Searched defs:lightRadius (Results 1 – 8 of 8) sorted by relevance
/third_party/skia/src/core/ |
D | SkDrawShadowInfo.h | 60 inline SkScalar SpotBlurRadius(SkScalar occluderZ, SkScalar lightZ, SkScalar lightRadius) { in SpotBlurRadius() 65 SkScalar lightRadius, in GetSpotParams() 74 SkScalar lightZ, SkScalar lightRadius, in GetDirectionalParams()
|
D | SkDrawShadowInfo.cpp | 33 bool GetSpotShadowTransform(const SkPoint3& lightPos, SkScalar lightRadius, in GetSpotShadowTransform()
|
/third_party/skia/samplecode/ |
D | SampleMaterialShadows.cpp | 45 const SkPoint3& lightPos, SkScalar lightRadius, SkScalar spotAlpha) { in drawShadowedPath()
|
/third_party/skia/src/utils/ |
D | SkShadowUtils.cpp | 577 const SkPoint3& lightPos, SkScalar lightRadius, in fill_shadow_rec() 603 const SkPoint3& lightPos, SkScalar lightRadius, in DrawShadow() 617 SkScalar lightRadius, uint32_t flags, SkRect* bounds) { in GetLocalBounds() 670 float lightRadius = rec.fLightRadius; in drawShadow() local
|
D | SkShadowTessellator.cpp | 1002 const SkPoint3& lightPos, SkScalar lightRadius, in SkSpotShadowTessellator() 1158 SkScalar lightRadius, bool transparent, in MakeSpot()
|
/third_party/skia/modules/canvaskit/ |
D | interface.js | 723 CanvasKit.Canvas.prototype.drawShadow = function(path, zPlaneParams, lightPos, lightRadius, argument 736 CanvasKit.getShadowLocalBounds = function(ctm, path, zPlaneParams, lightPos, lightRadius, argument
|
D | canvaskit_bindings.cpp | 840 SkScalar lightRadius, uint32_t flags, WASMPointerF32 outPtr) -> bool { in EMSCRIPTEN_BINDINGS() 1098 uint32_t flags) { in EMSCRIPTEN_BINDINGS()
|
/third_party/skia/modules/canvaskit/tests/ |
D | core.spec.js | 997 const lightRadius = 20; constant
|