAllRayTracingStages(const VkShaderStageFlags shaderStageFlags)239 inline bool isAllRayTracingStages (const VkShaderStageFlags shaderStageFlags)
240 {
241 const VkShaderStageFlags rayTracingStageFlags = VK_SHADER_STAGE_RAYGEN_BIT_KHR
242 | VK_SHADER_STAGE_ANY_HIT_BIT_KHR
243 | VK_SHADER_STAGE_CLOSEST_HIT_BIT_KHR
244 | VK_SHADER_STAGE_MISS_BIT_KHR
245 | VK_SHADER_STAGE_INTERSECTION_BIT_KHR
246 | VK_SHADER_STAGE_CALLABLE_BIT_KHR;
247
248 return isAllInStage(shaderStageFlags, rayTracingStageFlags);
249 }
250
251 } // vk
252
253 #endif // _VKTYPEUTIL_HPP
254