1 /*
2 * Copyright 2014 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8 #ifndef GrXferProcessor_DEFINED
9 #define GrXferProcessor_DEFINED
10
11 #include "include/gpu/GrTypes.h"
12 #include "src/gpu/GrBlend.h"
13 #include "src/gpu/GrNonAtomicRef.h"
14 #include "src/gpu/GrProcessor.h"
15 #include "src/gpu/GrProcessorAnalysis.h"
16 #include "src/gpu/GrSurfaceProxyView.h"
17 #include "src/gpu/glsl/GrGLSLUniformHandler.h"
18
19 class GrGLSLXPFragmentBuilder;
20 class GrGLSLProgramDataManager;
21 class GrShaderCaps;
22
23 /**
24 * Barriers for blending. When a shader reads the dst directly, an Xfer barrier is sometimes
25 * required after a pixel has been written, before it can be safely read again.
26 */
27 enum GrXferBarrierType {
28 kNone_GrXferBarrierType = 0, //<! No barrier is required
29 kTexture_GrXferBarrierType, //<! Required when a shader reads and renders to the same texture.
30 kBlend_GrXferBarrierType, //<! Required by certain blend extensions.
31 };
32 /** Should be able to treat kNone as false in boolean expressions */
33 static_assert(SkToBool(kNone_GrXferBarrierType) == false);
34
35 // Flag version of the above enum.
36 enum class GrXferBarrierFlags {
37 kNone = 0,
38 kTexture = 1 << 0,
39 kBlend = 1 << 1,
40 };
41
GR_MAKE_BITFIELD_CLASS_OPS(GrXferBarrierFlags)42 GR_MAKE_BITFIELD_CLASS_OPS(GrXferBarrierFlags)
43
44 /**
45 * GrXferProcessor is responsible for implementing the xfer mode that blends the src color and dst
46 * color, and for applying any coverage. It does this by emitting fragment shader code and
47 * controlling the fixed-function blend state. When dual-source blending is available, it may also
48 * write a seconday fragment shader output color. GrXferProcessor has two modes of operation:
49 *
50 * Dst read: When allowed by the backend API, or when supplied a texture of the destination, the
51 * GrXferProcessor may read the destination color. While operating in this mode, the subclass only
52 * provides shader code that blends the src and dst colors, and the base class applies coverage.
53 *
54 * No dst read: When not performing a dst read, the subclass is given full control of the fixed-
55 * function blend state and/or secondary output, and is responsible to apply coverage on its own.
56 *
57 * A GrXferProcessor is never installed directly into our draw state, but instead is created from a
58 * GrXPFactory once we have finalized the state of our draw.
59 */
60 class GrXferProcessor : public GrProcessor, public GrNonAtomicRef<GrXferProcessor> {
61 public:
62 /**
63 * Every GrXferProcessor must be capable of creating a subclass of ProgramImpl. The ProgramImpl
64 * emits the shader code combines determines the fragment shader output(s) from the color and
65 * coverage FP outputs, is attached to the generated backend API pipeline/program, and used to
66 * extract uniform data from GrXferProcessor instances.
67 */
68 class ProgramImpl;
69
70 /**
71 * Adds a key on the GrProcessorKeyBuilder calls onAddToKey(...) to get the specific subclass's
72 * key.
73 */
74 void addToKey(const GrShaderCaps&,
75 GrProcessorKeyBuilder*,
76 const GrSurfaceOrigin* originIfDstTexture,
77 bool usesInputAttachmentForDstRead) const;
78
79 /** Returns a new instance of the appropriate *GL* implementation class
80 for the given GrXferProcessor; caller is responsible for deleting
81 the object. */
82 virtual std::unique_ptr<ProgramImpl> makeProgramImpl() const = 0;
83
84 /**
85 * Returns the barrier type, if any, that this XP will require. Note that the possibility
86 * that a kTexture type barrier is required is handled by the GrPipeline and need not be
87 * considered by subclass overrides of this function.
88 */
89 virtual GrXferBarrierType xferBarrierType(const GrCaps& caps) const {
90 return kNone_GrXferBarrierType;
91 }
92
93 struct BlendInfo {
94 SkDEBUGCODE(SkString dump() const;)
95
96 GrBlendEquation fEquation = kAdd_GrBlendEquation;
97 GrBlendCoeff fSrcBlend = kOne_GrBlendCoeff;
98 GrBlendCoeff fDstBlend = kZero_GrBlendCoeff;
99 SkPMColor4f fBlendConstant = SK_PMColor4fTRANSPARENT;
100 bool fWriteColor = true;
101 };
102
103 inline BlendInfo getBlendInfo() const {
104 BlendInfo blendInfo;
105 if (!this->willReadDstColor()) {
106 this->onGetBlendInfo(&blendInfo);
107 }
108 return blendInfo;
109 }
110
111 bool willReadDstColor() const { return fWillReadDstColor; }
112
113 /**
114 * Returns whether or not this xferProcossor will set a secondary output to be used with dual
115 * source blending.
116 */
117 bool hasSecondaryOutput() const;
118
119 bool isLCD() const { return fIsLCD; }
120
121 /** Returns true if this and other processor conservatively draw identically. It can only return
122 true when the two processor are of the same subclass (i.e. they return the same object from
123 from getFactory()).
124
125 A return value of true from isEqual() should not be used to test whether the processor would
126 generate the same shader code. To test for identical code generation use addToKey.
127 */
128
129 bool isEqual(const GrXferProcessor& that) const {
130 if (this->classID() != that.classID()) {
131 return false;
132 }
133 if (this->fWillReadDstColor != that.fWillReadDstColor) {
134 return false;
135 }
136 if (fIsLCD != that.fIsLCD) {
137 return false;
138 }
139 return this->onIsEqual(that);
140 }
141
142 protected:
143 GrXferProcessor(ClassID classID);
144 GrXferProcessor(ClassID classID, bool willReadDstColor, GrProcessorAnalysisCoverage);
145
146 private:
147 /**
148 * Adds a key on the GrProcessorKeyBuilder that reflects any variety in the code that may be
149 * emitted by the xfer processor subclass.
150 */
151 virtual void onAddToKey(const GrShaderCaps&, GrProcessorKeyBuilder*) const = 0;
152
153 /**
154 * If we are not performing a dst read, returns whether the subclass will set a secondary
155 * output. When using dst reads, the base class controls the secondary output and this method
156 * will not be called.
157 */
158 virtual bool onHasSecondaryOutput() const { return false; }
159
160 /**
161 * If we are not performing a dst read, retrieves the fixed-function blend state required by the
162 * subclass. When using dst reads, the base class controls the fixed-function blend state and
163 * this method will not be called. The BlendInfo struct comes initialized to "no blending".
164 */
165 virtual void onGetBlendInfo(BlendInfo*) const {}
166
167 virtual bool onIsEqual(const GrXferProcessor&) const = 0;
168
169 bool fWillReadDstColor;
170 bool fIsLCD;
171
172 using INHERITED = GrProcessor;
173 };
174
175 /**
176 * We install a GrXPFactory (XPF) early on in the pipeline before all the final draw information is
177 * known (e.g. whether there is fractional pixel coverage, will coverage be 1 or 4 channel, is the
178 * draw opaque, etc.). Once the state of the draw is finalized, we use the XPF along with all the
179 * draw information to create a GrXferProcessor (XP) which can implement the desired blending for
180 * the draw.
181 *
182 * Before the XP is created, the XPF is able to answer queries about what functionality the XPs it
183 * creates will have. For example, can it create an XP that supports RGB coverage or will the XP
184 * blend with the destination color.
185 *
186 * GrXPFactories are intended to be static immutable objects. We pass them around as raw pointers
187 * and expect the pointers to always be valid and for the factories to be reusable and thread safe.
188 * Equality is tested for using pointer comparison. GrXPFactory destructors must be no-ops.
189 */
190
191 // In order to construct GrXPFactory subclass instances as constexpr the subclass, and therefore
192 // GrXPFactory, must be a literal type. One requirement is having a trivial destructor. This is ok
193 // since these objects have no need for destructors. However, GCC and clang throw a warning when a
194 // class has virtual functions and a non-virtual destructor. We suppress that warning here and
195 // for the subclasses.
196 #if defined(__GNUC__)
197 #pragma GCC diagnostic push
198 #pragma GCC diagnostic ignored "-Wnon-virtual-dtor"
199 #endif
200 #if defined(__clang__)
201 #pragma clang diagnostic push
202 #pragma clang diagnostic ignored "-Wnon-virtual-dtor"
203 #endif
204 class GrXPFactory {
205 public:
206 enum class AnalysisProperties : unsigned {
207 kNone = 0x0,
208 /**
209 * The fragment shader will require the destination color.
210 */
211 kReadsDstInShader = 0x1,
212 /**
213 * The op may apply coverage as alpha and still blend correctly.
214 */
215 kCompatibleWithCoverageAsAlpha = 0x2,
216 /**
217 * The color input to the GrXferProcessor will be ignored.
218 */
219 kIgnoresInputColor = 0x4,
220 /**
221 * The destination color will be provided to the fragment processor using a texture. This is
222 * additional information about the implementation of kReadsDstInShader.
223 */
224 kRequiresDstTexture = 0x10,
225 /**
226 * If set, each pixel can only be touched once during a draw (e.g., because we have a dst
227 * texture or because we need an xfer barrier).
228 */
229 kRequiresNonOverlappingDraws = 0x20,
230 /**
231 * If set the draw will use fixed function non coherent advanced blends.
232 */
233 kUsesNonCoherentHWBlending = 0x40,
234 /**
235 * If set, the existing dst value has no effect on the final output.
236 */
237 kUnaffectedByDstValue = 0x80,
238 };
239 GR_DECL_BITFIELD_CLASS_OPS_FRIENDS(AnalysisProperties);
240
241 static sk_sp<const GrXferProcessor> MakeXferProcessor(const GrXPFactory*,
242 const GrProcessorAnalysisColor&,
243 GrProcessorAnalysisCoverage,
244 const GrCaps& caps,
245 GrClampType);
246
247 static AnalysisProperties GetAnalysisProperties(const GrXPFactory*,
248 const GrProcessorAnalysisColor&,
249 const GrProcessorAnalysisCoverage&,
250 const GrCaps&,
251 GrClampType);
252
253 protected:
GrXPFactory()254 constexpr GrXPFactory() {}
255
256 private:
257 virtual sk_sp<const GrXferProcessor> makeXferProcessor(const GrProcessorAnalysisColor&,
258 GrProcessorAnalysisCoverage,
259 const GrCaps&,
260 GrClampType) const = 0;
261
262 /**
263 * Subclass analysis implementation. This should not return kNeedsDstInTexture as that will be
264 * inferred by the base class based on kReadsDstInShader and the caps.
265 */
266 virtual AnalysisProperties analysisProperties(const GrProcessorAnalysisColor&,
267 const GrProcessorAnalysisCoverage&,
268 const GrCaps&,
269 GrClampType) const = 0;
270 };
271 #if defined(__GNUC__)
272 #pragma GCC diagnostic pop
273 #endif
274 #if defined(__clang__)
275 #pragma clang diagnostic pop
276 #endif
277
GR_MAKE_BITFIELD_CLASS_OPS(GrXPFactory::AnalysisProperties)278 GR_MAKE_BITFIELD_CLASS_OPS(GrXPFactory::AnalysisProperties)
279
280 //////////////////////////////////////////////////////////////////////////////
281
282 class GrXferProcessor::ProgramImpl {
283 public:
284 virtual ~ProgramImpl() = default;
285
286 using SamplerHandle = GrGLSLUniformHandler::SamplerHandle;
287
288 struct EmitArgs {
289 EmitArgs(GrGLSLXPFragmentBuilder* fragBuilder,
290 GrGLSLUniformHandler* uniformHandler,
291 const GrShaderCaps* caps,
292 const GrXferProcessor& xp,
293 const char* inputColor,
294 const char* inputCoverage,
295 const char* outputPrimary,
296 const char* outputSecondary,
297 const SamplerHandle dstTextureSamplerHandle,
298 GrSurfaceOrigin dstTextureOrigin,
299 const GrSwizzle& writeSwizzle)
300 : fXPFragBuilder(fragBuilder)
301 , fUniformHandler(uniformHandler)
302 , fShaderCaps(caps)
303 , fXP(xp)
304 , fInputColor(inputColor ? inputColor : "half4(1.0)")
305 , fInputCoverage(inputCoverage)
306 , fOutputPrimary(outputPrimary)
307 , fOutputSecondary(outputSecondary)
308 , fDstTextureSamplerHandle(dstTextureSamplerHandle)
309 , fDstTextureOrigin(dstTextureOrigin)
310 , fWriteSwizzle(writeSwizzle) {}
311 GrGLSLXPFragmentBuilder* fXPFragBuilder;
312 GrGLSLUniformHandler* fUniformHandler;
313 const GrShaderCaps* fShaderCaps;
314 const GrXferProcessor& fXP;
315 const char* fInputColor;
316 const char* fInputCoverage;
317 const char* fOutputPrimary;
318 const char* fOutputSecondary;
319 const SamplerHandle fDstTextureSamplerHandle;
320 GrSurfaceOrigin fDstTextureOrigin;
321 GrSwizzle fWriteSwizzle;
322 };
323 /**
324 * This is similar to emitCode() in the base class, except it takes a full shader builder.
325 * This allows the effect subclass to emit vertex code.
326 */
327 void emitCode(const EmitArgs&);
328
329 /** A ProgramImpl instance can be reused with any GrXferProcessor that produces the same key.
330 This function reads data from a GrXferProcessor and uploads any uniform variables required
331 by the shaders created in emitCode(). The GrXferProcessor parameter is guaranteed to be of
332 the same type that created this ProgramImpl and to have an identical processor key as the
333 one that created this ProgramImpl. This function calls onSetData on the subclass of
334 ProgramImpl.
335 */
336 void setData(const GrGLSLProgramDataManager& pdm, const GrXferProcessor& xp);
337
338 protected:
339 ProgramImpl() = default;
340
341 static void DefaultCoverageModulation(GrGLSLXPFragmentBuilder* fragBuilder,
342 const char* srcCoverage,
343 const char* dstColor,
344 const char* outColor,
345 const char* outColorSecondary,
346 const GrXferProcessor& proc);
347
348 private:
349 /**
350 * Called by emitCode() when the XP will not be performing a dst read. This method is
351 * responsible for both blending and coverage. A subclass only needs to implement this method if
352 * it can construct a GrXferProcessor that will not read the dst color.
353 */
354 virtual void emitOutputsForBlendState(const EmitArgs&) {
355 SK_ABORT("emitOutputsForBlendState not implemented.");
356 }
357
358 /**
359 * Called by emitCode() when the XP will perform a dst read. This method only needs to supply
360 * the blending logic. The base class applies coverage. A subclass only needs to implement this
361 * method if it can construct a GrXferProcessor that reads the dst color.
362 */
363 virtual void emitBlendCodeForDstRead(GrGLSLXPFragmentBuilder*,
364 GrGLSLUniformHandler*,
365 const char* srcColor,
366 const char* srcCoverage,
367 const char* dstColor,
368 const char* outColor,
369 const char* outColorSecondary,
370 const GrXferProcessor&) {
371 SK_ABORT("emitBlendCodeForDstRead not implemented.");
372 }
373
374 virtual void emitWriteSwizzle(GrGLSLXPFragmentBuilder*,
375 const GrSwizzle&,
376 const char* outColor,
377 const char* outColorSecondary) const;
378
379 virtual void onSetData(const GrGLSLProgramDataManager&, const GrXferProcessor&) {}
380 };
381
382 #endif
383