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1 /*
2  * Copyright (c) 2018 Paul B Mahol
3  *
4  * This file is part of FFmpeg.
5  *
6  * FFmpeg is free software; you can redistribute it and/or
7  * modify it under the terms of the GNU Lesser General Public
8  * License as published by the Free Software Foundation; either
9  * version 2.1 of the License, or (at your option) any later version.
10  *
11  * FFmpeg is distributed in the hope that it will be useful,
12  * but WITHOUT ANY WARRANTY; without even the implied warranty of
13  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
14  * Lesser General Public License for more details.
15  *
16  * You should have received a copy of the GNU Lesser General Public
17  * License along with FFmpeg; if not, write to the Free Software
18  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
19  */
20 
21 #include "libavutil/opt.h"
22 #include "libavutil/imgutils.h"
23 #include "avfilter.h"
24 #include "drawutils.h"
25 #include "formats.h"
26 #include "internal.h"
27 #include "video.h"
28 
29 #define R 0
30 #define G 1
31 #define B 2
32 
33 typedef struct VibranceContext {
34     const AVClass *class;
35 
36     float intensity;
37     float balance[3];
38     float lcoeffs[3];
39     int alternate;
40 
41     int step;
42     int depth;
43     uint8_t rgba_map[4];
44 
45     int (*do_slice)(AVFilterContext *s, void *arg,
46                     int jobnr, int nb_jobs);
47 } VibranceContext;
48 
lerpf(float v0,float v1,float f)49 static inline float lerpf(float v0, float v1, float f)
50 {
51     return v0 + (v1 - v0) * f;
52 }
53 
vibrance_slice8(AVFilterContext * avctx,void * arg,int jobnr,int nb_jobs)54 static int vibrance_slice8(AVFilterContext *avctx, void *arg, int jobnr, int nb_jobs)
55 {
56     VibranceContext *s = avctx->priv;
57     AVFrame *frame = arg;
58     const int width = frame->width;
59     const int height = frame->height;
60     const float scale = 1.f / 255.f;
61     const float gc = s->lcoeffs[0];
62     const float bc = s->lcoeffs[1];
63     const float rc = s->lcoeffs[2];
64     const float intensity = s->intensity;
65     const float alternate = s->alternate ? 1.f : -1.f;
66     const float gintensity = intensity * s->balance[0];
67     const float bintensity = intensity * s->balance[1];
68     const float rintensity = intensity * s->balance[2];
69     const float sgintensity = alternate * FFSIGN(gintensity);
70     const float sbintensity = alternate * FFSIGN(bintensity);
71     const float srintensity = alternate * FFSIGN(rintensity);
72     const int slice_start = (height * jobnr) / nb_jobs;
73     const int slice_end = (height * (jobnr + 1)) / nb_jobs;
74     const int glinesize = frame->linesize[0];
75     const int blinesize = frame->linesize[1];
76     const int rlinesize = frame->linesize[2];
77     uint8_t *gptr = frame->data[0] + slice_start * glinesize;
78     uint8_t *bptr = frame->data[1] + slice_start * blinesize;
79     uint8_t *rptr = frame->data[2] + slice_start * rlinesize;
80 
81     for (int y = slice_start; y < slice_end; y++) {
82         for (int x = 0; x < width; x++) {
83             float g = gptr[x] * scale;
84             float b = bptr[x] * scale;
85             float r = rptr[x] * scale;
86             float max_color = FFMAX3(r, g, b);
87             float min_color = FFMIN3(r, g, b);
88             float color_saturation = max_color - min_color;
89             float luma = g * gc + r * rc + b * bc;
90             const float cg = 1.f + gintensity * (1.f - sgintensity * color_saturation);
91             const float cb = 1.f + bintensity * (1.f - sbintensity * color_saturation);
92             const float cr = 1.f + rintensity * (1.f - srintensity * color_saturation);
93 
94             g = lerpf(luma, g, cg);
95             b = lerpf(luma, b, cb);
96             r = lerpf(luma, r, cr);
97 
98             gptr[x] = av_clip_uint8(g * 255.f);
99             bptr[x] = av_clip_uint8(b * 255.f);
100             rptr[x] = av_clip_uint8(r * 255.f);
101         }
102 
103         gptr += glinesize;
104         bptr += blinesize;
105         rptr += rlinesize;
106     }
107 
108     return 0;
109 }
110 
vibrance_slice16(AVFilterContext * avctx,void * arg,int jobnr,int nb_jobs)111 static int vibrance_slice16(AVFilterContext *avctx, void *arg, int jobnr, int nb_jobs)
112 {
113     VibranceContext *s = avctx->priv;
114     AVFrame *frame = arg;
115     const int depth = s->depth;
116     const float max = (1 << depth) - 1;
117     const float scale = 1.f / max;
118     const float gc = s->lcoeffs[0];
119     const float bc = s->lcoeffs[1];
120     const float rc = s->lcoeffs[2];
121     const int width = frame->width;
122     const int height = frame->height;
123     const float intensity = s->intensity;
124     const float alternate = s->alternate ? 1.f : -1.f;
125     const float gintensity = intensity * s->balance[0];
126     const float bintensity = intensity * s->balance[1];
127     const float rintensity = intensity * s->balance[2];
128     const float sgintensity = alternate * FFSIGN(gintensity);
129     const float sbintensity = alternate * FFSIGN(bintensity);
130     const float srintensity = alternate * FFSIGN(rintensity);
131     const int slice_start = (height * jobnr) / nb_jobs;
132     const int slice_end = (height * (jobnr + 1)) / nb_jobs;
133     const int glinesize = frame->linesize[0] / 2;
134     const int blinesize = frame->linesize[1] / 2;
135     const int rlinesize = frame->linesize[2] / 2;
136     uint16_t *gptr = (uint16_t *)frame->data[0] + slice_start * glinesize;
137     uint16_t *bptr = (uint16_t *)frame->data[1] + slice_start * blinesize;
138     uint16_t *rptr = (uint16_t *)frame->data[2] + slice_start * rlinesize;
139 
140     for (int y = slice_start; y < slice_end; y++) {
141         for (int x = 0; x < width; x++) {
142             float g = gptr[x] * scale;
143             float b = bptr[x] * scale;
144             float r = rptr[x] * scale;
145             float max_color = FFMAX3(r, g, b);
146             float min_color = FFMIN3(r, g, b);
147             float color_saturation = max_color - min_color;
148             float luma = g * gc + r * rc + b * bc;
149             const float cg = 1.f + gintensity * (1.f - sgintensity * color_saturation);
150             const float cb = 1.f + bintensity * (1.f - sbintensity * color_saturation);
151             const float cr = 1.f + rintensity * (1.f - srintensity * color_saturation);
152 
153             g = lerpf(luma, g, cg);
154             b = lerpf(luma, b, cb);
155             r = lerpf(luma, r, cr);
156 
157             gptr[x] = av_clip_uintp2_c(g * max, depth);
158             bptr[x] = av_clip_uintp2_c(b * max, depth);
159             rptr[x] = av_clip_uintp2_c(r * max, depth);
160         }
161 
162         gptr += glinesize;
163         bptr += blinesize;
164         rptr += rlinesize;
165     }
166 
167     return 0;
168 }
169 
vibrance_slice8p(AVFilterContext * avctx,void * arg,int jobnr,int nb_jobs)170 static int vibrance_slice8p(AVFilterContext *avctx, void *arg, int jobnr, int nb_jobs)
171 {
172     VibranceContext *s = avctx->priv;
173     AVFrame *frame = arg;
174     const int step = s->step;
175     const int width = frame->width;
176     const int height = frame->height;
177     const float scale = 1.f / 255.f;
178     const float gc = s->lcoeffs[0];
179     const float bc = s->lcoeffs[1];
180     const float rc = s->lcoeffs[2];
181     const uint8_t roffset = s->rgba_map[R];
182     const uint8_t goffset = s->rgba_map[G];
183     const uint8_t boffset = s->rgba_map[B];
184     const float intensity = s->intensity;
185     const float alternate = s->alternate ? 1.f : -1.f;
186     const float gintensity = intensity * s->balance[0];
187     const float bintensity = intensity * s->balance[1];
188     const float rintensity = intensity * s->balance[2];
189     const float sgintensity = alternate * FFSIGN(gintensity);
190     const float sbintensity = alternate * FFSIGN(bintensity);
191     const float srintensity = alternate * FFSIGN(rintensity);
192     const int slice_start = (height * jobnr) / nb_jobs;
193     const int slice_end = (height * (jobnr + 1)) / nb_jobs;
194     const int linesize = frame->linesize[0];
195     uint8_t *ptr = frame->data[0] + slice_start * linesize;
196 
197     for (int y = slice_start; y < slice_end; y++) {
198         for (int x = 0; x < width; x++) {
199             float g = ptr[x * step + goffset] * scale;
200             float b = ptr[x * step + boffset] * scale;
201             float r = ptr[x * step + roffset] * scale;
202             float max_color = FFMAX3(r, g, b);
203             float min_color = FFMIN3(r, g, b);
204             float color_saturation = max_color - min_color;
205             float luma = g * gc + r * rc + b * bc;
206             const float cg = 1.f + gintensity * (1.f - sgintensity * color_saturation);
207             const float cb = 1.f + bintensity * (1.f - sbintensity * color_saturation);
208             const float cr = 1.f + rintensity * (1.f - srintensity * color_saturation);
209 
210             g = lerpf(luma, g, cg);
211             b = lerpf(luma, b, cb);
212             r = lerpf(luma, r, cr);
213 
214             ptr[x * step + goffset] = av_clip_uint8(g * 255.f);
215             ptr[x * step + boffset] = av_clip_uint8(b * 255.f);
216             ptr[x * step + roffset] = av_clip_uint8(r * 255.f);
217         }
218 
219         ptr += linesize;
220     }
221 
222     return 0;
223 }
224 
vibrance_slice16p(AVFilterContext * avctx,void * arg,int jobnr,int nb_jobs)225 static int vibrance_slice16p(AVFilterContext *avctx, void *arg, int jobnr, int nb_jobs)
226 {
227     VibranceContext *s = avctx->priv;
228     AVFrame *frame = arg;
229     const int step = s->step;
230     const int depth = s->depth;
231     const float max = (1 << depth) - 1;
232     const float scale = 1.f / max;
233     const float gc = s->lcoeffs[0];
234     const float bc = s->lcoeffs[1];
235     const float rc = s->lcoeffs[2];
236     const uint8_t roffset = s->rgba_map[R];
237     const uint8_t goffset = s->rgba_map[G];
238     const uint8_t boffset = s->rgba_map[B];
239     const int width = frame->width;
240     const int height = frame->height;
241     const float intensity = s->intensity;
242     const float alternate = s->alternate ? 1.f : -1.f;
243     const float gintensity = intensity * s->balance[0];
244     const float bintensity = intensity * s->balance[1];
245     const float rintensity = intensity * s->balance[2];
246     const float sgintensity = alternate * FFSIGN(gintensity);
247     const float sbintensity = alternate * FFSIGN(bintensity);
248     const float srintensity = alternate * FFSIGN(rintensity);
249     const int slice_start = (height * jobnr) / nb_jobs;
250     const int slice_end = (height * (jobnr + 1)) / nb_jobs;
251     const int linesize = frame->linesize[0] / 2;
252     uint16_t *ptr = (uint16_t *)frame->data[0] + slice_start * linesize;
253 
254     for (int y = slice_start; y < slice_end; y++) {
255         for (int x = 0; x < width; x++) {
256             float g = ptr[x * step + goffset] * scale;
257             float b = ptr[x * step + boffset] * scale;
258             float r = ptr[x * step + roffset] * scale;
259             float max_color = FFMAX3(r, g, b);
260             float min_color = FFMIN3(r, g, b);
261             float color_saturation = max_color - min_color;
262             float luma = g * gc + r * rc + b * bc;
263             const float cg = 1.f + gintensity * (1.f - sgintensity * color_saturation);
264             const float cb = 1.f + bintensity * (1.f - sbintensity * color_saturation);
265             const float cr = 1.f + rintensity * (1.f - srintensity * color_saturation);
266 
267             g = lerpf(luma, g, cg);
268             b = lerpf(luma, b, cb);
269             r = lerpf(luma, r, cr);
270 
271             ptr[x * step + goffset] = av_clip_uintp2_c(g * max, depth);
272             ptr[x * step + boffset] = av_clip_uintp2_c(b * max, depth);
273             ptr[x * step + roffset] = av_clip_uintp2_c(r * max, depth);
274         }
275 
276         ptr += linesize;
277     }
278 
279     return 0;
280 }
281 
filter_frame(AVFilterLink * link,AVFrame * frame)282 static int filter_frame(AVFilterLink *link, AVFrame *frame)
283 {
284     AVFilterContext *avctx = link->dst;
285     VibranceContext *s = avctx->priv;
286     int res;
287 
288     if (res = avctx->internal->execute(avctx, s->do_slice, frame, NULL,
289                                        FFMIN(frame->height, ff_filter_get_nb_threads(avctx))))
290         return res;
291 
292     return ff_filter_frame(avctx->outputs[0], frame);
293 }
294 
query_formats(AVFilterContext * avctx)295 static av_cold int query_formats(AVFilterContext *avctx)
296 {
297     static const enum AVPixelFormat pixel_fmts[] = {
298         AV_PIX_FMT_RGB24, AV_PIX_FMT_BGR24,
299         AV_PIX_FMT_RGBA, AV_PIX_FMT_BGRA,
300         AV_PIX_FMT_ARGB, AV_PIX_FMT_ABGR,
301         AV_PIX_FMT_0RGB, AV_PIX_FMT_0BGR,
302         AV_PIX_FMT_RGB0, AV_PIX_FMT_BGR0,
303         AV_PIX_FMT_GBRP, AV_PIX_FMT_GBRAP,
304         AV_PIX_FMT_GBRP9, AV_PIX_FMT_GBRP10, AV_PIX_FMT_GBRP12,
305         AV_PIX_FMT_GBRP14, AV_PIX_FMT_GBRP16,
306         AV_PIX_FMT_GBRAP10, AV_PIX_FMT_GBRAP12, AV_PIX_FMT_GBRAP16,
307         AV_PIX_FMT_RGB48,  AV_PIX_FMT_BGR48,
308         AV_PIX_FMT_RGBA64, AV_PIX_FMT_BGRA64,
309         AV_PIX_FMT_NONE
310     };
311 
312     AVFilterFormats *formats = NULL;
313 
314     formats = ff_make_format_list(pixel_fmts);
315     if (!formats)
316         return AVERROR(ENOMEM);
317 
318     return ff_set_common_formats(avctx, formats);
319 }
320 
config_input(AVFilterLink * inlink)321 static av_cold int config_input(AVFilterLink *inlink)
322 {
323     AVFilterContext *avctx = inlink->dst;
324     VibranceContext *s = avctx->priv;
325     const AVPixFmtDescriptor *desc = av_pix_fmt_desc_get(inlink->format);
326     int planar = desc->flags & AV_PIX_FMT_FLAG_PLANAR;
327 
328     s->step = desc->nb_components;
329     if (inlink->format == AV_PIX_FMT_RGB0 ||
330         inlink->format == AV_PIX_FMT_0RGB ||
331         inlink->format == AV_PIX_FMT_BGR0 ||
332         inlink->format == AV_PIX_FMT_0BGR)
333         s->step = 4;
334 
335     s->depth = desc->comp[0].depth;
336     s->do_slice = s->depth <= 8 ? vibrance_slice8 : vibrance_slice16;
337     if (!planar)
338         s->do_slice = s->depth <= 8 ? vibrance_slice8p : vibrance_slice16p;
339 
340     ff_fill_rgba_map(s->rgba_map, inlink->format);
341 
342     return 0;
343 }
344 
345 static const AVFilterPad vibrance_inputs[] = {
346     {
347         .name           = "default",
348         .type           = AVMEDIA_TYPE_VIDEO,
349         .needs_writable = 1,
350         .filter_frame   = filter_frame,
351         .config_props   = config_input,
352     },
353     { NULL }
354 };
355 
356 static const AVFilterPad vibrance_outputs[] = {
357     {
358         .name = "default",
359         .type = AVMEDIA_TYPE_VIDEO,
360     },
361     { NULL }
362 };
363 
364 #define OFFSET(x) offsetof(VibranceContext, x)
365 #define VF AV_OPT_FLAG_FILTERING_PARAM|AV_OPT_FLAG_VIDEO_PARAM|AV_OPT_FLAG_RUNTIME_PARAM
366 
367 static const AVOption vibrance_options[] = {
368     { "intensity", "set the intensity value",   OFFSET(intensity),  AV_OPT_TYPE_FLOAT, {.dbl=0},       -2,  2, VF },
369     { "rbal", "set the red balance value",      OFFSET(balance[2]), AV_OPT_TYPE_FLOAT, {.dbl=1},      -10, 10, VF },
370     { "gbal", "set the green balance value",    OFFSET(balance[0]), AV_OPT_TYPE_FLOAT, {.dbl=1},      -10, 10, VF },
371     { "bbal", "set the blue balance value",     OFFSET(balance[1]), AV_OPT_TYPE_FLOAT, {.dbl=1},      -10, 10, VF },
372     { "rlum", "set the red luma coefficient",   OFFSET(lcoeffs[2]), AV_OPT_TYPE_FLOAT, {.dbl=0.072186}, 0,  1, VF },
373     { "glum", "set the green luma coefficient", OFFSET(lcoeffs[0]), AV_OPT_TYPE_FLOAT, {.dbl=0.715158}, 0,  1, VF },
374     { "blum", "set the blue luma coefficient",  OFFSET(lcoeffs[1]), AV_OPT_TYPE_FLOAT, {.dbl=0.212656}, 0,  1, VF },
375     { "alternate", "use alternate colors",      OFFSET(alternate),  AV_OPT_TYPE_BOOL,  {.i64=0},        0,  1, VF },
376     { NULL }
377 };
378 
379 AVFILTER_DEFINE_CLASS(vibrance);
380 
381 AVFilter ff_vf_vibrance = {
382     .name          = "vibrance",
383     .description   = NULL_IF_CONFIG_SMALL("Boost or alter saturation."),
384     .priv_size     = sizeof(VibranceContext),
385     .priv_class    = &vibrance_class,
386     .query_formats = query_formats,
387     .inputs        = vibrance_inputs,
388     .outputs       = vibrance_outputs,
389     .flags         = AVFILTER_FLAG_SUPPORT_TIMELINE_GENERIC | AVFILTER_FLAG_SLICE_THREADS,
390     .process_command = ff_filter_process_command,
391 };
392