1 /*
2 * Copyright (C) 2021 Collabora, Ltd.
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21 * SOFTWARE.
22 */
23
24 #include "pan_ir.h"
25 #include "compiler/nir/nir_builder.h"
26
27 /* Sample positions are supplied in a packed 8:8 fixed-point vec2 format in GPU
28 * memory indexed by the sample. We lower in NIR to take advantage of possible
29 * ALU optimizations at the end. This is convenient for Bifrost, since the
30 * sample positions are passed in this format and it saves the driver from any
31 * system value handling. For Midgard, it's a bit suboptimal (fp16 positions
32 * could be supplied directly), but this lets us unify the implementation, and
33 * it's a pretty trivial difference */
34
35 static bool
pan_lower_sample_pos_impl(struct nir_builder * b,nir_instr * instr,UNUSED void * data)36 pan_lower_sample_pos_impl(struct nir_builder *b,
37 nir_instr *instr, UNUSED void *data)
38 {
39 if (instr->type != nir_instr_type_intrinsic)
40 return false;
41
42 nir_intrinsic_instr *intr = nir_instr_as_intrinsic(instr);
43 if (intr->intrinsic != nir_intrinsic_load_sample_pos)
44 return false;
45
46 b->cursor = nir_before_instr(instr);
47
48 /* Elements are 4 bytes */
49 nir_ssa_def *addr = nir_iadd(b,
50 nir_load_sample_positions_pan(b),
51 nir_u2u64(b, nir_imul_imm(b, nir_load_sample_id(b), 4)));
52
53 /* Decode 8:8 fixed-point */
54 nir_ssa_def *raw = nir_load_global(b, addr, 2, 2, 16);
55 nir_ssa_def *decoded = nir_fmul_imm(b, nir_i2f16(b, raw), 1.0 / 256.0);
56
57 /* Make NIR validator happy */
58 if (decoded->bit_size != nir_dest_bit_size(intr->dest))
59 decoded = nir_f2fN(b, decoded, nir_dest_bit_size(intr->dest));
60
61 nir_ssa_def_rewrite_uses(&intr->dest.ssa, decoded);
62 return true;
63 }
64
65 bool
pan_lower_sample_pos(nir_shader * shader)66 pan_lower_sample_pos(nir_shader *shader)
67 {
68 if (shader->info.stage != MESA_SHADER_FRAGMENT)
69 return false;
70
71 return nir_shader_instructions_pass(shader,
72 pan_lower_sample_pos_impl,
73 nir_metadata_block_index | nir_metadata_dominance,
74 NULL);
75 }
76