Searched defs:mangleName (Results 1 – 6 of 6) sorted by relevance
/third_party/skia/src/gpu/vk/ |
D | GrVkUniformHandler.cpp | 204 bool mangleName, in internalAddUniformArray() 254 SkString mangleName = fProgramBuilder->nameVariable(prefix, name, /*mangle=*/true); in addSampler() local 299 SkString mangleName = fProgramBuilder->nameVariable(prefix, name, /*mangle=*/true); in addInputSampler() local
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/third_party/skia/src/gpu/gl/ |
D | GrGLUniformHandler.cpp | 32 bool mangleName, in internalAddUniformArray() 76 SkString mangleName = fProgramBuilder->nameVariable(prefix, name, true); in addSampler() local
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/third_party/skia/src/gpu/ |
D | GrSPIRVUniformHandler.cpp | 193 bool mangleName, in internalAddUniformArray() 234 SkString mangleName = fProgramBuilder->nameVariable('s', name, /*mangle=*/true); in addSampler() local
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/third_party/skia/third_party/externals/swiftshader/third_party/subzero/src/ |
D | IceMangling.cpp | 120 std::string mangleName(const std::string &Name) { in mangleName() function
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/third_party/skia/third_party/externals/swiftshader/src/OpenGL/compiler/ |
D | SymbolTable.h | 159 static TString mangleName(const TString& name) { return name + '('; } in mangleName() function
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/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Transforms/Instrumentation/ |
D | GCOVProfiling.cpp | 520 std::string GCOVProfiler::mangleName(const DICompileUnit *CU, in mangleName() function in GCOVProfiler
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