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Searched defs:is_stencil (Results 1 – 8 of 8) sorted by relevance

/third_party/vk-gl-cts/external/openglcts/modules/gl/
Dgl4cStencilTexturingTests.cpp660 void FunctionalTest::dispatch(GLuint program_id, bool is_stencil, GLuint dst_texture_id, GLuint src… in dispatch()
813 GLuint FunctionalTest::prepareDestinationTexture(bool is_stencil) in prepareDestinationTexture()
862 GLuint FunctionalTest::prepareProgram(bool is_draw, bool is_stencil) in prepareProgram()
945 GLuint FunctionalTest::prepareSourceTexture(GLenum internal_format, bool is_stencil, in prepareSourceTexture()
1082 bool FunctionalTest::verifyTexture(GLuint id, GLenum source_internal_format, bool is_stencil, in verifyTexture()
1208 bool FunctionalTest::test(GLenum internal_format, bool is_stencil) in test()
/third_party/mesa3d/src/amd/vulkan/
Dradv_image.c588 bool is_depth, is_stencil; in radv_get_surface_flags() local
770 bool is_stencil, bool is_storage_image, bool disable_compression, in si_set_mutable_tex_desc_fields()
1943 bool is_stencil = iview->vk.aspects == VK_IMAGE_ASPECT_STENCIL_BIT; in radv_image_view_make_descriptor() local
/third_party/mesa3d/src/gallium/drivers/radeonsi/
Dsi_descriptors.c291 bool is_stencil, uint16_t access, uint32_t * restrict state) in si_set_mutable_tex_desc_fields()
497 static bool depth_needs_decompression(struct si_texture *tex, bool is_stencil) in depth_needs_decompression()
Dsi_texture.c179 bool is_depth, is_stencil; in si_init_surface() local
Dsi_state.c4025 bool is_stencil = false; in gfx10_make_texture_descriptor() local
/third_party/mesa3d/src/gallium/drivers/r600/
Dr600_texture.c209 bool is_depth, is_stencil; in r600_init_surface() local
/third_party/mesa3d/src/amd/common/
Dac_surface.c631 struct radeon_surf *surf, bool is_stencil, unsigned level, in gfx6_compute_level()
/third_party/mesa3d/src/imagination/vulkan/
Dpvr_cmd_buffer.c2232 bool is_stencil; in pvr_perform_start_of_render_attachment_clear() local