/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/null/ |
D | RenderbufferNULL.cpp | 21 angle::Result RenderbufferNULL::setStorage(const gl::Context *context, in setStorage() function in rx::RenderbufferNULL
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D | TextureNULL.cpp | 154 angle::Result TextureNULL::setStorage(const gl::Context *context, in setStorage() function in rx::TextureNULL
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/third_party/vk-gl-cts/framework/randomshaders/ |
D | rsgVariable.hpp | 63 void setStorage (Storage storage) { m_storage = storage; } in setStorage() function in rsg::Variable
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D | rsgVariableManager.cpp | 265 void VariableManager::setStorage (Variable* variable, Variable::Storage storage) in setStorage() function in rsg::VariableManager
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D | rsgVariableValue.hpp | 340 void ValueStorage<Stride>::setStorage (const VariableType& type) in setStorage() function in rsg::ValueStorage
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/ |
D | RenderbufferGL.cpp | 42 angle::Result RenderbufferGL::setStorage(const gl::Context *context, in setStorage() function in rx::RenderbufferGL
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D | TextureGL.cpp | 1013 angle::Result TextureGL::setStorage(const gl::Context *context, in setStorage() function in rx::TextureGL
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/ |
D | RenderbufferD3D.cpp | 35 angle::Result RenderbufferD3D::setStorage(const gl::Context *context, in setStorage() function in rx::RenderbufferD3D
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D | TextureD3D.cpp | 167 angle::Result TextureD3D::setStorage(const gl::Context *context, in setStorage() function in rx::TextureD3D 1296 angle::Result TextureD3D_2D::setStorage(const gl::Context *context, in setStorage() function in rx::TextureD3D_2D 2027 angle::Result TextureD3D_Cube::setStorage(const gl::Context *context, in setStorage() function in rx::TextureD3D_Cube 2750 angle::Result TextureD3D_3D::setStorage(const gl::Context *context, in setStorage() function in rx::TextureD3D_3D 3471 angle::Result TextureD3D_2DArray::setStorage(const gl::Context *context, in setStorage() function in rx::TextureD3D_2DArray
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/third_party/vk-gl-cts/framework/delibs/decpp/ |
D | deArrayBuffer.hpp | 170 void ArrayBuffer<T,Alignment,Stride>::setStorage (size_t numElements) in setStorage() function in de::ArrayBuffer
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/ |
D | RenderbufferVk.cpp | 138 angle::Result RenderbufferVk::setStorage(const gl::Context *context, in setStorage() function in rx::RenderbufferVk
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D | TextureVk.cpp | 1265 angle::Result TextureVk::setStorage(const gl::Context *context, in setStorage() function in rx::TextureVk
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/third_party/skia/third_party/externals/angle2/src/libANGLE/ |
D | Renderbuffer.cpp | 134 angle::Result Renderbuffer::setStorage(const Context *context, in setStorage() function in gl::Renderbuffer
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D | Texture.cpp | 1559 angle::Result Texture::setStorage(Context *context, in setStorage() function in gl::Texture
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/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/ |
D | Renderbuffer.cpp | 442 void Renderbuffer::setStorage(RenderbufferStorage *newStorage) in setStorage() function in es2::Renderbuffer
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/third_party/vk-gl-cts/framework/opengl/simplereference/ |
D | sglrReferenceContext.hpp | 397 void setStorage (int size) { m_data.resize(size); } in setStorage() function in sglr::rc::DataBuffer
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D | sglrReferenceContext.cpp | 5439 void Renderbuffer::setStorage (const TextureFormat& format, int width, int height) in setStorage() function in sglr::rc::Renderbuffer
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/third_party/vk-gl-cts/framework/common/ |
D | tcuCompressedTexture.cpp | 2550 void CompressedTexture::setStorage (CompressedTexFormat format, int width, int height, int depth) in setStorage() function in tcu::CompressedTexture
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D | tcuTexture.cpp | 2463 void TextureLevel::setStorage (const TextureFormat& format, int width, int height, int depth) in setStorage() function in tcu::TextureLevel
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