Searched defs:quadCount (Results 1 – 8 of 8) sorted by relevance
/third_party/skia/src/gpu/ops/ |
D | TextureOp.cpp | 479 int quadCount = this->appendQuad(quad, color, subset); in TextureOpImpl() local 639 int quadCount = GrQuadUtils::ClipToW0(quad, &extra); in appendQuad() local 765 int quadCount = 0; in validate_op() local 783 int quadCount = validate_op(textureType, aaType, swizzle, this); in validate() local
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D | DrawAtlasOp.cpp | 71 int quadCount() const { return fQuadCount; } in quadCount() function in __anon976c3de00111::DrawAtlasOpImpl
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D | FillRectOp.cpp | 389 int quadCount = fQuads.count() + numQuads; in canAddQuads() local
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D | AAHairLinePathRenderer.cpp | 1156 int quadCount = 0; in onPrepareDraws() local
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/wsi/ |
D | vktWsiSharedPresentableImageTests.cpp | 255 deUint32 quadCount) in cmdRenderFrame() 272 deUint32 quadCount, in createCommandBuffer()
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D | vktWsiDisplayTimingTests.cpp | 241 deUint32 quadCount) in cmdRenderFrame() 260 deUint32 quadCount, in createCommandBuffer()
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/third_party/skia/gm/ |
D | compositor_quads.cpp | 239 int quadCount = 0; in drawTiles() local 262 const bool edgeAA[4], const SkPoint lines[], int lineCount, int* quadCount) { in clipTile()
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/third_party/skia/src/core/ |
D | SkDevice.cpp | 214 int quadCount, in drawAtlas()
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