1 //
2 // Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
3 // Copyright (C) 2013-2016 LunarG, Inc.
4 // Copyright (C) 2015-2020 Google, Inc.
5 //
6 // All rights reserved.
7 //
8 // Redistribution and use in source and binary forms, with or without
9 // modification, are permitted provided that the following conditions
10 // are met:
11 //
12 // Redistributions of source code must retain the above copyright
13 // notice, this list of conditions and the following disclaimer.
14 //
15 // Redistributions in binary form must reproduce the above
16 // copyright notice, this list of conditions and the following
17 // disclaimer in the documentation and/or other materials provided
18 // with the distribution.
19 //
20 // Neither the name of 3Dlabs Inc. Ltd. nor the names of its
21 // contributors may be used to endorse or promote products derived
22 // from this software without specific prior written permission.
23 //
24 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
25 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
26 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
27 // FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
28 // COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
29 // INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
30 // BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
31 // LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
32 // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
33 // LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
34 // ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
35 // POSSIBILITY OF SUCH DAMAGE.
36 //
37
38 //
39 // Implement the top-level of interface to the compiler/linker,
40 // as defined in ShaderLang.h
41 // This is the platform independent interface between an OGL driver
42 // and the shading language compiler/linker.
43 //
44 #include <cstring>
45 #include <iostream>
46 #include <sstream>
47 #include <memory>
48 #include "SymbolTable.h"
49 #include "ParseHelper.h"
50 #include "Scan.h"
51 #include "ScanContext.h"
52
53 #ifdef ENABLE_HLSL
54 #include "../HLSL/hlslParseHelper.h"
55 #include "../HLSL/hlslParseables.h"
56 #include "../HLSL/hlslScanContext.h"
57 #endif
58
59 #include "../Include/ShHandle.h"
60 #include "../../OGLCompilersDLL/InitializeDll.h"
61
62 #include "preprocessor/PpContext.h"
63
64 #define SH_EXPORTING
65 #include "../Public/ShaderLang.h"
66 #include "reflection.h"
67 #include "iomapper.h"
68 #include "Initialize.h"
69
70 // TODO: this really shouldn't be here, it is only because of the trial addition
71 // of printing pre-processed tokens, which requires knowing the string literal
72 // token to print ", but none of that seems appropriate for this file.
73 #include "preprocessor/PpTokens.h"
74
75 // Build-time generated includes
76 #include "glslang/build_info.h"
77
78 namespace { // anonymous namespace for file-local functions and symbols
79
80 // Total number of successful initializers of glslang: a refcount
81 // Shared global; access should be protected by a global mutex/critical section.
82 int NumberOfClients = 0;
83
84 using namespace glslang;
85
86 // Create a language specific version of parseables.
CreateBuiltInParseables(TInfoSink & infoSink,EShSource source)87 TBuiltInParseables* CreateBuiltInParseables(TInfoSink& infoSink, EShSource source)
88 {
89 switch (source) {
90 case EShSourceGlsl: return new TBuiltIns(); // GLSL builtIns
91 #ifdef ENABLE_HLSL
92 case EShSourceHlsl: return new TBuiltInParseablesHlsl(); // HLSL intrinsics
93 #endif
94
95 default:
96 infoSink.info.message(EPrefixInternalError, "Unable to determine source language");
97 return nullptr;
98 }
99 }
100
101 // Create a language specific version of a parse context.
CreateParseContext(TSymbolTable & symbolTable,TIntermediate & intermediate,int version,EProfile profile,EShSource source,EShLanguage language,TInfoSink & infoSink,SpvVersion spvVersion,bool forwardCompatible,EShMessages messages,bool parsingBuiltIns,std::string sourceEntryPointName="")102 TParseContextBase* CreateParseContext(TSymbolTable& symbolTable, TIntermediate& intermediate,
103 int version, EProfile profile, EShSource source,
104 EShLanguage language, TInfoSink& infoSink,
105 SpvVersion spvVersion, bool forwardCompatible, EShMessages messages,
106 bool parsingBuiltIns, std::string sourceEntryPointName = "")
107 {
108 switch (source) {
109 case EShSourceGlsl: {
110 if (sourceEntryPointName.size() == 0)
111 intermediate.setEntryPointName("main");
112 TString entryPoint = sourceEntryPointName.c_str();
113 return new TParseContext(symbolTable, intermediate, parsingBuiltIns, version, profile, spvVersion,
114 language, infoSink, forwardCompatible, messages, &entryPoint);
115 }
116 #ifdef ENABLE_HLSL
117 case EShSourceHlsl:
118 return new HlslParseContext(symbolTable, intermediate, parsingBuiltIns, version, profile, spvVersion,
119 language, infoSink, sourceEntryPointName.c_str(), forwardCompatible, messages);
120 #endif
121 default:
122 infoSink.info.message(EPrefixInternalError, "Unable to determine source language");
123 return nullptr;
124 }
125 }
126
127 // Local mapping functions for making arrays of symbol tables....
128
129 const int VersionCount = 17; // index range in MapVersionToIndex
130
MapVersionToIndex(int version)131 int MapVersionToIndex(int version)
132 {
133 int index = 0;
134
135 switch (version) {
136 case 100: index = 0; break;
137 case 110: index = 1; break;
138 case 120: index = 2; break;
139 case 130: index = 3; break;
140 case 140: index = 4; break;
141 case 150: index = 5; break;
142 case 300: index = 6; break;
143 case 330: index = 7; break;
144 case 400: index = 8; break;
145 case 410: index = 9; break;
146 case 420: index = 10; break;
147 case 430: index = 11; break;
148 case 440: index = 12; break;
149 case 310: index = 13; break;
150 case 450: index = 14; break;
151 case 500: index = 0; break; // HLSL
152 case 320: index = 15; break;
153 case 460: index = 16; break;
154 default: assert(0); break;
155 }
156
157 assert(index < VersionCount);
158
159 return index;
160 }
161
162 const int SpvVersionCount = 3; // index range in MapSpvVersionToIndex
163
MapSpvVersionToIndex(const SpvVersion & spvVersion)164 int MapSpvVersionToIndex(const SpvVersion& spvVersion)
165 {
166 int index = 0;
167
168 if (spvVersion.openGl > 0)
169 index = 1;
170 else if (spvVersion.vulkan > 0)
171 index = 2;
172
173 assert(index < SpvVersionCount);
174
175 return index;
176 }
177
178 const int ProfileCount = 4; // index range in MapProfileToIndex
179
MapProfileToIndex(EProfile profile)180 int MapProfileToIndex(EProfile profile)
181 {
182 int index = 0;
183
184 switch (profile) {
185 case ENoProfile: index = 0; break;
186 case ECoreProfile: index = 1; break;
187 case ECompatibilityProfile: index = 2; break;
188 case EEsProfile: index = 3; break;
189 default: break;
190 }
191
192 assert(index < ProfileCount);
193
194 return index;
195 }
196
197 const int SourceCount = 2;
198
MapSourceToIndex(EShSource source)199 int MapSourceToIndex(EShSource source)
200 {
201 int index = 0;
202
203 switch (source) {
204 case EShSourceGlsl: index = 0; break;
205 case EShSourceHlsl: index = 1; break;
206 default: break;
207 }
208
209 assert(index < SourceCount);
210
211 return index;
212 }
213
214 // only one of these needed for non-ES; ES needs 2 for different precision defaults of built-ins
215 enum EPrecisionClass {
216 EPcGeneral,
217 EPcFragment,
218 EPcCount
219 };
220
221 // A process-global symbol table per version per profile for built-ins common
222 // to multiple stages (languages), and a process-global symbol table per version
223 // per profile per stage for built-ins unique to each stage. They will be sparsely
224 // populated, so they will only be generated as needed.
225 //
226 // Each has a different set of built-ins, and we want to preserve that from
227 // compile to compile.
228 //
229 TSymbolTable* CommonSymbolTable[VersionCount][SpvVersionCount][ProfileCount][SourceCount][EPcCount] = {};
230 TSymbolTable* SharedSymbolTables[VersionCount][SpvVersionCount][ProfileCount][SourceCount][EShLangCount] = {};
231
232 TPoolAllocator* PerProcessGPA = nullptr;
233
234 //
235 // Parse and add to the given symbol table the content of the given shader string.
236 //
InitializeSymbolTable(const TString & builtIns,int version,EProfile profile,const SpvVersion & spvVersion,EShLanguage language,EShSource source,TInfoSink & infoSink,TSymbolTable & symbolTable)237 bool InitializeSymbolTable(const TString& builtIns, int version, EProfile profile, const SpvVersion& spvVersion, EShLanguage language,
238 EShSource source, TInfoSink& infoSink, TSymbolTable& symbolTable)
239 {
240 TIntermediate intermediate(language, version, profile);
241
242 intermediate.setSource(source);
243
244 std::unique_ptr<TParseContextBase> parseContext(CreateParseContext(symbolTable, intermediate, version, profile, source,
245 language, infoSink, spvVersion, true, EShMsgDefault,
246 true));
247
248 TShader::ForbidIncluder includer;
249 TPpContext ppContext(*parseContext, "", includer);
250 TScanContext scanContext(*parseContext);
251 parseContext->setScanContext(&scanContext);
252 parseContext->setPpContext(&ppContext);
253
254 //
255 // Push the symbol table to give it an initial scope. This
256 // push should not have a corresponding pop, so that built-ins
257 // are preserved, and the test for an empty table fails.
258 //
259
260 symbolTable.push();
261
262 const char* builtInShaders[2];
263 size_t builtInLengths[2];
264 builtInShaders[0] = builtIns.c_str();
265 builtInLengths[0] = builtIns.size();
266
267 if (builtInLengths[0] == 0)
268 return true;
269
270 TInputScanner input(1, builtInShaders, builtInLengths);
271 if (! parseContext->parseShaderStrings(ppContext, input) != 0) {
272 infoSink.info.message(EPrefixInternalError, "Unable to parse built-ins");
273 printf("Unable to parse built-ins\n%s\n", infoSink.info.c_str());
274 printf("%s\n", builtInShaders[0]);
275
276 return false;
277 }
278
279 return true;
280 }
281
CommonIndex(EProfile profile,EShLanguage language)282 int CommonIndex(EProfile profile, EShLanguage language)
283 {
284 return (profile == EEsProfile && language == EShLangFragment) ? EPcFragment : EPcGeneral;
285 }
286
287 //
288 // To initialize per-stage shared tables, with the common table already complete.
289 //
InitializeStageSymbolTable(TBuiltInParseables & builtInParseables,int version,EProfile profile,const SpvVersion & spvVersion,EShLanguage language,EShSource source,TInfoSink & infoSink,TSymbolTable ** commonTable,TSymbolTable ** symbolTables)290 void InitializeStageSymbolTable(TBuiltInParseables& builtInParseables, int version, EProfile profile, const SpvVersion& spvVersion,
291 EShLanguage language, EShSource source, TInfoSink& infoSink, TSymbolTable** commonTable,
292 TSymbolTable** symbolTables)
293 {
294 #ifdef GLSLANG_WEB
295 profile = EEsProfile;
296 version = 310;
297 #elif defined(GLSLANG_ANGLE)
298 profile = ECoreProfile;
299 version = 450;
300 #endif
301
302 (*symbolTables[language]).adoptLevels(*commonTable[CommonIndex(profile, language)]);
303 InitializeSymbolTable(builtInParseables.getStageString(language), version, profile, spvVersion, language, source,
304 infoSink, *symbolTables[language]);
305 builtInParseables.identifyBuiltIns(version, profile, spvVersion, language, *symbolTables[language]);
306 if (profile == EEsProfile && version >= 300)
307 (*symbolTables[language]).setNoBuiltInRedeclarations();
308 if (version == 110)
309 (*symbolTables[language]).setSeparateNameSpaces();
310 }
311
312 //
313 // Initialize the full set of shareable symbol tables;
314 // The common (cross-stage) and those shareable per-stage.
315 //
InitializeSymbolTables(TInfoSink & infoSink,TSymbolTable ** commonTable,TSymbolTable ** symbolTables,int version,EProfile profile,const SpvVersion & spvVersion,EShSource source)316 bool InitializeSymbolTables(TInfoSink& infoSink, TSymbolTable** commonTable, TSymbolTable** symbolTables, int version, EProfile profile, const SpvVersion& spvVersion, EShSource source)
317 {
318 #ifdef GLSLANG_WEB
319 profile = EEsProfile;
320 version = 310;
321 #elif defined(GLSLANG_ANGLE)
322 profile = ECoreProfile;
323 version = 450;
324 #endif
325
326 std::unique_ptr<TBuiltInParseables> builtInParseables(CreateBuiltInParseables(infoSink, source));
327
328 if (builtInParseables == nullptr)
329 return false;
330
331 builtInParseables->initialize(version, profile, spvVersion);
332
333 // do the common tables
334 InitializeSymbolTable(builtInParseables->getCommonString(), version, profile, spvVersion, EShLangVertex, source,
335 infoSink, *commonTable[EPcGeneral]);
336 if (profile == EEsProfile)
337 InitializeSymbolTable(builtInParseables->getCommonString(), version, profile, spvVersion, EShLangFragment, source,
338 infoSink, *commonTable[EPcFragment]);
339
340 // do the per-stage tables
341
342 // always have vertex and fragment
343 InitializeStageSymbolTable(*builtInParseables, version, profile, spvVersion, EShLangVertex, source,
344 infoSink, commonTable, symbolTables);
345 InitializeStageSymbolTable(*builtInParseables, version, profile, spvVersion, EShLangFragment, source,
346 infoSink, commonTable, symbolTables);
347
348 #ifndef GLSLANG_WEB
349 // check for tessellation
350 if ((profile != EEsProfile && version >= 150) ||
351 (profile == EEsProfile && version >= 310)) {
352 InitializeStageSymbolTable(*builtInParseables, version, profile, spvVersion, EShLangTessControl, source,
353 infoSink, commonTable, symbolTables);
354 InitializeStageSymbolTable(*builtInParseables, version, profile, spvVersion, EShLangTessEvaluation, source,
355 infoSink, commonTable, symbolTables);
356 }
357
358 // check for geometry
359 if ((profile != EEsProfile && version >= 150) ||
360 (profile == EEsProfile && version >= 310))
361 InitializeStageSymbolTable(*builtInParseables, version, profile, spvVersion, EShLangGeometry, source,
362 infoSink, commonTable, symbolTables);
363
364 // check for compute
365 if ((profile != EEsProfile && version >= 420) ||
366 (profile == EEsProfile && version >= 310))
367 InitializeStageSymbolTable(*builtInParseables, version, profile, spvVersion, EShLangCompute, source,
368 infoSink, commonTable, symbolTables);
369
370 #ifndef GLSLANG_ANGLE
371 // check for ray tracing stages
372 if (profile != EEsProfile && version >= 450) {
373 InitializeStageSymbolTable(*builtInParseables, version, profile, spvVersion, EShLangRayGen, source,
374 infoSink, commonTable, symbolTables);
375 InitializeStageSymbolTable(*builtInParseables, version, profile, spvVersion, EShLangIntersect, source,
376 infoSink, commonTable, symbolTables);
377 InitializeStageSymbolTable(*builtInParseables, version, profile, spvVersion, EShLangAnyHit, source,
378 infoSink, commonTable, symbolTables);
379 InitializeStageSymbolTable(*builtInParseables, version, profile, spvVersion, EShLangClosestHit, source,
380 infoSink, commonTable, symbolTables);
381 InitializeStageSymbolTable(*builtInParseables, version, profile, spvVersion, EShLangMiss, source,
382 infoSink, commonTable, symbolTables);
383 InitializeStageSymbolTable(*builtInParseables, version, profile, spvVersion, EShLangCallable, source,
384 infoSink, commonTable, symbolTables);
385 }
386
387 // check for mesh
388 if ((profile != EEsProfile && version >= 450) ||
389 (profile == EEsProfile && version >= 320))
390 InitializeStageSymbolTable(*builtInParseables, version, profile, spvVersion, EShLangMeshNV, source,
391 infoSink, commonTable, symbolTables);
392
393 // check for task
394 if ((profile != EEsProfile && version >= 450) ||
395 (profile == EEsProfile && version >= 320))
396 InitializeStageSymbolTable(*builtInParseables, version, profile, spvVersion, EShLangTaskNV, source,
397 infoSink, commonTable, symbolTables);
398 #endif // !GLSLANG_ANGLE
399 #endif // !GLSLANG_WEB
400
401 return true;
402 }
403
AddContextSpecificSymbols(const TBuiltInResource * resources,TInfoSink & infoSink,TSymbolTable & symbolTable,int version,EProfile profile,const SpvVersion & spvVersion,EShLanguage language,EShSource source)404 bool AddContextSpecificSymbols(const TBuiltInResource* resources, TInfoSink& infoSink, TSymbolTable& symbolTable, int version,
405 EProfile profile, const SpvVersion& spvVersion, EShLanguage language, EShSource source)
406 {
407 std::unique_ptr<TBuiltInParseables> builtInParseables(CreateBuiltInParseables(infoSink, source));
408
409 if (builtInParseables == nullptr)
410 return false;
411
412 builtInParseables->initialize(*resources, version, profile, spvVersion, language);
413 InitializeSymbolTable(builtInParseables->getCommonString(), version, profile, spvVersion, language, source, infoSink, symbolTable);
414 builtInParseables->identifyBuiltIns(version, profile, spvVersion, language, symbolTable, *resources);
415
416 return true;
417 }
418
419 //
420 // To do this on the fly, we want to leave the current state of our thread's
421 // pool allocator intact, so:
422 // - Switch to a new pool for parsing the built-ins
423 // - Do the parsing, which builds the symbol table, using the new pool
424 // - Switch to the process-global pool to save a copy of the resulting symbol table
425 // - Free up the new pool used to parse the built-ins
426 // - Switch back to the original thread's pool
427 //
428 // This only gets done the first time any thread needs a particular symbol table
429 // (lazy evaluation).
430 //
SetupBuiltinSymbolTable(int version,EProfile profile,const SpvVersion & spvVersion,EShSource source)431 void SetupBuiltinSymbolTable(int version, EProfile profile, const SpvVersion& spvVersion, EShSource source)
432 {
433 TInfoSink infoSink;
434
435 // Make sure only one thread tries to do this at a time
436 glslang::GetGlobalLock();
437
438 // See if it's already been done for this version/profile combination
439 int versionIndex = MapVersionToIndex(version);
440 int spvVersionIndex = MapSpvVersionToIndex(spvVersion);
441 int profileIndex = MapProfileToIndex(profile);
442 int sourceIndex = MapSourceToIndex(source);
443 if (CommonSymbolTable[versionIndex][spvVersionIndex][profileIndex][sourceIndex][EPcGeneral]) {
444 glslang::ReleaseGlobalLock();
445
446 return;
447 }
448
449 // Switch to a new pool
450 TPoolAllocator& previousAllocator = GetThreadPoolAllocator();
451 TPoolAllocator* builtInPoolAllocator = new TPoolAllocator;
452 SetThreadPoolAllocator(builtInPoolAllocator);
453
454 // Dynamically allocate the local symbol tables so we can control when they are deallocated WRT when the pool is popped.
455 TSymbolTable* commonTable[EPcCount];
456 TSymbolTable* stageTables[EShLangCount];
457 for (int precClass = 0; precClass < EPcCount; ++precClass)
458 commonTable[precClass] = new TSymbolTable;
459 for (int stage = 0; stage < EShLangCount; ++stage)
460 stageTables[stage] = new TSymbolTable;
461
462 // Generate the local symbol tables using the new pool
463 InitializeSymbolTables(infoSink, commonTable, stageTables, version, profile, spvVersion, source);
464
465 // Switch to the process-global pool
466 SetThreadPoolAllocator(PerProcessGPA);
467
468 // Copy the local symbol tables from the new pool to the global tables using the process-global pool
469 for (int precClass = 0; precClass < EPcCount; ++precClass) {
470 if (! commonTable[precClass]->isEmpty()) {
471 CommonSymbolTable[versionIndex][spvVersionIndex][profileIndex][sourceIndex][precClass] = new TSymbolTable;
472 CommonSymbolTable[versionIndex][spvVersionIndex][profileIndex][sourceIndex][precClass]->copyTable(*commonTable[precClass]);
473 CommonSymbolTable[versionIndex][spvVersionIndex][profileIndex][sourceIndex][precClass]->readOnly();
474 }
475 }
476 for (int stage = 0; stage < EShLangCount; ++stage) {
477 if (! stageTables[stage]->isEmpty()) {
478 SharedSymbolTables[versionIndex][spvVersionIndex][profileIndex][sourceIndex][stage] = new TSymbolTable;
479 SharedSymbolTables[versionIndex][spvVersionIndex][profileIndex][sourceIndex][stage]->adoptLevels(*CommonSymbolTable
480 [versionIndex][spvVersionIndex][profileIndex][sourceIndex][CommonIndex(profile, (EShLanguage)stage)]);
481 SharedSymbolTables[versionIndex][spvVersionIndex][profileIndex][sourceIndex][stage]->copyTable(*stageTables[stage]);
482 SharedSymbolTables[versionIndex][spvVersionIndex][profileIndex][sourceIndex][stage]->readOnly();
483 }
484 }
485
486 // Clean up the local tables before deleting the pool they used.
487 for (int precClass = 0; precClass < EPcCount; ++precClass)
488 delete commonTable[precClass];
489 for (int stage = 0; stage < EShLangCount; ++stage)
490 delete stageTables[stage];
491
492 delete builtInPoolAllocator;
493 SetThreadPoolAllocator(&previousAllocator);
494
495 glslang::ReleaseGlobalLock();
496 }
497
498 // Function to Print all builtins
DumpBuiltinSymbolTable(TInfoSink & infoSink,const TSymbolTable & symbolTable)499 void DumpBuiltinSymbolTable(TInfoSink& infoSink, const TSymbolTable& symbolTable)
500 {
501 #if !defined(GLSLANG_WEB) && !defined(GLSLANG_ANGLE)
502 infoSink.debug << "BuiltinSymbolTable {\n";
503
504 symbolTable.dump(infoSink, true);
505
506 infoSink.debug << "}\n";
507 #endif
508 }
509
510 // Return true if the shader was correctly specified for version/profile/stage.
DeduceVersionProfile(TInfoSink & infoSink,EShLanguage stage,bool versionNotFirst,int defaultVersion,EShSource source,int & version,EProfile & profile,const SpvVersion & spvVersion)511 bool DeduceVersionProfile(TInfoSink& infoSink, EShLanguage stage, bool versionNotFirst, int defaultVersion,
512 EShSource source, int& version, EProfile& profile, const SpvVersion& spvVersion)
513 {
514 const int FirstProfileVersion = 150;
515 bool correct = true;
516
517 if (source == EShSourceHlsl) {
518 version = 500; // shader model; currently a characteristic of glslang, not the input
519 profile = ECoreProfile; // allow doubles in prototype parsing
520 return correct;
521 }
522
523 // Get a version...
524 if (version == 0) {
525 version = defaultVersion;
526 // infoSink.info.message(EPrefixWarning, "#version: statement missing; use #version on first line of shader");
527 }
528
529 // Get a good profile...
530 if (profile == ENoProfile) {
531 if (version == 300 || version == 310 || version == 320) {
532 correct = false;
533 infoSink.info.message(EPrefixError, "#version: versions 300, 310, and 320 require specifying the 'es' profile");
534 profile = EEsProfile;
535 } else if (version == 100)
536 profile = EEsProfile;
537 else if (version >= FirstProfileVersion)
538 profile = ECoreProfile;
539 else
540 profile = ENoProfile;
541 } else {
542 // a profile was provided...
543 if (version < 150) {
544 correct = false;
545 infoSink.info.message(EPrefixError, "#version: versions before 150 do not allow a profile token");
546 if (version == 100)
547 profile = EEsProfile;
548 else
549 profile = ENoProfile;
550 } else if (version == 300 || version == 310 || version == 320) {
551 if (profile != EEsProfile) {
552 correct = false;
553 infoSink.info.message(EPrefixError, "#version: versions 300, 310, and 320 support only the es profile");
554 }
555 profile = EEsProfile;
556 } else {
557 if (profile == EEsProfile) {
558 correct = false;
559 infoSink.info.message(EPrefixError, "#version: only version 300, 310, and 320 support the es profile");
560 if (version >= FirstProfileVersion)
561 profile = ECoreProfile;
562 else
563 profile = ENoProfile;
564 }
565 // else: typical desktop case... e.g., "#version 410 core"
566 }
567 }
568
569 // Fix version...
570 switch (version) {
571 // ES versions
572 case 100: break;
573 case 300: break;
574 case 310: break;
575 case 320: break;
576
577 // desktop versions
578 case 110: break;
579 case 120: break;
580 case 130: break;
581 case 140: break;
582 case 150: break;
583 case 330: break;
584 case 400: break;
585 case 410: break;
586 case 420: break;
587 case 430: break;
588 case 440: break;
589 case 450: break;
590 case 460: break;
591
592 // unknown version
593 default:
594 correct = false;
595 infoSink.info.message(EPrefixError, "version not supported");
596 if (profile == EEsProfile)
597 version = 310;
598 else {
599 version = 450;
600 profile = ECoreProfile;
601 }
602 break;
603 }
604
605 #if !defined(GLSLANG_WEB) && !defined(GLSLANG_ANGLE)
606 // Correct for stage type...
607 switch (stage) {
608 case EShLangGeometry:
609 if ((profile == EEsProfile && version < 310) ||
610 (profile != EEsProfile && version < 150)) {
611 correct = false;
612 infoSink.info.message(EPrefixError, "#version: geometry shaders require es profile with version 310 or non-es profile with version 150 or above");
613 version = (profile == EEsProfile) ? 310 : 150;
614 if (profile == EEsProfile || profile == ENoProfile)
615 profile = ECoreProfile;
616 }
617 break;
618 case EShLangTessControl:
619 case EShLangTessEvaluation:
620 if ((profile == EEsProfile && version < 310) ||
621 (profile != EEsProfile && version < 150)) {
622 correct = false;
623 infoSink.info.message(EPrefixError, "#version: tessellation shaders require es profile with version 310 or non-es profile with version 150 or above");
624 version = (profile == EEsProfile) ? 310 : 400; // 150 supports the extension, correction is to 400 which does not
625 if (profile == EEsProfile || profile == ENoProfile)
626 profile = ECoreProfile;
627 }
628 break;
629 case EShLangCompute:
630 if ((profile == EEsProfile && version < 310) ||
631 (profile != EEsProfile && version < 420)) {
632 correct = false;
633 infoSink.info.message(EPrefixError, "#version: compute shaders require es profile with version 310 or above, or non-es profile with version 420 or above");
634 version = profile == EEsProfile ? 310 : 420;
635 }
636 break;
637 case EShLangRayGen:
638 case EShLangIntersect:
639 case EShLangAnyHit:
640 case EShLangClosestHit:
641 case EShLangMiss:
642 case EShLangCallable:
643 if (profile == EEsProfile || version < 460) {
644 correct = false;
645 infoSink.info.message(EPrefixError, "#version: ray tracing shaders require non-es profile with version 460 or above");
646 version = 460;
647 }
648 break;
649 case EShLangMeshNV:
650 case EShLangTaskNV:
651 if ((profile == EEsProfile && version < 320) ||
652 (profile != EEsProfile && version < 450)) {
653 correct = false;
654 infoSink.info.message(EPrefixError, "#version: mesh/task shaders require es profile with version 320 or above, or non-es profile with version 450 or above");
655 version = profile == EEsProfile ? 320 : 450;
656 }
657 default:
658 break;
659 }
660
661 if (profile == EEsProfile && version >= 300 && versionNotFirst) {
662 correct = false;
663 infoSink.info.message(EPrefixError, "#version: statement must appear first in es-profile shader; before comments or newlines");
664 }
665
666 // Check for SPIR-V compatibility
667 if (spvVersion.spv != 0) {
668 switch (profile) {
669 case EEsProfile:
670 if (version < 310) {
671 correct = false;
672 infoSink.info.message(EPrefixError, "#version: ES shaders for SPIR-V require version 310 or higher");
673 version = 310;
674 }
675 break;
676 case ECompatibilityProfile:
677 infoSink.info.message(EPrefixError, "#version: compilation for SPIR-V does not support the compatibility profile");
678 break;
679 default:
680 if (spvVersion.vulkan > 0 && version < 140) {
681 correct = false;
682 infoSink.info.message(EPrefixError, "#version: Desktop shaders for Vulkan SPIR-V require version 140 or higher");
683 version = 140;
684 }
685 if (spvVersion.openGl >= 100 && version < 330) {
686 correct = false;
687 infoSink.info.message(EPrefixError, "#version: Desktop shaders for OpenGL SPIR-V require version 330 or higher");
688 version = 330;
689 }
690 break;
691 }
692 }
693 #endif
694
695 return correct;
696 }
697
698 // There are multiple paths in for setting environment stuff.
699 // TEnvironment takes precedence, for what it sets, so sort all this out.
700 // Ideally, the internal code could be made to use TEnvironment, but for
701 // now, translate it to the historically used parameters.
TranslateEnvironment(const TEnvironment * environment,EShMessages & messages,EShSource & source,EShLanguage & stage,SpvVersion & spvVersion)702 void TranslateEnvironment(const TEnvironment* environment, EShMessages& messages, EShSource& source,
703 EShLanguage& stage, SpvVersion& spvVersion)
704 {
705 // Set up environmental defaults, first ignoring 'environment'.
706 if (messages & EShMsgSpvRules)
707 spvVersion.spv = EShTargetSpv_1_0;
708 if (messages & EShMsgVulkanRules) {
709 spvVersion.vulkan = EShTargetVulkan_1_0;
710 spvVersion.vulkanGlsl = 100;
711 } else if (spvVersion.spv != 0)
712 spvVersion.openGl = 100;
713
714 // Now, override, based on any content set in 'environment'.
715 // 'environment' must be cleared to ESh*None settings when items
716 // are not being set.
717 if (environment != nullptr) {
718 // input language
719 if (environment->input.languageFamily != EShSourceNone) {
720 stage = environment->input.stage;
721 switch (environment->input.dialect) {
722 case EShClientNone:
723 break;
724 case EShClientVulkan:
725 spvVersion.vulkanGlsl = environment->input.dialectVersion;
726 break;
727 case EShClientOpenGL:
728 spvVersion.openGl = environment->input.dialectVersion;
729 break;
730 case EShClientCount:
731 assert(0);
732 break;
733 }
734 switch (environment->input.languageFamily) {
735 case EShSourceNone:
736 break;
737 case EShSourceGlsl:
738 source = EShSourceGlsl;
739 messages = static_cast<EShMessages>(messages & ~EShMsgReadHlsl);
740 break;
741 case EShSourceHlsl:
742 source = EShSourceHlsl;
743 messages = static_cast<EShMessages>(messages | EShMsgReadHlsl);
744 break;
745 case EShSourceCount:
746 assert(0);
747 break;
748 }
749 }
750
751 // client
752 switch (environment->client.client) {
753 case EShClientVulkan:
754 spvVersion.vulkan = environment->client.version;
755 break;
756 default:
757 break;
758 }
759
760 // generated code
761 switch (environment->target.language) {
762 case EshTargetSpv:
763 spvVersion.spv = environment->target.version;
764 break;
765 default:
766 break;
767 }
768 }
769 }
770
771 // Most processes are recorded when set in the intermediate representation,
772 // These are the few that are not.
RecordProcesses(TIntermediate & intermediate,EShMessages messages,const std::string & sourceEntryPointName)773 void RecordProcesses(TIntermediate& intermediate, EShMessages messages, const std::string& sourceEntryPointName)
774 {
775 if ((messages & EShMsgRelaxedErrors) != 0)
776 intermediate.addProcess("relaxed-errors");
777 if ((messages & EShMsgSuppressWarnings) != 0)
778 intermediate.addProcess("suppress-warnings");
779 if ((messages & EShMsgKeepUncalled) != 0)
780 intermediate.addProcess("keep-uncalled");
781 if (sourceEntryPointName.size() > 0) {
782 intermediate.addProcess("source-entrypoint");
783 intermediate.addProcessArgument(sourceEntryPointName);
784 }
785 }
786
787 // This is the common setup and cleanup code for PreprocessDeferred and
788 // CompileDeferred.
789 // It takes any callable with a signature of
790 // bool (TParseContextBase& parseContext, TPpContext& ppContext,
791 // TInputScanner& input, bool versionWillBeError,
792 // TSymbolTable& , TIntermediate& ,
793 // EShOptimizationLevel , EShMessages );
794 // Which returns false if a failure was detected and true otherwise.
795 //
796 template<typename ProcessingContext>
ProcessDeferred(TCompiler * compiler,const char * const shaderStrings[],const int numStrings,const int * inputLengths,const char * const stringNames[],const char * customPreamble,const EShOptimizationLevel optLevel,const TBuiltInResource * resources,int defaultVersion,EProfile defaultProfile,bool forceDefaultVersionAndProfile,bool forwardCompatible,EShMessages messages,TIntermediate & intermediate,ProcessingContext & processingContext,bool requireNonempty,TShader::Includer & includer,const std::string sourceEntryPointName="",const TEnvironment * environment=nullptr)797 bool ProcessDeferred(
798 TCompiler* compiler,
799 const char* const shaderStrings[],
800 const int numStrings,
801 const int* inputLengths,
802 const char* const stringNames[],
803 const char* customPreamble,
804 const EShOptimizationLevel optLevel,
805 const TBuiltInResource* resources,
806 int defaultVersion, // use 100 for ES environment, 110 for desktop; this is the GLSL version, not SPIR-V or Vulkan
807 EProfile defaultProfile,
808 // set version/profile to defaultVersion/defaultProfile regardless of the #version
809 // directive in the source code
810 bool forceDefaultVersionAndProfile,
811 bool forwardCompatible, // give errors for use of deprecated features
812 EShMessages messages, // warnings/errors/AST; things to print out
813 TIntermediate& intermediate, // returned tree, etc.
814 ProcessingContext& processingContext,
815 bool requireNonempty,
816 TShader::Includer& includer,
817 const std::string sourceEntryPointName = "",
818 const TEnvironment* environment = nullptr) // optional way of fully setting all versions, overriding the above
819 {
820 // This must be undone (.pop()) by the caller, after it finishes consuming the created tree.
821 GetThreadPoolAllocator().push();
822
823 if (numStrings == 0)
824 return true;
825
826 // Move to length-based strings, rather than null-terminated strings.
827 // Also, add strings to include the preamble and to ensure the shader is not null,
828 // which lets the grammar accept what was a null (post preprocessing) shader.
829 //
830 // Shader will look like
831 // string 0: system preamble
832 // string 1: custom preamble
833 // string 2...numStrings+1: user's shader
834 // string numStrings+2: "int;"
835 const int numPre = 2;
836 const int numPost = requireNonempty? 1 : 0;
837 const int numTotal = numPre + numStrings + numPost;
838 std::unique_ptr<size_t[]> lengths(new size_t[numTotal]);
839 std::unique_ptr<const char*[]> strings(new const char*[numTotal]);
840 std::unique_ptr<const char*[]> names(new const char*[numTotal]);
841 for (int s = 0; s < numStrings; ++s) {
842 strings[s + numPre] = shaderStrings[s];
843 if (inputLengths == nullptr || inputLengths[s] < 0)
844 lengths[s + numPre] = strlen(shaderStrings[s]);
845 else
846 lengths[s + numPre] = inputLengths[s];
847 }
848 if (stringNames != nullptr) {
849 for (int s = 0; s < numStrings; ++s)
850 names[s + numPre] = stringNames[s];
851 } else {
852 for (int s = 0; s < numStrings; ++s)
853 names[s + numPre] = nullptr;
854 }
855
856 // Get all the stages, languages, clients, and other environment
857 // stuff sorted out.
858 EShSource sourceGuess = (messages & EShMsgReadHlsl) != 0 ? EShSourceHlsl : EShSourceGlsl;
859 SpvVersion spvVersion;
860 EShLanguage stage = compiler->getLanguage();
861 TranslateEnvironment(environment, messages, sourceGuess, stage, spvVersion);
862 #ifdef ENABLE_HLSL
863 EShSource source = sourceGuess;
864 if (environment != nullptr && environment->target.hlslFunctionality1)
865 intermediate.setHlslFunctionality1();
866 #else
867 const EShSource source = EShSourceGlsl;
868 #endif
869 // First, without using the preprocessor or parser, find the #version, so we know what
870 // symbol tables, processing rules, etc. to set up. This does not need the extra strings
871 // outlined above, just the user shader, after the system and user preambles.
872 glslang::TInputScanner userInput(numStrings, &strings[numPre], &lengths[numPre]);
873 int version = 0;
874 EProfile profile = ENoProfile;
875 bool versionNotFirstToken = false;
876 bool versionNotFirst = (source == EShSourceHlsl)
877 ? true
878 : userInput.scanVersion(version, profile, versionNotFirstToken);
879 bool versionNotFound = version == 0;
880 if (forceDefaultVersionAndProfile && source == EShSourceGlsl) {
881 #if !defined(GLSLANG_WEB) && !defined(GLSLANG_ANGLE)
882 if (! (messages & EShMsgSuppressWarnings) && ! versionNotFound &&
883 (version != defaultVersion || profile != defaultProfile)) {
884 compiler->infoSink.info << "Warning, (version, profile) forced to be ("
885 << defaultVersion << ", " << ProfileName(defaultProfile)
886 << "), while in source code it is ("
887 << version << ", " << ProfileName(profile) << ")\n";
888 }
889 #endif
890 if (versionNotFound) {
891 versionNotFirstToken = false;
892 versionNotFirst = false;
893 versionNotFound = false;
894 }
895 version = defaultVersion;
896 profile = defaultProfile;
897 }
898
899 bool goodVersion = DeduceVersionProfile(compiler->infoSink, stage,
900 versionNotFirst, defaultVersion, source, version, profile, spvVersion);
901 #ifdef GLSLANG_WEB
902 profile = EEsProfile;
903 version = 310;
904 #elif defined(GLSLANG_ANGLE)
905 profile = ECoreProfile;
906 version = 450;
907 #endif
908
909 bool versionWillBeError = (versionNotFound || (profile == EEsProfile && version >= 300 && versionNotFirst));
910 #if !defined(GLSLANG_WEB) && !defined(GLSLANG_ANGLE)
911 bool warnVersionNotFirst = false;
912 if (! versionWillBeError && versionNotFirstToken) {
913 if (messages & EShMsgRelaxedErrors)
914 warnVersionNotFirst = true;
915 else
916 versionWillBeError = true;
917 }
918 #endif
919
920 intermediate.setSource(source);
921 intermediate.setVersion(version);
922 intermediate.setProfile(profile);
923 intermediate.setSpv(spvVersion);
924 RecordProcesses(intermediate, messages, sourceEntryPointName);
925 if (spvVersion.vulkan > 0)
926 intermediate.setOriginUpperLeft();
927 #ifdef ENABLE_HLSL
928 if ((messages & EShMsgHlslOffsets) || source == EShSourceHlsl)
929 intermediate.setHlslOffsets();
930 #endif
931 if (messages & EShMsgDebugInfo) {
932 intermediate.setSourceFile(names[numPre]);
933 for (int s = 0; s < numStrings; ++s) {
934 // The string may not be null-terminated, so make sure we provide
935 // the length along with the string.
936 intermediate.addSourceText(strings[numPre + s], lengths[numPre + s]);
937 }
938 }
939 SetupBuiltinSymbolTable(version, profile, spvVersion, source);
940
941 TSymbolTable* cachedTable = SharedSymbolTables[MapVersionToIndex(version)]
942 [MapSpvVersionToIndex(spvVersion)]
943 [MapProfileToIndex(profile)]
944 [MapSourceToIndex(source)]
945 [stage];
946
947 // Dynamically allocate the symbol table so we can control when it is deallocated WRT the pool.
948 std::unique_ptr<TSymbolTable> symbolTable(new TSymbolTable);
949 if (cachedTable)
950 symbolTable->adoptLevels(*cachedTable);
951
952 // Add built-in symbols that are potentially context dependent;
953 // they get popped again further down.
954 if (! AddContextSpecificSymbols(resources, compiler->infoSink, *symbolTable, version, profile, spvVersion,
955 stage, source)) {
956 return false;
957 }
958
959 if (messages & EShMsgBuiltinSymbolTable)
960 DumpBuiltinSymbolTable(compiler->infoSink, *symbolTable);
961
962 //
963 // Now we can process the full shader under proper symbols and rules.
964 //
965
966 std::unique_ptr<TParseContextBase> parseContext(CreateParseContext(*symbolTable, intermediate, version, profile, source,
967 stage, compiler->infoSink,
968 spvVersion, forwardCompatible, messages, false, sourceEntryPointName));
969 TPpContext ppContext(*parseContext, names[numPre] ? names[numPre] : "", includer);
970
971 // only GLSL (bison triggered, really) needs an externally set scan context
972 glslang::TScanContext scanContext(*parseContext);
973 if (source == EShSourceGlsl)
974 parseContext->setScanContext(&scanContext);
975
976 parseContext->setPpContext(&ppContext);
977 parseContext->setLimits(*resources);
978 if (! goodVersion)
979 parseContext->addError();
980 #if !defined(GLSLANG_WEB) && !defined(GLSLANG_ANGLE)
981 if (warnVersionNotFirst) {
982 TSourceLoc loc;
983 loc.init();
984 parseContext->warn(loc, "Illegal to have non-comment, non-whitespace tokens before #version", "#version", "");
985 }
986 #endif
987
988 parseContext->initializeExtensionBehavior();
989
990 // Fill in the strings as outlined above.
991 std::string preamble;
992 parseContext->getPreamble(preamble);
993 strings[0] = preamble.c_str();
994 lengths[0] = strlen(strings[0]);
995 names[0] = nullptr;
996 strings[1] = customPreamble;
997 lengths[1] = strlen(strings[1]);
998 names[1] = nullptr;
999 assert(2 == numPre);
1000 if (requireNonempty) {
1001 const int postIndex = numStrings + numPre;
1002 strings[postIndex] = "\n int;";
1003 lengths[postIndex] = strlen(strings[numStrings + numPre]);
1004 names[postIndex] = nullptr;
1005 }
1006 TInputScanner fullInput(numStrings + numPre + numPost, strings.get(), lengths.get(), names.get(), numPre, numPost);
1007
1008 // Push a new symbol allocation scope that will get used for the shader's globals.
1009 symbolTable->push();
1010
1011 bool success = processingContext(*parseContext, ppContext, fullInput,
1012 versionWillBeError, *symbolTable,
1013 intermediate, optLevel, messages);
1014 return success;
1015 }
1016
1017 #if !defined(GLSLANG_WEB) && !defined(GLSLANG_ANGLE)
1018
1019 // Responsible for keeping track of the most recent source string and line in
1020 // the preprocessor and outputting newlines appropriately if the source string
1021 // or line changes.
1022 class SourceLineSynchronizer {
1023 public:
SourceLineSynchronizer(const std::function<int ()> & lastSourceIndex,std::string * output)1024 SourceLineSynchronizer(const std::function<int()>& lastSourceIndex,
1025 std::string* output)
1026 : getLastSourceIndex(lastSourceIndex), output(output), lastSource(-1), lastLine(0) {}
1027 // SourceLineSynchronizer(const SourceLineSynchronizer&) = delete;
1028 // SourceLineSynchronizer& operator=(const SourceLineSynchronizer&) = delete;
1029
1030 // Sets the internally tracked source string index to that of the most
1031 // recently read token. If we switched to a new source string, returns
1032 // true and inserts a newline. Otherwise, returns false and outputs nothing.
syncToMostRecentString()1033 bool syncToMostRecentString() {
1034 if (getLastSourceIndex() != lastSource) {
1035 // After switching to a new source string, we need to reset lastLine
1036 // because line number resets every time a new source string is
1037 // used. We also need to output a newline to separate the output
1038 // from the previous source string (if there is one).
1039 if (lastSource != -1 || lastLine != 0)
1040 *output += '\n';
1041 lastSource = getLastSourceIndex();
1042 lastLine = -1;
1043 return true;
1044 }
1045 return false;
1046 }
1047
1048 // Calls syncToMostRecentString() and then sets the internally tracked line
1049 // number to tokenLine. If we switched to a new line, returns true and inserts
1050 // newlines appropriately. Otherwise, returns false and outputs nothing.
syncToLine(int tokenLine)1051 bool syncToLine(int tokenLine) {
1052 syncToMostRecentString();
1053 const bool newLineStarted = lastLine < tokenLine;
1054 for (; lastLine < tokenLine; ++lastLine) {
1055 if (lastLine > 0) *output += '\n';
1056 }
1057 return newLineStarted;
1058 }
1059
1060 // Sets the internally tracked line number to newLineNum.
setLineNum(int newLineNum)1061 void setLineNum(int newLineNum) { lastLine = newLineNum; }
1062
1063 private:
1064 SourceLineSynchronizer& operator=(const SourceLineSynchronizer&);
1065
1066 // A function for getting the index of the last valid source string we've
1067 // read tokens from.
1068 const std::function<int()> getLastSourceIndex;
1069 // output string for newlines.
1070 std::string* output;
1071 // lastSource is the source string index (starting from 0) of the last token
1072 // processed. It is tracked in order for newlines to be inserted when a new
1073 // source string starts. -1 means we haven't started processing any source
1074 // string.
1075 int lastSource;
1076 // lastLine is the line number (starting from 1) of the last token processed.
1077 // It is tracked in order for newlines to be inserted when a token appears
1078 // on a new line. 0 means we haven't started processing any line in the
1079 // current source string.
1080 int lastLine;
1081 };
1082
1083 // DoPreprocessing is a valid ProcessingContext template argument,
1084 // which only performs the preprocessing step of compilation.
1085 // It places the result in the "string" argument to its constructor.
1086 //
1087 // This is not an officially supported or fully working path.
1088 struct DoPreprocessing {
DoPreprocessing__anonb7fb50ad0111::DoPreprocessing1089 explicit DoPreprocessing(std::string* string): outputString(string) {}
operator ()__anonb7fb50ad0111::DoPreprocessing1090 bool operator()(TParseContextBase& parseContext, TPpContext& ppContext,
1091 TInputScanner& input, bool versionWillBeError,
1092 TSymbolTable&, TIntermediate&,
1093 EShOptimizationLevel, EShMessages)
1094 {
1095 // This is a list of tokens that do not require a space before or after.
1096 static const std::string unNeededSpaceTokens = ";()[]";
1097 static const std::string noSpaceBeforeTokens = ",";
1098 glslang::TPpToken ppToken;
1099
1100 parseContext.setScanner(&input);
1101 ppContext.setInput(input, versionWillBeError);
1102
1103 std::string outputBuffer;
1104 SourceLineSynchronizer lineSync(
1105 std::bind(&TInputScanner::getLastValidSourceIndex, &input), &outputBuffer);
1106
1107 parseContext.setExtensionCallback([&lineSync, &outputBuffer](
1108 int line, const char* extension, const char* behavior) {
1109 lineSync.syncToLine(line);
1110 outputBuffer += "#extension ";
1111 outputBuffer += extension;
1112 outputBuffer += " : ";
1113 outputBuffer += behavior;
1114 });
1115
1116 parseContext.setLineCallback([&lineSync, &outputBuffer, &parseContext](
1117 int curLineNum, int newLineNum, bool hasSource, int sourceNum, const char* sourceName) {
1118 // SourceNum is the number of the source-string that is being parsed.
1119 lineSync.syncToLine(curLineNum);
1120 outputBuffer += "#line ";
1121 outputBuffer += std::to_string(newLineNum);
1122 if (hasSource) {
1123 outputBuffer += ' ';
1124 if (sourceName != nullptr) {
1125 outputBuffer += '\"';
1126 outputBuffer += sourceName;
1127 outputBuffer += '\"';
1128 } else {
1129 outputBuffer += std::to_string(sourceNum);
1130 }
1131 }
1132 if (parseContext.lineDirectiveShouldSetNextLine()) {
1133 // newLineNum is the new line number for the line following the #line
1134 // directive. So the new line number for the current line is
1135 newLineNum -= 1;
1136 }
1137 outputBuffer += '\n';
1138 // And we are at the next line of the #line directive now.
1139 lineSync.setLineNum(newLineNum + 1);
1140 });
1141
1142 parseContext.setVersionCallback(
1143 [&lineSync, &outputBuffer](int line, int version, const char* str) {
1144 lineSync.syncToLine(line);
1145 outputBuffer += "#version ";
1146 outputBuffer += std::to_string(version);
1147 if (str) {
1148 outputBuffer += ' ';
1149 outputBuffer += str;
1150 }
1151 });
1152
1153 parseContext.setPragmaCallback([&lineSync, &outputBuffer](
1154 int line, const glslang::TVector<glslang::TString>& ops) {
1155 lineSync.syncToLine(line);
1156 outputBuffer += "#pragma ";
1157 for(size_t i = 0; i < ops.size(); ++i) {
1158 outputBuffer += ops[i].c_str();
1159 }
1160 });
1161
1162 parseContext.setErrorCallback([&lineSync, &outputBuffer](
1163 int line, const char* errorMessage) {
1164 lineSync.syncToLine(line);
1165 outputBuffer += "#error ";
1166 outputBuffer += errorMessage;
1167 });
1168
1169 int lastToken = EndOfInput; // lastToken records the last token processed.
1170 do {
1171 int token = ppContext.tokenize(ppToken);
1172 if (token == EndOfInput)
1173 break;
1174
1175 bool isNewString = lineSync.syncToMostRecentString();
1176 bool isNewLine = lineSync.syncToLine(ppToken.loc.line);
1177
1178 if (isNewLine) {
1179 // Don't emit whitespace onto empty lines.
1180 // Copy any whitespace characters at the start of a line
1181 // from the input to the output.
1182 outputBuffer += std::string(ppToken.loc.column - 1, ' ');
1183 }
1184
1185 // Output a space in between tokens, but not at the start of a line,
1186 // and also not around special tokens. This helps with readability
1187 // and consistency.
1188 if (!isNewString && !isNewLine && lastToken != EndOfInput &&
1189 (unNeededSpaceTokens.find((char)token) == std::string::npos) &&
1190 (unNeededSpaceTokens.find((char)lastToken) == std::string::npos) &&
1191 (noSpaceBeforeTokens.find((char)token) == std::string::npos)) {
1192 outputBuffer += ' ';
1193 }
1194 lastToken = token;
1195 if (token == PpAtomConstString)
1196 outputBuffer += "\"";
1197 outputBuffer += ppToken.name;
1198 if (token == PpAtomConstString)
1199 outputBuffer += "\"";
1200 } while (true);
1201 outputBuffer += '\n';
1202 *outputString = std::move(outputBuffer);
1203
1204 bool success = true;
1205 if (parseContext.getNumErrors() > 0) {
1206 success = false;
1207 parseContext.infoSink.info.prefix(EPrefixError);
1208 parseContext.infoSink.info << parseContext.getNumErrors() << " compilation errors. No code generated.\n\n";
1209 }
1210 return success;
1211 }
1212 std::string* outputString;
1213 };
1214
1215 #endif
1216
1217 // DoFullParse is a valid ProcessingConext template argument for fully
1218 // parsing the shader. It populates the "intermediate" with the AST.
1219 struct DoFullParse{
operator ()__anonb7fb50ad0111::DoFullParse1220 bool operator()(TParseContextBase& parseContext, TPpContext& ppContext,
1221 TInputScanner& fullInput, bool versionWillBeError,
1222 TSymbolTable&, TIntermediate& intermediate,
1223 EShOptimizationLevel optLevel, EShMessages messages)
1224 {
1225 bool success = true;
1226 // Parse the full shader.
1227 if (! parseContext.parseShaderStrings(ppContext, fullInput, versionWillBeError))
1228 success = false;
1229
1230 if (success && intermediate.getTreeRoot()) {
1231 if (optLevel == EShOptNoGeneration)
1232 parseContext.infoSink.info.message(EPrefixNone, "No errors. No code generation or linking was requested.");
1233 else
1234 success = intermediate.postProcess(intermediate.getTreeRoot(), parseContext.getLanguage());
1235 } else if (! success) {
1236 parseContext.infoSink.info.prefix(EPrefixError);
1237 parseContext.infoSink.info << parseContext.getNumErrors() << " compilation errors. No code generated.\n\n";
1238 }
1239
1240 #ifndef GLSLANG_ANGLE
1241 if (messages & EShMsgAST)
1242 intermediate.output(parseContext.infoSink, true);
1243 #endif
1244
1245 return success;
1246 }
1247 };
1248
1249 #if !defined(GLSLANG_WEB) && !defined(GLSLANG_ANGLE)
1250 // Take a single compilation unit, and run the preprocessor on it.
1251 // Return: True if there were no issues found in preprocessing,
1252 // False if during preprocessing any unknown version, pragmas or
1253 // extensions were found.
1254 //
1255 // NOTE: Doing just preprocessing to obtain a correct preprocessed shader string
1256 // is not an officially supported or fully working path.
PreprocessDeferred(TCompiler * compiler,const char * const shaderStrings[],const int numStrings,const int * inputLengths,const char * const stringNames[],const char * preamble,const EShOptimizationLevel optLevel,const TBuiltInResource * resources,int defaultVersion,EProfile defaultProfile,bool forceDefaultVersionAndProfile,bool forwardCompatible,EShMessages messages,TShader::Includer & includer,TIntermediate & intermediate,std::string * outputString)1257 bool PreprocessDeferred(
1258 TCompiler* compiler,
1259 const char* const shaderStrings[],
1260 const int numStrings,
1261 const int* inputLengths,
1262 const char* const stringNames[],
1263 const char* preamble,
1264 const EShOptimizationLevel optLevel,
1265 const TBuiltInResource* resources,
1266 int defaultVersion, // use 100 for ES environment, 110 for desktop
1267 EProfile defaultProfile,
1268 bool forceDefaultVersionAndProfile,
1269 bool forwardCompatible, // give errors for use of deprecated features
1270 EShMessages messages, // warnings/errors/AST; things to print out
1271 TShader::Includer& includer,
1272 TIntermediate& intermediate, // returned tree, etc.
1273 std::string* outputString)
1274 {
1275 DoPreprocessing parser(outputString);
1276 return ProcessDeferred(compiler, shaderStrings, numStrings, inputLengths, stringNames,
1277 preamble, optLevel, resources, defaultVersion,
1278 defaultProfile, forceDefaultVersionAndProfile,
1279 forwardCompatible, messages, intermediate, parser,
1280 false, includer);
1281 }
1282 #endif
1283
1284 //
1285 // do a partial compile on the given strings for a single compilation unit
1286 // for a potential deferred link into a single stage (and deferred full compile of that
1287 // stage through machine-dependent compilation).
1288 //
1289 // all preprocessing, parsing, semantic checks, etc. for a single compilation unit
1290 // are done here.
1291 //
1292 // return: the tree and other information is filled into the intermediate argument,
1293 // and true is returned by the function for success.
1294 //
CompileDeferred(TCompiler * compiler,const char * const shaderStrings[],const int numStrings,const int * inputLengths,const char * const stringNames[],const char * preamble,const EShOptimizationLevel optLevel,const TBuiltInResource * resources,int defaultVersion,EProfile defaultProfile,bool forceDefaultVersionAndProfile,bool forwardCompatible,EShMessages messages,TIntermediate & intermediate,TShader::Includer & includer,const std::string sourceEntryPointName="",TEnvironment * environment=nullptr)1295 bool CompileDeferred(
1296 TCompiler* compiler,
1297 const char* const shaderStrings[],
1298 const int numStrings,
1299 const int* inputLengths,
1300 const char* const stringNames[],
1301 const char* preamble,
1302 const EShOptimizationLevel optLevel,
1303 const TBuiltInResource* resources,
1304 int defaultVersion, // use 100 for ES environment, 110 for desktop
1305 EProfile defaultProfile,
1306 bool forceDefaultVersionAndProfile,
1307 bool forwardCompatible, // give errors for use of deprecated features
1308 EShMessages messages, // warnings/errors/AST; things to print out
1309 TIntermediate& intermediate,// returned tree, etc.
1310 TShader::Includer& includer,
1311 const std::string sourceEntryPointName = "",
1312 TEnvironment* environment = nullptr)
1313 {
1314 DoFullParse parser;
1315 return ProcessDeferred(compiler, shaderStrings, numStrings, inputLengths, stringNames,
1316 preamble, optLevel, resources, defaultVersion,
1317 defaultProfile, forceDefaultVersionAndProfile,
1318 forwardCompatible, messages, intermediate, parser,
1319 true, includer, sourceEntryPointName, environment);
1320 }
1321
1322 } // end anonymous namespace for local functions
1323
1324 //
1325 // ShInitialize() should be called exactly once per process, not per thread.
1326 //
ShInitialize()1327 int ShInitialize()
1328 {
1329 glslang::InitGlobalLock();
1330
1331 if (! InitProcess())
1332 return 0;
1333
1334 glslang::GetGlobalLock();
1335 ++NumberOfClients;
1336 glslang::ReleaseGlobalLock();
1337
1338 if (PerProcessGPA == nullptr)
1339 PerProcessGPA = new TPoolAllocator();
1340
1341 glslang::TScanContext::fillInKeywordMap();
1342 #ifdef ENABLE_HLSL
1343 glslang::HlslScanContext::fillInKeywordMap();
1344 #endif
1345
1346 return 1;
1347 }
1348
1349 //
1350 // Driver calls these to create and destroy compiler/linker
1351 // objects.
1352 //
1353
ShConstructCompiler(const EShLanguage language,int debugOptions)1354 ShHandle ShConstructCompiler(const EShLanguage language, int debugOptions)
1355 {
1356 if (!InitThread())
1357 return 0;
1358
1359 TShHandleBase* base = static_cast<TShHandleBase*>(ConstructCompiler(language, debugOptions));
1360
1361 return reinterpret_cast<void*>(base);
1362 }
1363
ShConstructLinker(const EShExecutable executable,int debugOptions)1364 ShHandle ShConstructLinker(const EShExecutable executable, int debugOptions)
1365 {
1366 if (!InitThread())
1367 return 0;
1368
1369 TShHandleBase* base = static_cast<TShHandleBase*>(ConstructLinker(executable, debugOptions));
1370
1371 return reinterpret_cast<void*>(base);
1372 }
1373
ShConstructUniformMap()1374 ShHandle ShConstructUniformMap()
1375 {
1376 if (!InitThread())
1377 return 0;
1378
1379 TShHandleBase* base = static_cast<TShHandleBase*>(ConstructUniformMap());
1380
1381 return reinterpret_cast<void*>(base);
1382 }
1383
ShDestruct(ShHandle handle)1384 void ShDestruct(ShHandle handle)
1385 {
1386 if (handle == 0)
1387 return;
1388
1389 TShHandleBase* base = static_cast<TShHandleBase*>(handle);
1390
1391 if (base->getAsCompiler())
1392 DeleteCompiler(base->getAsCompiler());
1393 else if (base->getAsLinker())
1394 DeleteLinker(base->getAsLinker());
1395 else if (base->getAsUniformMap())
1396 DeleteUniformMap(base->getAsUniformMap());
1397 }
1398
1399 //
1400 // Cleanup symbol tables
1401 //
ShFinalize()1402 int ShFinalize()
1403 {
1404 glslang::GetGlobalLock();
1405 --NumberOfClients;
1406 assert(NumberOfClients >= 0);
1407 bool finalize = NumberOfClients == 0;
1408 glslang::ReleaseGlobalLock();
1409 if (! finalize)
1410 return 1;
1411
1412 for (int version = 0; version < VersionCount; ++version) {
1413 for (int spvVersion = 0; spvVersion < SpvVersionCount; ++spvVersion) {
1414 for (int p = 0; p < ProfileCount; ++p) {
1415 for (int source = 0; source < SourceCount; ++source) {
1416 for (int stage = 0; stage < EShLangCount; ++stage) {
1417 delete SharedSymbolTables[version][spvVersion][p][source][stage];
1418 SharedSymbolTables[version][spvVersion][p][source][stage] = 0;
1419 }
1420 }
1421 }
1422 }
1423 }
1424
1425 for (int version = 0; version < VersionCount; ++version) {
1426 for (int spvVersion = 0; spvVersion < SpvVersionCount; ++spvVersion) {
1427 for (int p = 0; p < ProfileCount; ++p) {
1428 for (int source = 0; source < SourceCount; ++source) {
1429 for (int pc = 0; pc < EPcCount; ++pc) {
1430 delete CommonSymbolTable[version][spvVersion][p][source][pc];
1431 CommonSymbolTable[version][spvVersion][p][source][pc] = 0;
1432 }
1433 }
1434 }
1435 }
1436 }
1437
1438 if (PerProcessGPA != nullptr) {
1439 delete PerProcessGPA;
1440 PerProcessGPA = nullptr;
1441 }
1442
1443 glslang::TScanContext::deleteKeywordMap();
1444 #ifdef ENABLE_HLSL
1445 glslang::HlslScanContext::deleteKeywordMap();
1446 #endif
1447
1448 return 1;
1449 }
1450
1451 //
1452 // Do a full compile on the given strings for a single compilation unit
1453 // forming a complete stage. The result of the machine dependent compilation
1454 // is left in the provided compile object.
1455 //
1456 // Return: The return value is really boolean, indicating
1457 // success (1) or failure (0).
1458 //
ShCompile(const ShHandle handle,const char * const shaderStrings[],const int numStrings,const int * inputLengths,const EShOptimizationLevel optLevel,const TBuiltInResource * resources,int,int defaultVersion,bool forwardCompatible,EShMessages messages)1459 int ShCompile(
1460 const ShHandle handle,
1461 const char* const shaderStrings[],
1462 const int numStrings,
1463 const int* inputLengths,
1464 const EShOptimizationLevel optLevel,
1465 const TBuiltInResource* resources,
1466 int /*debugOptions*/,
1467 int defaultVersion, // use 100 for ES environment, 110 for desktop
1468 bool forwardCompatible, // give errors for use of deprecated features
1469 EShMessages messages // warnings/errors/AST; things to print out
1470 )
1471 {
1472 // Map the generic handle to the C++ object
1473 if (handle == 0)
1474 return 0;
1475
1476 TShHandleBase* base = reinterpret_cast<TShHandleBase*>(handle);
1477 TCompiler* compiler = base->getAsCompiler();
1478 if (compiler == 0)
1479 return 0;
1480
1481 SetThreadPoolAllocator(compiler->getPool());
1482
1483 compiler->infoSink.info.erase();
1484 compiler->infoSink.debug.erase();
1485
1486 TIntermediate intermediate(compiler->getLanguage());
1487 TShader::ForbidIncluder includer;
1488 bool success = CompileDeferred(compiler, shaderStrings, numStrings, inputLengths, nullptr,
1489 "", optLevel, resources, defaultVersion, ENoProfile, false,
1490 forwardCompatible, messages, intermediate, includer);
1491
1492 //
1493 // Call the machine dependent compiler
1494 //
1495 if (success && intermediate.getTreeRoot() && optLevel != EShOptNoGeneration)
1496 success = compiler->compile(intermediate.getTreeRoot(), intermediate.getVersion(), intermediate.getProfile());
1497
1498 intermediate.removeTree();
1499
1500 // Throw away all the temporary memory used by the compilation process.
1501 // The push was done in the CompileDeferred() call above.
1502 GetThreadPoolAllocator().pop();
1503
1504 return success ? 1 : 0;
1505 }
1506
1507 //
1508 // Link the given compile objects.
1509 //
1510 // Return: The return value of is really boolean, indicating
1511 // success or failure.
1512 //
ShLinkExt(const ShHandle linkHandle,const ShHandle compHandles[],const int numHandles)1513 int ShLinkExt(
1514 const ShHandle linkHandle,
1515 const ShHandle compHandles[],
1516 const int numHandles)
1517 {
1518 if (linkHandle == 0 || numHandles == 0)
1519 return 0;
1520
1521 THandleList cObjects;
1522
1523 for (int i = 0; i < numHandles; ++i) {
1524 if (compHandles[i] == 0)
1525 return 0;
1526 TShHandleBase* base = reinterpret_cast<TShHandleBase*>(compHandles[i]);
1527 if (base->getAsLinker()) {
1528 cObjects.push_back(base->getAsLinker());
1529 }
1530 if (base->getAsCompiler())
1531 cObjects.push_back(base->getAsCompiler());
1532
1533 if (cObjects[i] == 0)
1534 return 0;
1535 }
1536
1537 TShHandleBase* base = reinterpret_cast<TShHandleBase*>(linkHandle);
1538 TLinker* linker = static_cast<TLinker*>(base->getAsLinker());
1539
1540 SetThreadPoolAllocator(linker->getPool());
1541
1542 if (linker == 0)
1543 return 0;
1544
1545 linker->infoSink.info.erase();
1546
1547 for (int i = 0; i < numHandles; ++i) {
1548 if (cObjects[i]->getAsCompiler()) {
1549 if (! cObjects[i]->getAsCompiler()->linkable()) {
1550 linker->infoSink.info.message(EPrefixError, "Not all shaders have valid object code.");
1551 return 0;
1552 }
1553 }
1554 }
1555
1556 bool ret = linker->link(cObjects);
1557
1558 return ret ? 1 : 0;
1559 }
1560
1561 //
1562 // ShSetEncrpytionMethod is a place-holder for specifying
1563 // how source code is encrypted.
1564 //
ShSetEncryptionMethod(ShHandle handle)1565 void ShSetEncryptionMethod(ShHandle handle)
1566 {
1567 if (handle == 0)
1568 return;
1569 }
1570
1571 //
1572 // Return any compiler/linker/uniformmap log of messages for the application.
1573 //
ShGetInfoLog(const ShHandle handle)1574 const char* ShGetInfoLog(const ShHandle handle)
1575 {
1576 if (handle == 0)
1577 return 0;
1578
1579 TShHandleBase* base = static_cast<TShHandleBase*>(handle);
1580 TInfoSink* infoSink;
1581
1582 if (base->getAsCompiler())
1583 infoSink = &(base->getAsCompiler()->getInfoSink());
1584 else if (base->getAsLinker())
1585 infoSink = &(base->getAsLinker()->getInfoSink());
1586 else
1587 return 0;
1588
1589 infoSink->info << infoSink->debug.c_str();
1590 return infoSink->info.c_str();
1591 }
1592
1593 //
1594 // Return the resulting binary code from the link process. Structure
1595 // is machine dependent.
1596 //
ShGetExecutable(const ShHandle handle)1597 const void* ShGetExecutable(const ShHandle handle)
1598 {
1599 if (handle == 0)
1600 return 0;
1601
1602 TShHandleBase* base = reinterpret_cast<TShHandleBase*>(handle);
1603
1604 TLinker* linker = static_cast<TLinker*>(base->getAsLinker());
1605 if (linker == 0)
1606 return 0;
1607
1608 return linker->getObjectCode();
1609 }
1610
1611 //
1612 // Let the linker know where the application said it's attributes are bound.
1613 // The linker does not use these values, they are remapped by the ICD or
1614 // hardware. It just needs them to know what's aliased.
1615 //
1616 // Return: The return value of is really boolean, indicating
1617 // success or failure.
1618 //
ShSetVirtualAttributeBindings(const ShHandle handle,const ShBindingTable * table)1619 int ShSetVirtualAttributeBindings(const ShHandle handle, const ShBindingTable* table)
1620 {
1621 if (handle == 0)
1622 return 0;
1623
1624 TShHandleBase* base = reinterpret_cast<TShHandleBase*>(handle);
1625 TLinker* linker = static_cast<TLinker*>(base->getAsLinker());
1626
1627 if (linker == 0)
1628 return 0;
1629
1630 linker->setAppAttributeBindings(table);
1631
1632 return 1;
1633 }
1634
1635 //
1636 // Let the linker know where the predefined attributes have to live.
1637 //
ShSetFixedAttributeBindings(const ShHandle handle,const ShBindingTable * table)1638 int ShSetFixedAttributeBindings(const ShHandle handle, const ShBindingTable* table)
1639 {
1640 if (handle == 0)
1641 return 0;
1642
1643 TShHandleBase* base = reinterpret_cast<TShHandleBase*>(handle);
1644 TLinker* linker = static_cast<TLinker*>(base->getAsLinker());
1645
1646 if (linker == 0)
1647 return 0;
1648
1649 linker->setFixedAttributeBindings(table);
1650 return 1;
1651 }
1652
1653 //
1654 // Some attribute locations are off-limits to the linker...
1655 //
ShExcludeAttributes(const ShHandle handle,int * attributes,int count)1656 int ShExcludeAttributes(const ShHandle handle, int *attributes, int count)
1657 {
1658 if (handle == 0)
1659 return 0;
1660
1661 TShHandleBase* base = reinterpret_cast<TShHandleBase*>(handle);
1662 TLinker* linker = static_cast<TLinker*>(base->getAsLinker());
1663 if (linker == 0)
1664 return 0;
1665
1666 linker->setExcludedAttributes(attributes, count);
1667
1668 return 1;
1669 }
1670
1671 //
1672 // Return the index for OpenGL to use for knowing where a uniform lives.
1673 //
1674 // Return: The return value of is really boolean, indicating
1675 // success or failure.
1676 //
ShGetUniformLocation(const ShHandle handle,const char * name)1677 int ShGetUniformLocation(const ShHandle handle, const char* name)
1678 {
1679 if (handle == 0)
1680 return -1;
1681
1682 TShHandleBase* base = reinterpret_cast<TShHandleBase*>(handle);
1683 TUniformMap* uniformMap= base->getAsUniformMap();
1684 if (uniformMap == 0)
1685 return -1;
1686
1687 return uniformMap->getLocation(name);
1688 }
1689
1690 ////////////////////////////////////////////////////////////////////////////////////////////
1691 //
1692 // Deferred-Lowering C++ Interface
1693 // -----------------------------------
1694 //
1695 // Below is a new alternate C++ interface that might potentially replace the above
1696 // opaque handle-based interface.
1697 //
1698 // See more detailed comment in ShaderLang.h
1699 //
1700
1701 namespace glslang {
1702
GetVersion()1703 Version GetVersion()
1704 {
1705 Version version;
1706 version.major = GLSLANG_VERSION_MAJOR;
1707 version.minor = GLSLANG_VERSION_MINOR;
1708 version.patch = GLSLANG_VERSION_PATCH;
1709 version.flavor = GLSLANG_VERSION_FLAVOR;
1710 return version;
1711 }
1712
1713 #define QUOTE(s) #s
1714 #define STR(n) QUOTE(n)
1715
GetEsslVersionString()1716 const char* GetEsslVersionString()
1717 {
1718 return "OpenGL ES GLSL 3.20 glslang Khronos. " STR(GLSLANG_VERSION_MAJOR) "." STR(GLSLANG_VERSION_MINOR) "." STR(
1719 GLSLANG_VERSION_PATCH) GLSLANG_VERSION_FLAVOR;
1720 }
1721
GetGlslVersionString()1722 const char* GetGlslVersionString()
1723 {
1724 return "4.60 glslang Khronos. " STR(GLSLANG_VERSION_MAJOR) "." STR(GLSLANG_VERSION_MINOR) "." STR(
1725 GLSLANG_VERSION_PATCH) GLSLANG_VERSION_FLAVOR;
1726 }
1727
GetKhronosToolId()1728 int GetKhronosToolId()
1729 {
1730 return 8;
1731 }
1732
InitializeProcess()1733 bool InitializeProcess()
1734 {
1735 return ShInitialize() != 0;
1736 }
1737
FinalizeProcess()1738 void FinalizeProcess()
1739 {
1740 ShFinalize();
1741 }
1742
1743 class TDeferredCompiler : public TCompiler {
1744 public:
TDeferredCompiler(EShLanguage s,TInfoSink & i)1745 TDeferredCompiler(EShLanguage s, TInfoSink& i) : TCompiler(s, i) { }
compile(TIntermNode *,int=0,EProfile=ENoProfile)1746 virtual bool compile(TIntermNode*, int = 0, EProfile = ENoProfile) { return true; }
1747 };
1748
TShader(EShLanguage s)1749 TShader::TShader(EShLanguage s)
1750 : stage(s), lengths(nullptr), stringNames(nullptr), preamble("")
1751 {
1752 pool = new TPoolAllocator;
1753 infoSink = new TInfoSink;
1754 compiler = new TDeferredCompiler(stage, *infoSink);
1755 intermediate = new TIntermediate(s);
1756
1757 // clear environment (avoid constructors in them for use in a C interface)
1758 environment.input.languageFamily = EShSourceNone;
1759 environment.input.dialect = EShClientNone;
1760 environment.client.client = EShClientNone;
1761 environment.target.language = EShTargetNone;
1762 environment.target.hlslFunctionality1 = false;
1763 }
1764
~TShader()1765 TShader::~TShader()
1766 {
1767 delete infoSink;
1768 delete compiler;
1769 delete intermediate;
1770 delete pool;
1771 }
1772
setStrings(const char * const * s,int n)1773 void TShader::setStrings(const char* const* s, int n)
1774 {
1775 strings = s;
1776 numStrings = n;
1777 lengths = nullptr;
1778 }
1779
setStringsWithLengths(const char * const * s,const int * l,int n)1780 void TShader::setStringsWithLengths(const char* const* s, const int* l, int n)
1781 {
1782 strings = s;
1783 numStrings = n;
1784 lengths = l;
1785 }
1786
setStringsWithLengthsAndNames(const char * const * s,const int * l,const char * const * names,int n)1787 void TShader::setStringsWithLengthsAndNames(
1788 const char* const* s, const int* l, const char* const* names, int n)
1789 {
1790 strings = s;
1791 numStrings = n;
1792 lengths = l;
1793 stringNames = names;
1794 }
1795
setEntryPoint(const char * entryPoint)1796 void TShader::setEntryPoint(const char* entryPoint)
1797 {
1798 intermediate->setEntryPointName(entryPoint);
1799 }
1800
setSourceEntryPoint(const char * name)1801 void TShader::setSourceEntryPoint(const char* name)
1802 {
1803 sourceEntryPointName = name;
1804 }
1805
1806 // Log initial settings and transforms.
1807 // See comment for class TProcesses.
addProcesses(const std::vector<std::string> & p)1808 void TShader::addProcesses(const std::vector<std::string>& p)
1809 {
1810 intermediate->addProcesses(p);
1811 }
1812
setInvertY(bool invert)1813 void TShader::setInvertY(bool invert) { intermediate->setInvertY(invert); }
setNanMinMaxClamp(bool useNonNan)1814 void TShader::setNanMinMaxClamp(bool useNonNan) { intermediate->setNanMinMaxClamp(useNonNan); }
1815
1816 #ifndef GLSLANG_WEB
1817
1818 // Set binding base for given resource type
setShiftBinding(TResourceType res,unsigned int base)1819 void TShader::setShiftBinding(TResourceType res, unsigned int base) {
1820 intermediate->setShiftBinding(res, base);
1821 }
1822
1823 // Set binding base for given resource type for a given binding set.
setShiftBindingForSet(TResourceType res,unsigned int base,unsigned int set)1824 void TShader::setShiftBindingForSet(TResourceType res, unsigned int base, unsigned int set) {
1825 intermediate->setShiftBindingForSet(res, base, set);
1826 }
1827
1828 // Set binding base for sampler types
setShiftSamplerBinding(unsigned int base)1829 void TShader::setShiftSamplerBinding(unsigned int base) { setShiftBinding(EResSampler, base); }
1830 // Set binding base for texture types (SRV)
setShiftTextureBinding(unsigned int base)1831 void TShader::setShiftTextureBinding(unsigned int base) { setShiftBinding(EResTexture, base); }
1832 // Set binding base for image types
setShiftImageBinding(unsigned int base)1833 void TShader::setShiftImageBinding(unsigned int base) { setShiftBinding(EResImage, base); }
1834 // Set binding base for uniform buffer objects (CBV)
setShiftUboBinding(unsigned int base)1835 void TShader::setShiftUboBinding(unsigned int base) { setShiftBinding(EResUbo, base); }
1836 // Synonym for setShiftUboBinding, to match HLSL language.
setShiftCbufferBinding(unsigned int base)1837 void TShader::setShiftCbufferBinding(unsigned int base) { setShiftBinding(EResUbo, base); }
1838 // Set binding base for UAV (unordered access view)
setShiftUavBinding(unsigned int base)1839 void TShader::setShiftUavBinding(unsigned int base) { setShiftBinding(EResUav, base); }
1840 // Set binding base for SSBOs
setShiftSsboBinding(unsigned int base)1841 void TShader::setShiftSsboBinding(unsigned int base) { setShiftBinding(EResSsbo, base); }
1842 // Enables binding automapping using TIoMapper
setAutoMapBindings(bool map)1843 void TShader::setAutoMapBindings(bool map) { intermediate->setAutoMapBindings(map); }
1844 // Enables position.Y output negation in vertex shader
1845
1846 // Fragile: currently within one stage: simple auto-assignment of location
setAutoMapLocations(bool map)1847 void TShader::setAutoMapLocations(bool map) { intermediate->setAutoMapLocations(map); }
addUniformLocationOverride(const char * name,int loc)1848 void TShader::addUniformLocationOverride(const char* name, int loc)
1849 {
1850 intermediate->addUniformLocationOverride(name, loc);
1851 }
setUniformLocationBase(int base)1852 void TShader::setUniformLocationBase(int base)
1853 {
1854 intermediate->setUniformLocationBase(base);
1855 }
setNoStorageFormat(bool useUnknownFormat)1856 void TShader::setNoStorageFormat(bool useUnknownFormat) { intermediate->setNoStorageFormat(useUnknownFormat); }
setResourceSetBinding(const std::vector<std::string> & base)1857 void TShader::setResourceSetBinding(const std::vector<std::string>& base) { intermediate->setResourceSetBinding(base); }
setTextureSamplerTransformMode(EShTextureSamplerTransformMode mode)1858 void TShader::setTextureSamplerTransformMode(EShTextureSamplerTransformMode mode) { intermediate->setTextureSamplerTransformMode(mode); }
1859 #endif
1860
1861 #ifdef ENABLE_HLSL
1862 // See comment above TDefaultHlslIoMapper in iomapper.cpp:
setHlslIoMapping(bool hlslIoMap)1863 void TShader::setHlslIoMapping(bool hlslIoMap) { intermediate->setHlslIoMapping(hlslIoMap); }
setFlattenUniformArrays(bool flatten)1864 void TShader::setFlattenUniformArrays(bool flatten) { intermediate->setFlattenUniformArrays(flatten); }
1865 #endif
1866
1867 //
1868 // Turn the shader strings into a parse tree in the TIntermediate.
1869 //
1870 // Returns true for success.
1871 //
parse(const TBuiltInResource * builtInResources,int defaultVersion,EProfile defaultProfile,bool forceDefaultVersionAndProfile,bool forwardCompatible,EShMessages messages,Includer & includer)1872 bool TShader::parse(const TBuiltInResource* builtInResources, int defaultVersion, EProfile defaultProfile, bool forceDefaultVersionAndProfile,
1873 bool forwardCompatible, EShMessages messages, Includer& includer)
1874 {
1875 if (! InitThread())
1876 return false;
1877 SetThreadPoolAllocator(pool);
1878
1879 if (! preamble)
1880 preamble = "";
1881
1882 return CompileDeferred(compiler, strings, numStrings, lengths, stringNames,
1883 preamble, EShOptNone, builtInResources, defaultVersion,
1884 defaultProfile, forceDefaultVersionAndProfile,
1885 forwardCompatible, messages, *intermediate, includer, sourceEntryPointName,
1886 &environment);
1887 }
1888
1889 #if !defined(GLSLANG_WEB) && !defined(GLSLANG_ANGLE)
1890 // Fill in a string with the result of preprocessing ShaderStrings
1891 // Returns true if all extensions, pragmas and version strings were valid.
1892 //
1893 // NOTE: Doing just preprocessing to obtain a correct preprocessed shader string
1894 // is not an officially supported or fully working path.
preprocess(const TBuiltInResource * builtInResources,int defaultVersion,EProfile defaultProfile,bool forceDefaultVersionAndProfile,bool forwardCompatible,EShMessages message,std::string * output_string,Includer & includer)1895 bool TShader::preprocess(const TBuiltInResource* builtInResources,
1896 int defaultVersion, EProfile defaultProfile,
1897 bool forceDefaultVersionAndProfile,
1898 bool forwardCompatible, EShMessages message,
1899 std::string* output_string,
1900 Includer& includer)
1901 {
1902 if (! InitThread())
1903 return false;
1904 SetThreadPoolAllocator(pool);
1905
1906 if (! preamble)
1907 preamble = "";
1908
1909 return PreprocessDeferred(compiler, strings, numStrings, lengths, stringNames, preamble,
1910 EShOptNone, builtInResources, defaultVersion,
1911 defaultProfile, forceDefaultVersionAndProfile,
1912 forwardCompatible, message, includer, *intermediate, output_string);
1913 }
1914 #endif
1915
getInfoLog()1916 const char* TShader::getInfoLog()
1917 {
1918 return infoSink->info.c_str();
1919 }
1920
getInfoDebugLog()1921 const char* TShader::getInfoDebugLog()
1922 {
1923 return infoSink->debug.c_str();
1924 }
1925
TProgram()1926 TProgram::TProgram() :
1927 #if !defined(GLSLANG_WEB) && !defined(GLSLANG_ANGLE)
1928 reflection(0),
1929 #endif
1930 linked(false)
1931 {
1932 pool = new TPoolAllocator;
1933 infoSink = new TInfoSink;
1934 for (int s = 0; s < EShLangCount; ++s) {
1935 intermediate[s] = 0;
1936 newedIntermediate[s] = false;
1937 }
1938 }
1939
~TProgram()1940 TProgram::~TProgram()
1941 {
1942 delete infoSink;
1943 #if !defined(GLSLANG_WEB) && !defined(GLSLANG_ANGLE)
1944 delete reflection;
1945 #endif
1946
1947 for (int s = 0; s < EShLangCount; ++s)
1948 if (newedIntermediate[s])
1949 delete intermediate[s];
1950
1951 delete pool;
1952 }
1953
1954 //
1955 // Merge the compilation units within each stage into a single TIntermediate.
1956 // All starting compilation units need to be the result of calling TShader::parse().
1957 //
1958 // Return true for success.
1959 //
link(EShMessages messages)1960 bool TProgram::link(EShMessages messages)
1961 {
1962 if (linked)
1963 return false;
1964 linked = true;
1965
1966 bool error = false;
1967
1968 SetThreadPoolAllocator(pool);
1969
1970 for (int s = 0; s < EShLangCount; ++s) {
1971 if (! linkStage((EShLanguage)s, messages))
1972 error = true;
1973 }
1974
1975 // TODO: Link: cross-stage error checking
1976
1977 return ! error;
1978 }
1979
1980 //
1981 // Merge the compilation units within the given stage into a single TIntermediate.
1982 //
1983 // Return true for success.
1984 //
linkStage(EShLanguage stage,EShMessages messages)1985 bool TProgram::linkStage(EShLanguage stage, EShMessages messages)
1986 {
1987 if (stages[stage].size() == 0)
1988 return true;
1989
1990 #if !defined(GLSLANG_WEB) && !defined(GLSLANG_ANGLE)
1991 int numEsShaders = 0, numNonEsShaders = 0;
1992 for (auto it = stages[stage].begin(); it != stages[stage].end(); ++it) {
1993 if ((*it)->intermediate->getProfile() == EEsProfile) {
1994 numEsShaders++;
1995 } else {
1996 numNonEsShaders++;
1997 }
1998 }
1999
2000 if (numEsShaders > 0 && numNonEsShaders > 0) {
2001 infoSink->info.message(EPrefixError, "Cannot mix ES profile with non-ES profile shaders");
2002 return false;
2003 } else if (numEsShaders > 1) {
2004 infoSink->info.message(EPrefixError, "Cannot attach multiple ES shaders of the same type to a single program");
2005 return false;
2006 }
2007
2008 //
2009 // Be efficient for the common single compilation unit per stage case,
2010 // reusing it's TIntermediate instead of merging into a new one.
2011 //
2012 TIntermediate *firstIntermediate = stages[stage].front()->intermediate;
2013 if (stages[stage].size() == 1)
2014 intermediate[stage] = firstIntermediate;
2015 else {
2016 intermediate[stage] = new TIntermediate(stage,
2017 firstIntermediate->getVersion(),
2018 firstIntermediate->getProfile());
2019 intermediate[stage]->setLimits(firstIntermediate->getLimits());
2020
2021 // The new TIntermediate must use the same origin as the original TIntermediates.
2022 // Otherwise linking will fail due to different coordinate systems.
2023 if (firstIntermediate->getOriginUpperLeft()) {
2024 intermediate[stage]->setOriginUpperLeft();
2025 }
2026 intermediate[stage]->setSpv(firstIntermediate->getSpv());
2027
2028 newedIntermediate[stage] = true;
2029 }
2030
2031 if (messages & EShMsgAST)
2032 infoSink->info << "\nLinked " << StageName(stage) << " stage:\n\n";
2033
2034 if (stages[stage].size() > 1) {
2035 std::list<TShader*>::const_iterator it;
2036 for (it = stages[stage].begin(); it != stages[stage].end(); ++it)
2037 intermediate[stage]->merge(*infoSink, *(*it)->intermediate);
2038 }
2039 #else
2040 intermediate[stage] = stages[stage].front()->intermediate;
2041 #endif
2042 intermediate[stage]->finalCheck(*infoSink, (messages & EShMsgKeepUncalled) != 0);
2043
2044 #ifndef GLSLANG_ANGLE
2045 if (messages & EShMsgAST)
2046 intermediate[stage]->output(*infoSink, true);
2047 #endif
2048
2049 return intermediate[stage]->getNumErrors() == 0;
2050 }
2051
getInfoLog()2052 const char* TProgram::getInfoLog()
2053 {
2054 return infoSink->info.c_str();
2055 }
2056
getInfoDebugLog()2057 const char* TProgram::getInfoDebugLog()
2058 {
2059 return infoSink->debug.c_str();
2060 }
2061
2062 #if !defined(GLSLANG_WEB) && !defined(GLSLANG_ANGLE)
2063
2064 //
2065 // Reflection implementation.
2066 //
2067
buildReflection(int opts)2068 bool TProgram::buildReflection(int opts)
2069 {
2070 if (! linked || reflection != nullptr)
2071 return false;
2072
2073 int firstStage = EShLangVertex, lastStage = EShLangFragment;
2074
2075 if (opts & EShReflectionIntermediateIO) {
2076 // if we're reflecting intermediate I/O, determine the first and last stage linked and use those as the
2077 // boundaries for which stages generate pipeline inputs/outputs
2078 firstStage = EShLangCount;
2079 lastStage = 0;
2080 for (int s = 0; s < EShLangCount; ++s) {
2081 if (intermediate[s]) {
2082 firstStage = std::min(firstStage, s);
2083 lastStage = std::max(lastStage, s);
2084 }
2085 }
2086 }
2087
2088 reflection = new TReflection((EShReflectionOptions)opts, (EShLanguage)firstStage, (EShLanguage)lastStage);
2089
2090 for (int s = 0; s < EShLangCount; ++s) {
2091 if (intermediate[s]) {
2092 if (! reflection->addStage((EShLanguage)s, *intermediate[s]))
2093 return false;
2094 }
2095 }
2096
2097 return true;
2098 }
2099
getLocalSize(int dim) const2100 unsigned TProgram::getLocalSize(int dim) const { return reflection->getLocalSize(dim); }
getReflectionIndex(const char * name) const2101 int TProgram::getReflectionIndex(const char* name) const { return reflection->getIndex(name); }
getReflectionPipeIOIndex(const char * name,const bool inOrOut) const2102 int TProgram::getReflectionPipeIOIndex(const char* name, const bool inOrOut) const
2103 { return reflection->getPipeIOIndex(name, inOrOut); }
2104
getNumUniformVariables() const2105 int TProgram::getNumUniformVariables() const { return reflection->getNumUniforms(); }
getUniform(int index) const2106 const TObjectReflection& TProgram::getUniform(int index) const { return reflection->getUniform(index); }
getNumUniformBlocks() const2107 int TProgram::getNumUniformBlocks() const { return reflection->getNumUniformBlocks(); }
getUniformBlock(int index) const2108 const TObjectReflection& TProgram::getUniformBlock(int index) const { return reflection->getUniformBlock(index); }
getNumPipeInputs() const2109 int TProgram::getNumPipeInputs() const { return reflection->getNumPipeInputs(); }
getPipeInput(int index) const2110 const TObjectReflection& TProgram::getPipeInput(int index) const { return reflection->getPipeInput(index); }
getNumPipeOutputs() const2111 int TProgram::getNumPipeOutputs() const { return reflection->getNumPipeOutputs(); }
getPipeOutput(int index) const2112 const TObjectReflection& TProgram::getPipeOutput(int index) const { return reflection->getPipeOutput(index); }
getNumBufferVariables() const2113 int TProgram::getNumBufferVariables() const { return reflection->getNumBufferVariables(); }
getBufferVariable(int index) const2114 const TObjectReflection& TProgram::getBufferVariable(int index) const { return reflection->getBufferVariable(index); }
getNumBufferBlocks() const2115 int TProgram::getNumBufferBlocks() const { return reflection->getNumStorageBuffers(); }
getBufferBlock(int index) const2116 const TObjectReflection& TProgram::getBufferBlock(int index) const { return reflection->getStorageBufferBlock(index); }
getNumAtomicCounters() const2117 int TProgram::getNumAtomicCounters() const { return reflection->getNumAtomicCounters(); }
getAtomicCounter(int index) const2118 const TObjectReflection& TProgram::getAtomicCounter(int index) const { return reflection->getAtomicCounter(index); }
dumpReflection()2119 void TProgram::dumpReflection() { if (reflection != nullptr) reflection->dump(); }
2120
2121 //
2122 // I/O mapping implementation.
2123 //
mapIO(TIoMapResolver * pResolver,TIoMapper * pIoMapper)2124 bool TProgram::mapIO(TIoMapResolver* pResolver, TIoMapper* pIoMapper)
2125 {
2126 if (! linked)
2127 return false;
2128 TIoMapper* ioMapper = nullptr;
2129 TIoMapper defaultIOMapper;
2130 if (pIoMapper == nullptr)
2131 ioMapper = &defaultIOMapper;
2132 else
2133 ioMapper = pIoMapper;
2134 for (int s = 0; s < EShLangCount; ++s) {
2135 if (intermediate[s]) {
2136 if (! ioMapper->addStage((EShLanguage)s, *intermediate[s], *infoSink, pResolver))
2137 return false;
2138 }
2139 }
2140
2141 return ioMapper->doMap(pResolver, *infoSink);
2142 }
2143
2144 #endif // !GLSLANG_WEB && !GLSLANG_ANGLE
2145
2146 } // end namespace glslang
2147