Searched defs:numSteps (Results 1 – 14 of 14) sorted by relevance
55 int numSteps = (int)((max-min)/step); in getQuantizedFloat() local
378 int numSteps = (int)((maxVal-minVal)/step) + 1; in FloatLiteral() local
181 const int numSteps = 8; in render() local204 const int numSteps = 4; in render() local
329 int numSteps = DEPTH_STEPS; in renderGL() local362 int numSteps = STENCIL_STEPS; in renderGL() local
316 int numSteps = DE_LENGTH_OF_ARRAY(depthSteps); in generateDepthVisualizeCommands() local
326 int numSteps = DEPTH_STEPS; in renderGL() local359 int numSteps = STENCIL_STEPS; in renderGL() local
1223 int numSteps; in SkOffsetSimplePolygon() local1236 int numSteps; in SkOffsetSimplePolygon() local1262 int numSteps; in SkOffsetSimplePolygon() local
843 int numSteps; in addArc() local
621 int numSteps, in apply_kernel_in_y()692 const int numSteps = profileTextureWidth; in create_circle_profile() local
386 int numSteps, const bool* contains) { in test_direction()
595 int numSteps, const BlendStep* steps) in CoherentBlendTest()
511 const float numSteps = 16.0f; in genVerticesShapes() local
4099 UInt64 numSteps = 0; in Bench() local