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Searched defs:maxShaderTextureImageUnits (Results 1 – 2 of 2) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/
DCaps.h253 ShaderMap<GLint> maxShaderTextureImageUnits = {}; member
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/
DStateManager11.cpp1936 const GLuint maxShaderTextureImageUnits = in ensureInitialized() local