Searched defs:n_instances (Results 1 – 5 of 5) sorted by relevance
666 unsigned int n_instances = getAmountOfDrawInstances(); in executeTest() local858 unsigned int n_instances = getAmountOfDrawInstances(); in initTest() local1404 void GeometryShaderRenderingPointsCase::getRenderTargetSize(unsigned int n_instances, unsigned int*… in getRenderTargetSize()2044 int n_instances = 0; in GeometryShaderRenderingLinesCase() local3004 void GeometryShaderRenderingLinesCase::getRenderTargetSize(unsigned int n_instances, unsigned int* … in getRenderTargetSize()3840 int n_instances = 0; in GeometryShaderRenderingTrianglesCase() local4764 void GeometryShaderRenderingTrianglesCase::getRenderTargetSize(unsigned int n_instances, unsigned i… in getRenderTargetSize()
1063 const glw::GLint n_instances[] = { 1, 4 }; in initTest() local1141 glw::GLint n_instances, unsigned int drawcall_count_multiplier) in initRun()
197 glw::GLuint n_instances; member
2955 const GLuint n_instances = (true == use_instancing) ? m_n_instances : 1; in verifyResult() local3837 const unsigned int n_instances = (instanced) ? m_n_draw_call_instances : 1; in verifyXFBData() local
2330 n_instances = 0 variable in CountedObject