Searched defs:isDest (Results 1 – 6 of 6) sorted by relevance
| /arkcompiler/ets_runtime/ecmascript/compiler/codegen/maple/maple_be/src/cg/x86_64/ |
| D | x64_reg_info.cpp | 184 …fo::AdjustMemOperandIfOffsetOutOfRange(MemOperand *memOpnd, regno_t vrNum, bool isDest, Insn &insn, in AdjustMemOperandIfOffsetOutOfRange()
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| /arkcompiler/ets_runtime/ecmascript/compiler/codegen/maple/maple_be/src/cg/aarch64/ |
| D | aarch64_reg_info.cpp | 163 …AArch64RegInfo::AdjustMemOperandIfOffsetOutOfRange(MemOperand *memOpnd, regno_t vrNum, bool isDest, in AdjustMemOperandIfOffsetOutOfRange()
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| D | aarch64_dependence.cpp | 407 void AArch64DepAnalysis::BuildDepsAccessStImmMem(Insn &insn, bool isDest) in BuildDepsAccessStImmMem() 651 void AArch64DepAnalysis::BuildDepsBetweenControlRegAndCall(Insn &insn, bool isDest) in BuildDepsBetweenControlRegAndCall()
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| D | aarch64_cgfunc.cpp | 936 int64 ofstVal, bool isDest, Insn *insn, bool forPair) in SplitAndGetRemained() 987 bool isDest, Insn *insn, bool forPair) in SplitOffsetWithAddInstruction() 10069 …electAddAfterInsn(Operand &resOpnd, Operand &opnd0, Operand &opnd1, PrimType primType, bool isDest, in SelectAddAfterInsn() 10131 …*AArch64CGFunc::AdjustMemOperandIfOffsetOutOfRange(MemOperand *memOpnd, regno_t vrNum, bool isDest, in AdjustMemOperandIfOffsetOutOfRange()
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| D | aarch64_color_ra.cpp | 3054 MemOperand *GraphColorRegAllocator::GetSpillMem(uint32 vregNO, bool isDest, Insn &insn, AArch64reg … in GetSpillMem()
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| /arkcompiler/ets_runtime/ecmascript/compiler/codegen/maple/maple_be/src/cg/ |
| D | reg_alloc_lsra.cpp | 1522 MemOperand *LSRALinearScanRegAllocator::GetSpillMem(uint32 vRegNO, bool isDest, Insn &insn, regno_t… in GetSpillMem()
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