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Searched defs:mUsesFragData (Results 1 – 3 of 3) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/
DShaderD3D.h87 bool mUsesFragData; variable
/third_party/skia/third_party/externals/swiftshader/src/OpenGL/compiler/
DParseHelper.h274 bool mUsesFragData; // track if we are using both gl_FragData and gl_FragColor variable
/third_party/skia/third_party/externals/angle2/src/compiler/translator/
DOutputHLSL.h197 bool mUsesFragData; variable