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Searched defs:preloaded (Results 1 – 8 of 8) sorted by relevance

/third_party/mesa3d/src/panfrost/bifrost/
Dbi_validate.c65 uint64_t preloaded = 0; in bi_validate_preload() local
Dcompiler.h799 bi_index preloaded[64]; member
/third_party/openssl/providers/implementations/rands/
Dcrngt.c30 int preloaded; member
/third_party/node/deps/openssl/openssl/providers/implementations/rands/
Dcrngt.c30 int preloaded; member
/third_party/mesa3d/src/gallium/drivers/r600/sb/
Dsb_shader.h41 unsigned preloaded; member
Dsb_bc_parser.cpp170 bool preloaded = sh->target == TARGET_PS && !(ps_interp && in.spi_sid); in parse_decls() local
Dsb_shader.cpp197 void shader::add_input(unsigned gpr, bool preloaded, unsigned comp_mask) { in add_input()
/third_party/node/deps/v8/src/regexp/
Dregexp-compiler.cc817 bool check, bool preloaded) { in EmitSimpleCharacter()
832 bool check, bool preloaded) { in EmitAtomNonLetter()
892 bool check, bool preloaded) { in EmitAtomLetter()
1220 int cp_offset, bool check_offset, bool preloaded, in EmitCharClass()
2334 bool preloaded, Trace* trace, in TextEmitPass()