Searched defs:readRenderTarget (Results 1 – 8 of 8) sorted by relevance
291 RenderTargetD3D *readRenderTarget = nullptr; in blitImpl() local345 RenderTargetD3D *readRenderTarget = nullptr; in blitImpl() local
3542 RenderTargetD3D *readRenderTarget, in blitRenderbufferRect()
948 RenderTargetD3D *readRenderTarget = nullptr; in getMultisampledRenderTarget() local
841 RenderTargetVk *readRenderTarget, in blitWithCommand()1123 RenderTargetVk *readRenderTarget = srcFramebufferVk->getColorReadRenderTarget(); in blit() local1234 RenderTargetVk *readRenderTarget = srcFramebufferVk->getDepthStencilRenderTarget(); in blit() local1744 RenderTargetVk *readRenderTarget = nullptr; in flushColorAttachmentUpdates() local2747 RenderTargetVk *readRenderTarget = mRenderTargetCache.getColorRead(mState); in getReadImageExtents() local
6276 RenderTargetVk *readRenderTarget = framebufferVk->getColorReadRenderTarget(); in stageSubresourceUpdateFromFramebuffer() local
240 RenderTarget9 *readRenderTarget = nullptr; in blitImpl() local
4310 egl::Image *readRenderTarget = readFramebuffer->getReadRenderTarget(); in blitFramebuffer() local4327 egl::Image *readRenderTarget = readFramebuffer->getDepthBuffer(); in blitFramebuffer() local4344 egl::Image *readRenderTarget = readFramebuffer->getStencilBuffer(); in blitFramebuffer() local
621 void SingleTargetRenderInstance::readRenderTarget (tcu::TextureLevel& dst) in readRenderTarget() function in vkt::BindingModel::__anon86a712e50111::SingleTargetRenderInstance