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Searched defs:is_matrix (Results 1 – 6 of 6) sorted by relevance

/third_party/mesa3d/src/compiler/glsl/
Dgl_nir_lower_xfb_varying.c128 bool is_matrix = glsl_type_is_matrix(type); in copy_to_new_var() local
/third_party/skia/src/gpu/glsl/
DGrGLSLVarying.h20 static bool is_matrix(GrSLType type) { in is_matrix() function
/third_party/skia/third_party/externals/oboe/samples/RhythmGame/third_party/glm/detail/
Dtype_gentype.inl41 bool base<vT, cT, rT, pT>::is_matrix() function in glm::detail::base
/third_party/skia/third_party/externals/angle2/src/compiler/translator/
Dgen_builtin_symbols.py1105 def is_matrix(self): member in TType
/third_party/mesa3d/src/compiler/
Dglsl_types.h746 bool is_matrix() const in is_matrix() function
/third_party/skia/third_party/externals/spirv-cross/
Dspirv_cross.cpp593 bool Compiler::is_matrix(const SPIRType &type) const in is_matrix() function in Compiler