Searched defs:numColors (Results 1 – 16 of 16) sorted by relevance
129 const int numColors = SK_ARRAY_COUNT(gColors); in onDraw() local
289 HBUINT16 numColors; /* Number of colors in each palette. */ member
134 void to_color4fs(int numColors, SkColor colors[kMaxStops], SkColor4f color4fs[kMaxStops]) { in to_color4fs()
19 uint16_t bitsPerPixel, uint32_t numColors, in SkBmpStandardCodec()
222 uint32_t numColors = 0; in ReadHeader() local
22 uint16_t bitsPerPixel, uint32_t numColors, in SkBmpRLECodec()
259 int numColors; in createColorTable() local
792 const int numColors = 2 << (currentComponent[8] & 0x7); in parse() local
178 int numColors() const { return m_colors; } in numColors() function
171 std::vector<Vec4> generateColors (const int numColors) in generateColors()
528 std::vector<Vec4> generateColors (int numColors) in generateColors()
396 std::vector<Vec4> generateColors (const int numColors) in generateColors()
546 const int numColors = 256; in computeIndexVerifierColors() local
735 const int numColors = 256; in computeIndexVerifierColors() local
791 …int numColors, const glw::GLfloat* colors, int numSpecificColors, const glw::GLfloat* specificColo… in BlendTest()
906 const int numColors = DE_LENGTH_OF_ARRAY(s_colors); in initPrograms() local