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Searched defs:setStorageMultisample (Results 1 – 10 of 10) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/null/
DRenderbufferNULL.cpp29 angle::Result RenderbufferNULL::setStorageMultisample(const gl::Context *context, in setStorageMultisample() function in rx::RenderbufferNULL
DTextureNULL.cpp219 angle::Result TextureNULL::setStorageMultisample(const gl::Context *context, in setStorageMultisample() function in rx::TextureNULL
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
DRenderbufferGL.cpp64 angle::Result RenderbufferGL::setStorageMultisample(const gl::Context *context, in setStorageMultisample() function in rx::RenderbufferGL
DTextureGL.cpp1213 angle::Result TextureGL::setStorageMultisample(const gl::Context *context, in setStorageMultisample() function in rx::TextureGL
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/
DRenderbufferD3D.cpp44 angle::Result RenderbufferD3D::setStorageMultisample(const gl::Context *context, in setStorageMultisample() function in rx::RenderbufferD3D
DTextureD3D.cpp177 angle::Result TextureD3D::setStorageMultisample(const gl::Context *context, in setStorageMultisample() function in rx::TextureD3D
4072 angle::Result TextureD3D_2DMultisample::setStorageMultisample(const gl::Context *context, in setStorageMultisample() function in rx::TextureD3D_2DMultisample
4190 angle::Result TextureD3D_2DMultisampleArray::setStorageMultisample(const gl::Context *context, in setStorageMultisample() function in rx::TextureD3D_2DMultisampleArray
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/
DRenderbufferVk.cpp149 angle::Result RenderbufferVk::setStorageMultisample(const gl::Context *context, in setStorageMultisample() function in rx::RenderbufferVk
DTextureVk.cpp1274 angle::Result TextureVk::setStorageMultisample(const gl::Context *context, in setStorageMultisample() function in rx::TextureVk
/third_party/skia/third_party/externals/angle2/src/libANGLE/
DRenderbuffer.cpp152 angle::Result Renderbuffer::setStorageMultisample(const Context *context, in setStorageMultisample() function in gl::Renderbuffer
DTexture.cpp1624 angle::Result Texture::setStorageMultisample(Context *context, in setStorageMultisample() function in gl::Texture