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Searched defs:quadCount (Results 1 – 8 of 8) sorted by relevance

/third_party/skia/src/gpu/ops/
DTextureOp.cpp479 int quadCount = this->appendQuad(quad, color, subset); in TextureOpImpl() local
639 int quadCount = GrQuadUtils::ClipToW0(quad, &extra); in appendQuad() local
765 int quadCount = 0; in validate_op() local
783 int quadCount = validate_op(textureType, aaType, swizzle, this); in validate() local
DDrawAtlasOp.cpp71 int quadCount() const { return fQuadCount; } in quadCount() function in __anon976c3de00111::DrawAtlasOpImpl
DFillRectOp.cpp389 int quadCount = fQuads.count() + numQuads; in canAddQuads() local
DAAHairLinePathRenderer.cpp1156 int quadCount = 0; in onPrepareDraws() local
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/wsi/
DvktWsiSharedPresentableImageTests.cpp255 deUint32 quadCount) in cmdRenderFrame()
272 deUint32 quadCount, in createCommandBuffer()
DvktWsiDisplayTimingTests.cpp241 deUint32 quadCount) in cmdRenderFrame()
260 deUint32 quadCount, in createCommandBuffer()
/third_party/skia/gm/
Dcompositor_quads.cpp239 int quadCount = 0; in drawTiles() local
262 const bool edgeAA[4], const SkPoint lines[], int lineCount, int* quadCount) { in clipTile()
/third_party/skia/src/core/
DSkDevice.cpp214 int quadCount, in drawAtlas()