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Searched defs:isResultAvailable (Results 1 – 7 of 7) sorted by relevance

/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/
DQuery.cpp124 GLboolean Query::isResultAvailable() in isResultAvailable() function in es2::Query
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/null/
DQueryNULL.cpp60 angle::Result QueryNULL::isResultAvailable(const gl::Context *context, bool *available) in isResultAvailable() function in rx::QueryNULL
/third_party/skia/third_party/externals/angle2/src/libANGLE/
DQuery.cpp76 angle::Result Query::isResultAvailable(const Context *context, bool *available) in isResultAvailable() function in gl::Query
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d9/
DQuery9.cpp112 angle::Result Query9::isResultAvailable(const gl::Context *context, bool *available) in isResultAvailable() function in rx::Query9
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
DQueryGL.cpp144 angle::Result StandardQueryGL::isResultAvailable(const gl::Context *context, bool *available) in isResultAvailable() function in rx::StandardQueryGL
385 angle::Result SyncQueryGL::isResultAvailable(const gl::Context *context, bool *available) in isResultAvailable() function in rx::SyncQueryGL
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/
DQuery11.cpp122 angle::Result Query11::isResultAvailable(const gl::Context *context, bool *available) in isResultAvailable() function in rx::Query11
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/
DQueryVk.cpp656 angle::Result QueryVk::isResultAvailable(const gl::Context *context, bool *available) in isResultAvailable() function in rx::QueryVk