Searched defs:outputVaryings (Results 1 – 7 of 7) sorted by relevance
1242 const std::vector<ShaderVariable> &outputVaryings = mTranslator->getOutputVaryings(); in TEST_F() local1273 const std::vector<ShaderVariable> &outputVaryings = mTranslator->getOutputVaryings(); in TEST_F() local1304 const auto &outputVaryings = mTranslator->getOutputVaryings(); in TEST_F() local1395 const auto &outputVaryings = mTranslator->getOutputVaryings(); in TEST_F() local1575 const auto &outputVaryings = mTranslator->getOutputVaryings(); in TEST_F() local1601 const auto &outputVaryings = mTranslator->getOutputVaryings(); in TEST_F() local
246 ShaderMap<std::vector<sh::ShaderVariable>> outputVaryings; member
1659 bool LinkValidateShaderInterfaceMatching(const std::vector<sh::ShaderVariable> &outputVaryings, in LinkValidateShaderInterfaceMatching()1892 bool LinkValidateBuiltInVaryings(const std::vector<sh::ShaderVariable> &outputVaryings, in LinkValidateBuiltInVaryings()
3517 const std::vector<sh::ShaderVariable> &outputVaryings = in linkVaryings() local
704 const std::vector<sh::ShaderVariable> *outputVaryings = sh::GetOutputVaryings(compiler); in PrintActiveVariables() local
256 std::vector<sh::ShaderVariable> *outputVaryings, in CollectVariablesTraverser()1262 std::vector<ShaderVariable> *outputVaryings, in CollectVariables()
955 const std::vector<sh::ShaderVariable> &outputVaryings, in RewritePipelines()